Devastation Evoker Dragonflight 10.2.7 Guide

Patch 10.2.7 Last Updated: 7th May, 2024
Matteo Author Avatar


Hey Guys! My name is Matteo. I’ve been raiding in the top 20 scene since Sanctum of Domination and joined Method after Aberus, the Shadowed Crucible as a multiclass range DPS. I started playing Devastation Evoker in the beta of Dragonflight and played it throughout the whole expansion.

Devastation is in a great spot in the upcoming season. While getting back our most successful set bonus during Dragonflight it even got buffed by a good amount, which could bring us back to the top of the meters!


Highly Mobile - Evoker is probably one of, if not the most mobile ranged class in the game. Through the use of our ability Hover, we can cast almost all of our abilities while moving. The only abilities we cannot cast while moving are our 2 empowered abilities, Fire Breath and Eternity Surge.

Unique Mastery - Evokers have an interesting mastery called Giantkiller, meaning we do more damage to enemies based on their current health. The higher the health, the more damage we deal. This makes Evokers exceptionally strong at the start of a fight and excellent at handling new targets, for example high-priority adds that need to die fast.

Large Utility Toolkit - Evokers have a variety of abilities to provide assistance to your allies. This can be done through off-healing, debuff removal, and unique positioning abilities such as Rescue to help your allies out of a tough situation. Additionally, we also bring the raid buff Blessing of the Bronze, which reduces the cooldown of major movement abilities for all party and raid members by 15%.


Squishy - Evoker is weak in the defensive department compared to other ranged DPS classes. We only have 1 real defensive, which is Obsidian Scales. Besides that, we also have the ability Renewing Blaze, which can provide great self healing for damage over time but won’t prevent you from getting oneshot by big hits.

Lower Casting Range - Evoker only has a 25-yard casting range; this puts it in a weird position where we have to almost stand between the ranged camp and melee camp, as most casters have a 40 yard casting range.

What has changed

Patch 10.2.6 Changes

With Patch 10.2.6 Devastation has no class tuning in sight. The community votes decided that we will use the Season 2 Set-Bonus. On top of that the set got some buffs to the 2 and 4 piece bonus. More on this in the Gearing & Tier Sets section.

  • Aberrus, the Shadowed Crucible (2) Set Bonus: Causes Disintegrate and Pyre to pierce enemies for 18% of damage done (was 12%).
  • Aberrus, the Shadowed Crucible (4) Set Bonus: Increases Empower spell damage by 12% (was 8%) and cause your Obsidian Shards to blaze with power, dealing 200% more damage for 5 sec. During Dragonrage, shards always blaze with power.

Patch 10.2.5 Changes

There are no changes that impact the guide. However, you can now Dragon Ride using your Soar ability!

Devastation Evoker Changes in Patch 10.2

Going into patch 10.2 Devastation is getting some buffs to defensive Talents, changes to it’s mastery and an interesting new tierset with a stacking buff. We can expect to dish out very competitive damage.

All of our coming changes (not finalized, subject to change!)

  • Mastery: Giantkiller reduced by 25%. For example at level 70, 180 Mastery rating now grants 1.5% Mastery (was 2%). In addition, damage no longer falls off once the target reaches 30% health.
  • All damage increased by 8%.
  • Disintegrate damage increased by 15%.
  • Inherent Resistance reduces magic damage taken by 4/8% (was 2/4%).
  • Attuned to the Dream increases healing done and healing received by 3/6% (was 2/4%).