Arms Warrior Midnight 12.0 Guide

Patch 12.0 Last Updated: 25th Jan, 2026
Danwarr Author Avatar
Danwarr

Introduction

My name is Dan, perhaps better known as Danwarr. I have been playing WoW since late Vanilla and Warrior specifically since Mists of Pandaria. I have raided with Method since Castle Nathria, always as DPS Warrior. This guide serves to help you learn how to play Arms Warrior during Midnight Pre-Patch.

What has changed

The Midnight pre patch has come with a huge host of changes including an overhaul to the Mastery, spec and class tree reworks and damage tuning. Some of the more notable changes are:

  • Mastery reworked: Deep Wounds is no longer the Arms Mastery. It has been replaced by the new Master of Arms talent. This provides a damage increase while having a 2 Handed weapon equipped.
  • Deep Wounds reworked: While no longer the Arms mastery, the bleed still remains. It now applies a bleed on Execute. This bleed also “ignites” causing any remaining damage to be added to the new bleed when reapplied.
  • New talent Broad Strokes: Applies Sweeping Strikes when using Colossus Smash.
  • Collateral Damage reworked: When sweep hits a 2nd target, gain a 25% damage increase on your next Cleave or Whirlwind stacking up to 3 times.
  • Sweeping Strikes reworked: Sweep no longer has a 15 second duration. Instead, it now has 12 charges as standard (18 with the Improved Sweeping Strike talent).
  • Tactician reworked: No longer has a proc rate based on rage spent. Instead it has a base proc rate of 30% on any ability used that has a rage cost. This includes Sudden Death Executes as Execute typically has a rage cost.
  • Rend: No longer a single target application. Now applies Rend debuff to every enemy in an 8 yard radius.
  • Colossus Smash: No longer a single target application. Applies Colossus Smash debuff to every enemy in an 8 yard radius. With this change in mind, Warbreak is obsolete and has been removed.