Introduction
Welcome to the Devastation Evoker guide written by Daylea!
Daylea has been playing Evoker since its introduction into the game and never looked back. Achieving cutting edge tier after tier with her friends, she is a regular in the Evoker class discord, Wyrmrest Temple, and encourages others to link up with their fellow Evokers to share information. If you have any additional questions that this guide does not answer, feel free to message her directly on Discord (daylea) or join the Wyrmrest Temple Discord, where you can get any help you need!
What has changed
Midnight Changes to Devastation Evoker
There were lots of class and spec changes coming into the Midnight Expansion. Several ability buttons were removed, some were converted into passives, and we got brand new talents such as Strafing Run that allows you to Deep Breath twice!
The Flameshaper hero talent tree was completely reworked, now giving you two charges of Fire Breath and making your essence spenders drain the damage over time portion of Fire Breath.
Overall, Devastation Evoker feels a bit more smooth yet very fun and rewarding to play. For all in-depth changes from The War Within to Midnight, look below.
Evoker Class Changes
- Tier sets from season 3 have been changed for all classes for the remainder of TWW. 2 sets are 6% increased damage, and 4 sets are 10% increased damage for all damage dealing specs.
- New Talent: Stretch Time – While flying during Breath of Eons or Deep Breath, 100% of the damage you would take is instead dealt over 10 seconds.
- New Talent: Strike From Above – Glide speed and height increased by 20%.
- New Talent: Inner Radiance – Your Living Flame and Emerald Blossom are 30% more effective on yourself.
- Twin Guardian has been redesigned – Rescue increases movement speed by 100% and allows spells to be cast while moving for 3 seconds.
- Renewing Blaze has been redesigned – Now upgrades Obsidian Scales, causing it to heal you over 8 seconds equal to the amount of damage it reduced.
- Unravel has been redesigned as a passive effect – Fire Breath absorbs shields from enemies, dealing additional Spellfrost damage to them.
- Azure Strike damage increased by 50%.
- Strike From Above increases Glide height and speed by 10% (was 20%).
- Leaping Flames now changes the icon for Living Flame while active.
- Fixed an issue where Fire Breath could engage enemies if the player died and resurrected while it was active.
- Several talents have changed positions in the talent tree.
- The following talents have been removed:
- Fire Within
- Quell (moved to the Augmentation and Devastation talent trees)
Devastation
- New Talent: Star Salvo – Increases Shattering Star damage by 35%. Shattering Stars are exhaled at all of your Eternity Surge targets.
- New Talent: Azure Sweep – Eternity Surge upgrades your next Azure Strike to Azure Sweep, damaging all nearby enemies and dealing 75% additional damage.
- New Talent: Strafing Run – Deep Breath deals 20% increased damage and can be cast again within 18 seconds of being used. Recall will be available after the second cast if talented. In PvP, Deep Breath damage is instead reduced by 20%.
- Shattering Stars has been redesigned as a passive named Shattering Stars – Eternity Surge releases a Shattering Star at your target that deals 50% more damage per empower level reached.
- Honed Aggression has been redesigned – Increases the critical strike chance of your spells by 2%/4%.
- Engulfing Blaze has been redesigned – Now increases the damage of Living Flame by 10% and reduces its cast time by 0.3 seconds.
- Imminent Destruction has been redesigned – Deep Breath reduces the Essence cost of your next 4 Disintegrates or Pyres by 1. Stacks up to 8 times.
- Scorching Embers has been redesigned – Enemies affected by Fire Breath's damage over time effect take 25% increased damage from your Red spells.
- Pyre damage increased by 20%.
- Charged Blast increases the damage of Pyre by 2% per stack (was 5%).
- Feed The Flames now activates after casting 6 Pyres (was 9).
- Firestorm no longer increases the damage of Disintegrate and Pyre.
- Firestorm damage increased by 25%.
- Arcane Intensity now also increases the damage of Azure Strike.
- Eternity's Span now only affects Eternity Surge.
- Animosity's effect now diminishes by 25% per empower spell cast during Dragonrage.
- Quell is now learned in the Devastation specialization tree (was a class talent).
- Twin Flame is now considered a Red spell.
- Several talents have changed positions in the talent tree.
- The following talents have been removed:
- Arcane Vigor
- Dense Energy
- Firestorm
- Focusing Iris
- Imposing Presence
- Inner Radiance (moved to the class talent tree)
- Snapfire