Introduction
Hello there, I’m Meyra. A distinguished member of The Fel Hammer with love for optimizing every single detail of Vengeance Demon Hunters with several expansions' worth of experience coaching and helping players improve at the spec across all levels of gameplay.
Vengeance enters Midnight with some major changes to talents and spells to make the spec more approachable and with access to the completely new Annihilator Hero Talents shared with the new Devourer Demon Hunter. All of these changes and streamlines, along with the new Apex talents available past level 80, will mean you have a simpler, but relatively dynamic rotation, where you especially focus on maximizing value from the random Metamorphosis activations our Apex talents give us.
What has changed
Midnight Heroic Week Tuning
With the balance patch that comes at the same time as Season 1 launches Vengeance gets some general tuning as well as buffs to Aldrachi Reaver, which makes both Hero Talents viable for raiding, and closer in performance in Mythic+.
Midnight Vengeance Demon Hunter Changes
The Midnight Pre-Patch brought along all the changes for Midnight, so if you have played recently you will already have had access to Vengeance as it will be in Midnight. The most impactful changes are a lot of talents that previously ramped now offer a flat value instantly, as well as streamlining our rotation a fair bit with simplification and adjustments to rotational spells. Midnight also brings Apex talents that offer a new powerful offensive and defensive mechanic for Vengeance to play around.
For a complete list of all the changes you can check the patch notes for Midnight.