Guardian Druid Dragonflight 10.0 guide

Patch 10.0 Last Updated: 27th Nov, 2022
Tactyks Guardian Druid Author
Tactyks

Note: This guide was written before Dragonflight was live

Introduction

Welcome to the Guardian druid guide! My name is Tactyks, and I’ve been playing bear on and off since Wrath of the Lich King. I currently raid with Spike Flail on Mal’Ganis NA, and have achieved multiple CEs and M+ titles in Shadowlands on Guardian Druid. I’ve also competed in The Great Push as a tank player, and create Tank, M+, and Raid guide content on my YouTube and Twitch channels, so make sure to stop by and say hi!

Strengths:

  • High AoE and ST damage
  • Strong general defensiveness and self-sustain
  • Strong off-healing capabilities
  • Provides useful general druid utility (Stampeding Roar, Ursol’s Vortex, Mass Entangle, Innervate, Mark of the Wild, etc)

Weaknesses:

  • Some druid utility and off-healing requires them to leave bear form which isn’t always feasible (innervate/cyclone, caster form convoke to offheal)
  • Minimal updates to class and spec tree leaving little flexibility when it comes to talent builds.

Guardian Druid Video Guide

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What has changed

Moving into Dragonflight, the much-loved Moonfire or “disco bear” playstyle from legion is making a return, alongside some other returning favorites such as the Mark of the Wild raid buff, Rage of the Sleeper (Legion artifact ability), and Convoke the Spirits (Shadowlands covenant ability).

Some returning abilities were also brought back in a reworked form, such as Ursoc’s Fury, which is now an absorb for 30% of the damage done down from 75% but applies from both thrash and maul damage, and Tooth and Claw, which now also makes Maul cost no rage when proc’d.

We also saw some interesting new talents in Dream of Cenarius and After the Wildfire, which reinforce the “off-healer” niche, as well as Ursoc’s Guidance which can help you get Incarnation down to a 2min CD instead of it’s baseline 3 min CD, very powerful in both raid and M+ environments.

Despite the addition and return of some exciting abilities, Guardian druid has felt a bit lacking throughout the Alpha and Beta, with minimal adjustments to their revamped talent trees and zero communication regarding the direction of the spec. While a lot of aspects of the spec feel much better, such as an increase in self-sustain, the strength of Maul, and more power outside of your Incarnation window. You are still very “locked-in” to specific builds in the talent tree with minimal flexibility, primarily due to bad pathing and a lack of lateral movement across the tree.

That being said, tuning wise Guardian is in a solid spot right now when it comes to both damage and durability. They did gain some powerful defensive tools and passives, as well as the ability to pump out solid off-healing while staying in bear form, which is quite nice. Still, the spec lacks flexibility and has to give up some of the general druid utility it’s had for years for little or no gain, which definitely feels a little bad.