Holy Priest Shadowlands 9.2 guide

Patch 9.2 Last Updated: 7th Apr, 2022
Heregellas Holy Priest Author
Heregellas

Introduction

This guide was written by Heregellas.

Heregellas, or Alisza on his priest, was a resto druid main, before switching to a priest main in Crucible of Storms. He previously raided in From Scratch, and in Impact as an officer & raid leader before joining Method.

Holy Priest's strength comes from its immense amounts of healing throughput. Holy Priest is also easy to pick up and start learning.

Their weakness is that they are a jack-of-all-trades, master of none kind of spec, and they bring no damage reduction to the table, unlike the other priest healing spec: Discipline.

What has changed

9.2 Holy Priest Changes

  • All healing abilities increased by 10%.
  • All damaging abilities increased by 15%.
  • Holy Word: Sanctify - Cost changed from 5.0% of base mana to 3.5% of base mana.
  • Holy Word: Serenity - Cost changed from 4.0% of base mana to 2.5% of base mana.
  • Holy Word: Chastise - Damage increased by ~24.5%.
  • Symbol of Hope - Cooldown reduced from 5 min to 3 min. Grants 15% of missing mana over 4 sec (from 18% over 5 sec).
  • Afterlife - (Talent) Range of its spells increased from 30% to 50%. On top of that, you may sacrifice the spirit by casting Resurrection on an ally, ending its effect. The base cast time will be reduced from 10 sec to 6 sec, and it does not count as a battle res. Afterlife will now prevent combat resurrections on the priest for 30 secs after using Resurrection.
  • Binding Heal - (Talent) Has been removed.
  • Binding Heals - (Talent) New Tier 3 Talent, in place of Cosmic Ripple - 20% of Heal or Flash Heal healing on other targets also heals you.
  • Cosmic Ripple - (Talent) Moved from Tier 3 to Tier 5, in place of Binding Heal.
  • Guardian Angel - (Talent) Additional effect: When Guardian Spirit saves the target from death, it does not expire. It can only save one target, one time, but the increased healing receive will persist.
  • Prayer Circle - (Talent) Using Circle of Healing now reduces the cast time AND cost of your Prayer of Healing by 25% for 8 sec.

9.1.5 Holy Priest Changes

  • Festering Transfusion- Festering Transfusion (Necrolord Conduit) damage and healing effect increased by 100%
  • Divine Star- Divine Star (Talent) damage increased by 40%. It now deals reduced healing beyond 6 targets, and the heal cap is now independent on the outgoing and return trips. The reduced healing was already a thing, but with another, more complicated formula. Healing-wise these changes are overall a buff for this talent on large number of targets and a flat buff  in term of DPS
  • Halo- Halo (Talent) healing reduced by 20%, and now deals reduced healing beyond 6 targets, with the same new formula as for Divine Star. Even with the healing reduction, it’s a buff on large number of targets.

9.1 Holy Priest Changes

Only one change was made for 9.1 so far:

Symbol of Hope now gives 18% of missing mana (was 12%), and recovers 60 seconds of cooldown on a major defensive ability for every player in the effect. The channel must be fully completed to get the full 60 secs CDR, otherwise it will recover ~12 seconds per tick channeled.

Here is the list of every spell currently affected:

Priest All specs Desperate Prayer
Mage All specs Mirror Images
Hunter All specs Exhilaration
Rogue All specs Crismon Vial
Death Knight All specs Icebound Fortitude
Demon Hunter Havoc Blur
Demon Hunter Vengeance Fiery Brand
Druid All specs Barkskin
Monk All specs Fortifying Brew
Paladin Holy Divine Protection
Paladin Protection Ardent Defender
Paladin Retribution Shield of Vengeance
Shaman All specs Astral Shift
Warlock All specs Unending Resolve
Warrior Arms Die by the Sword
Warrior Fury Enraged Regeneration
Warrior Protection Shield Wall