List of All Midnight Embellishments

List of All Midnight Embellishments

Written by Tayder - 25th February 2026

With the release of Midnight we are keeping the Embellishment system that was introduced a few expansions ago but with all new Embellishments these are an extra little power boost for your character that you can apply to crafted gear with the only restriction being that you can only have 2 Embellishments equip at the same time.

What Are Embellishments?

Embellishments is a system that was introduced a few expansions ago that gives some pieces of gear an extra effect, generally these extra effects aren’t crazy powerful normally giving you an extra 0.5% - 1% Dps or Healing.

Embellishments come in 2 forms, the 1st form they come in are pre-embellished gear; these are pieces of gear that will have unique effects already tied to them, kind of like Tier Sets.

The 2nd form they come in is an optional reagent that you will attach to a crafted gear piece.

To get any Embellished gear you will need to place a work order with Mar’nah in Silvermoon City.

marnah work npc location mapmarnah work order npc
/way #2393 45.16 55.62

List of All Embellishments

Below will be a list of all of the Embellished gear and optional reagents you will you able to attach to crafted gear.

Pre-Embellished Gear

The lists below will show all of the gear in Midnight that come with Embelishments already attached to the gear. You will not be able to add any additional Embellishments to this gear.

Plate

Item Name Effect
Murder Row Fleet Feet Your harmful spells and abilities have a chance to increase Avoidance by 80 for 10 seconds.

Mail

Item Name Effect
World Tender's Trunkplate 2-Set - Your spells and abilities can beseech the World Trees for a fragment of their power, granting you 158 of a random secondary stat for 15 seconds.
World Tender's Rootslippers 2-Set - Your spells and abilities can beseech the World Trees for a fragment of their power, granting you 158 of a random secondary stat for 15 seconds.
World Tender's Barkclasp 2-Set - Your spells and abilities can beseech the World Trees for a fragment of their power, granting you 158 of a random secondary stat for 15 seconds.
Ranger-General's Grips Dealing damage to a target has a chance to mark them, causing an Elven Ranger to launch a Surprise Attack from afar! This surprise attack deals 3,904 Physical damage to the target
Axe-Flingin' Bands Your spells and abilities have a chance to fill you with Battle Fervor. Battle Fervor increases your Haste by 11 for 15 seconds, stacking up to 5 times.

Leather

Item Name Effect
World Tree Rootwraps Your spells and abilities have a chance to resonate with the Worldsoul, creating an Orb of Azerothian Power nearby. Gathering this orb empowers you, granting 113 of your highest secondary stat for 15 seconds.
Row Walker's Swiftgrips 2-Set - Every 30 seconds during combat, you capitalize on your next critical strike to gain the Upper Hand. Every situation is different, as is your Upper Hand at the time. Healing tonics, poisoned daggers and other magical contraband are all on the table.
Row Walker's Insurance 2-Set - Every 30 seconds during combat, you capitalize on your next critical strike to gain the Upper Hand. Every situation is different, as is you Upper Hand at the time. Healing tonics, poisoned daggers and other magical contraband are all on the table.
Row Walker's Deflectors 2-Set - Every 30 seconds during combat, you capitalize on your next critical strike to gain the Upper Hand. Every situation is different, as is your Upper Hand at the time. Healing tonics, poisoned daggers and other magical contraband are all on the table.
Hexwoven Strand Your damaging spells and abilities have a chance to afflict your target with a Necrotic Hex, inflicting 683 Nature damage over 10 seconds.

This hex spreads to enemies near your original victim every time it deals damage, up to 5 times.

Cloth

Item Name Effect
Sunfire Treads 2-Set - Gain 157 Haste while above 80% Health.
Pattern: Sunfire Sash Your spells and abilities have a chance to deal 2,241 Radiant damage to your current target.
Sunfire Bracers 2-Set - Gain 157 Haste while above 80% Health.
Arcanoweave Treads 2-Set - Gain 157 Critical Strike while above 80% Health
Arcanoweave Cord Your healing and damaging spells have a chance to increase your Mastery by 135 for 12 seconds.
Arcanoweave Bracers 2-Set - Gain 157 Critical Strike while above 80% Health

Jewellery, Trinkets and Cloaks

Item Name Effect
Voidstone Shielding Array Activate the array and generate a Voidstone Barrier, absorbing 64,183 damage for the next 10 seconds.
Thalassian Phoenix Torque Your spells and abilities have a chance to call upon the Phoenix Flames to envelop your target. If your target is friendly, they heal for 5,848 over 10 seconds. If your target is an enemy they instead suffer 4,675 Fire damage over 10 seconds.
Sunfire Cloak 2-Set - Gain 157 Haste while above 80% Health.
Signet Of Azerothian Blessings Your spells and abilities may cause the signet to resonate with the Worldsoul. Granting you a boon of 23 to all of your secondary stats for 15 seconds.
Magister's Alchemist Stone When you heal or deal damage you have a chance to increase your Strength, Agility, or intellect by 82 for 15 seconds. Your highest stats is always chosen.
Loa Worshiper's Band Your damaging spells and abilities have a chance to charge the band, calling forth the avatar of a Loa to assist you in combat.
Knight-Commander's Palisade The light protects. There is a chance when you are attacked to gain Palisade’s Protection, granting an absorption shield for 1,067 damage lasting 6 seconds. Should the shield be breached before it expires, the magic of the shield will erupt with Palisade’s Penance, dealing 1,067 Holy damage to nearby enemies.
Darkmoon Dominion: Void Your damaging spells and abilities have the chance to embolden you in Void Glass granting 123 Versatility over 15 seconds. Multiple applications can overlap. This effect is augmented by Darkmoon Sigil: Void.
Darkmoon Dominion: Rot Afflict your target with Rooting Roots dealing 237 Nature Damage every 2 seconds for 6 seconds.

This effect stacks up to 10 times. New stacks do not refresh applied stacks. This effect is augmented by Darkmoon Sigil: Rot.

Darkmoon Dominion: Hunt Your spells and abilities have the chance to grant 168 secondary stats for 15 seconds based on the type of creature’s type. This effect is augmented by Darkmoon Sigil: Hunt
Darkmoon Dominion: Blood Your damaging spells and abilities have the chance to grant Fartrider’s Guilde, increasing your lowest secondary stats by 444 for 15 seconds. When an allied player dies, gain 232 of your highest secondary stat for 15 seconds. This effect can only occur once every 5 minutes. This effect is augmented by Darkmoon Sigil: Blood
Arcanoweave Cloak 2-Set - Gain 157 Critical Strike while above 80% Health

Weapons

Item Name Effect
Murder Row Fishhook Your harmful spells and abilities have a chance to bleed your target for 682 Physical damage over 10 seconds.

Optional Reagents

These are Optional Reagents that you can attach to pieces of gear that do not have any Embellisments on them already.

Item Name Effect
Blessed Pango Charm Your helpful spells and abilities have a chance to call upon the Loa Kulzi to grant Versatility to your target.
Primal Spore Binding Your spells and abilities can launch Explosive Spores at your targets. Healing allies or damaging enemies based on who your target is.
Devouring Banding Your damaging spells and abilities have a chance to launch Devouring Bolts that damage your target and boost your highest secondary stat.
Darkmoon Sigil: Blood Your damaging spells and abilities have the chance to grant Fartrider’s Guilde, increasing your lowest secondary stats by 116 for 15 seconds. When an allied player dies, gain 96 of your highest secondary stat for 15 seconds. This effect can only occur once every 5 minutes.
Darkmoon Sigil: Hunt Your spells and abilities have the chance to grant 85 secondary stats for 15 seconds based on the type of creature’s type
Darkmoon Sigil: Rot Afflict your target with Rooting Roots dealing 18 Nature Damage every 2 seconds for 6 seconds. This effect stacks up to 10 times. New stacks do not refresh applied stacks
Darkmoon Sigil: Void Your damaging spells and abilities have the chance to embolden you in Void Glass granting 60 Versatility over 15 seconds. Multiple applications can overlap.

We hope this guide has given you an understanding of all of the Embellishments in Midnight. If you would like to see what Embellishment is recommended for your class or spec check out our Class Guides. And if you are looking for more Midnight content check out our Midnight Guides.

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