Introduction
Hey, I am Kali (Kalieyn), and I am the writer of this preservation guide.
I am a multi-class healer who is well practiced on all healers and can play all healing specializations at a high level. Previously raiding in Pieces, another RWF guild during Shadowlands, I am excited to continue my journey with Method going into Dragonflight, especially with the new healing specialization, Preservation Evoker.
I am so excited to introduce you to Preservation Evoker, with all its fun and unique abilities! After playing this class during the RWF with Method, it is clear that this is an incredibly strong class with many great things to offer!
Please keep in mind that this is a new class and therefore talents, builds and playstyles in this guide are very likely to change. There are various builds circulating, and testing is still being done on Evoker to determine the final builds to play in Dragonflight.
What has changed
Recent Changes in 10.0.5
With 10.0.5 released, there have been a few changes made to preservation evoker:
- Redesigned the delivery method for Temporal Anomaly's absorb shields. Absorb shields are now applied to all allies it passes through, with absorb effectiveness reduced beyond 5 (was: pulses 3 times and heals 2 allies per pulse). Its speed has also been increased by 40%, and the orb will no longer slow down when it detects an ally in its radius.
- Temporal Anomaly cooldown increased to 15 seconds (was 6 seconds).
- Nozdormu's Teachings has been redesigned – Now reduces the cooldown of Empower spells by 5 seconds when Temporal Anomaly is cast.
- Resonating Sphere now applies Echo to the first 6 allies it passes through.
- Time of Need cooldown reduced to 60 seconds (was 90 seconds).
- Casting Echo directly after Living Flame or Spiritbloom will no longer consume the Echo.
- Emerald Communion will no longer cancel if the Evoker is disoriented or feared during the channel.
- Emerald Communion will now properly calculate its overhealing value (it would sometimes heal less than expected). In addition, its healing to allies can no longer critically heal.
- Emerald Communion now always prioritizes players over pets.
First Impressions
Preservation Evoker has fun, hard hitting abilities. The class has a strong learning curve that is very rewarding when you begin mastering the class, which this guide will help towards! You are incredibly mobile, dashing around during combat to heal your allies, and damage your foes, with quick ways to get out of trouble and reposition. With a versatile talent tree with many great options, there are so many reasons to be excited about this class.
Weaknesses of the class include the 30 yard range, and long cast times on your important, hard hitting abilities. This makes your positioning and use of your abilities more valuable as the class relies on these, and it doesn't have a particularly impactful spammable ability outside of living flame.