Introduction
Hey everyone! I’m Asa Spades, an analyst for Method specializing in tanks. I mostly sit behind the scenes and dig through logs to see how things interact as well as help optimize both damage and survivability for tanks in raids and mythic plus.
I am also a Useful Minion in Acherus, the Death Knight class discord. I also update and maintain the apl and simc for Blood Death Knight and help maintain the apl for Protection Warrior, Protection Paladin and Guardian Druid as well.
What has changed
Patch 10.0.5 Changes
There have been no changes to the Blood specialization in 10.0.5. However, this can be seen as both fortunate and unfortunate as Blood remains a top performer in raids and near the top of the pack in M+.
First impressions
A lot is changing for Blood Death Knights in Dragonflight. The playstyle compared to the end of Shadowlands is completely different and focuses more on maintaining multiple buffs and there is a much heavier emphasis on rune and runic power management. The playstyle is still relatively fast paced compared to previous iterations of Blood, you’ll have very few “dead” globals, but it falls back to the old style rewarding proper play and proper planning of rotational abilities. We’ll cover what exactly changed later on, but the changes were very good. In my opinion, this is the most fun and rewarding Blood has been to play in a very long time.