Welcome to the Method Marksmanship Hunter guide written by me, Qenjua. I've been a German Hunter main for the past 5 years. I’m currently raiding in Honolulu, streaming both Progress as well as high Mythic +.
Marksmanship hunter has high mobility since Aimed Shot is the only cast you have to stand in place. This class also grants a bunch of utilities such as Binding Shot, Tar Trap, Freezing Trap, Intimidation, Misdirection, and Primal Rage, as well as an immunity (Aspect of the Turtle). This spec also has a really strong AoE burst.
The weakness of this spec is that you need at least 3 targets for your Multi-Shot to trigger Trick Shots to start doing AoE damage; basically, the spec is also weak outside of its cooldowns. Marksman Hunter is also one of the weakest classes in terms of defensive utility.
What has changed
Changes in Patch 10.2.5
There were no Hunter changes in Patch 10.2.5.
Changes in Patch 10.2
General Hunters changes:
- Hunter’s Mark is now a semi-Raidbuff. It increases the raid damage done by 5% while the target is above 80% HP.
- Windrunners Guidance has been reworked. Now Each Wind Arrow fired reduces the cooldown of Rapid Fire by 0.5 seconds, and every 8 wind arrows increases the duration of your next Trueshot by 1 second, up to a maximum of 10 seconds.
This in combination with the new Tier-set, shifts Marksman more towards a Rapid Fire focused playstyle.