My name is Dan, otherwise better known as Danwarr. I have raided primarily as a Warrior since mid Mists of Pandaria with both DPS specs. In this guide, I will give you a breakdown of how Arms Warrior is looking, going into Shadowlands.
What has changed
Additionally, Shattering Throw has made a comeback with a slightly altered functionality from its previous version.
Arms Warrior Mastery, Deep Wounds, has been changed to a damage increase on the target instead of a hard-hitting DoT. This is the biggest change that Arms Warrior has received.
Other changes include:
- Die By the Sword cooldown changed from 3 minutes to 2 minutes
- Ravager talent cooldown lowered to 45 seconds and now moves towards its target
- Dreadnaught talent now includes the Seismic Wave Azerite trait effect on top of its original functionality
- Deadly Calm talent changed to reduce Rage cost of the next 4 abilities by 100% and increase base Rage by 30
- Collateral Damage talent functionality changed to increase Whirlwind damage when Sweeping Strikes ends
- Sweeping Strikes duration changed from 12 seconds to 15 seconds
- Impending Victory healing increased from 20% to 30%
- Cleave now also consumes Overpower stacks to increase its damage
- Warbreaker now applies Deep Wounds to all targets hit, uncapped