Last Updated 14th October 2026

Hey everyone, my name is Tactyks and welcome to Method’s Mythic+ Spec and Dungeon Tier List for Midnight Season 2.

A bit about me, I’m an avid M+ pusher who has achieved the 0.1% title numerous times on 5 different specs on top of competing in The Great Push as a tank player. I also create indepth M+, Raid, and Tank guide content over on my YouTube and Twitch channels, so make sure to stop by and say hi!

Tier List Disclaimers

This tier list will be attempting to rank the strength of each spec when it comes to Mythic+ content. Keep in mind this does not factor in player skill and can change quickly with both adjustments to dungeons as well as class tuning, and we will update this list as those things happen.

On top of this, it’s always important to remember that every single spec in the game is more than capable of accomplishing things like Keystone Master, Keystone Hero, and even the 0.1% title, so don’t feel forced to play a spec you don’t enjoy just because of a tier list. Bringing the best player almost always trumps bringing a more “meta” spec as an individual’s skill can easily close the gap between any potential numerical difference specs may have.

Midnight Mythic+ Spec Tier List

  • Arms Warrior moved from A-tier to S-Tier
  • Assassination Rogue moved from B-tier to S-Tier
  • Balance Druid moved from A-tier to B-Tier
  • Beast Mastery Hunter moved from B-tier to A-Tier
  • Destruction Warlock moved from A-tier to B-Tier
  • Devastation Evoker moved from B-tier to C-Tier
  • Elemental Shaman moved from A-tier to S-Tier
  • Guardian Druid moved from A-tier to S-Tier
  • Havoc Demon Hunter moved from B-tier to A-Tier
  • Holy Priest moved from C-tier to B-Tier
  • Protection Paladin moved from A-tier to B-Tier
  • Retribution Paladin moved from B-tier to A-Tier
  • Subtlety Rogue moved from B-tier to A-Tier
  • Unholy Death Knight moved from B-tier to A-Tier

Spec Rankings Explained

In terms of how the specs were ranked, here is the criteria used for each tier.

S Tier - Reserved for the specs with the highest throughput that also bring with them tools unique to their spec or class which is extremely impactful in this season’s dungeon pool. Expect these specs to be present in the vast majority of high key group compositions.

A Tier - Specs that have extremely high throughput but are slightly behind the S tier specs when it comes to either damage, durability, or utility. These specs will still be seen quite commonly on the leaderboard and remain strong picks.

B Tier - More niche specs that are powerful when used in the right hands, but tend to be lacking in at least one category relative to specs higher up in the list. You’ll still see these specs played at the top level, but they’ll be more uncommon than S and A tier specs.

C Tier - In the final tier we have specs that are below average when it comes to throughput, and often are being outperformed by other specs of the same class that bring the same or better utility, defensiveness, or damage. These specs will rarely appear near the top of the M+ leaderboard, likely played by specialists when they do.

Mythic+ Dungeon Difficulty Tier List

For a ranking of general dungeon difficulty see the tier list below. The easiest dungeons are in the S tier, increasing in difficulty until you get to the hardest dungeons in the C tier.

S
C
  • Den of Nalorakk moved from B-tier to A-Tier
  • Murder Row moved from B-tier to A-Tier
  • Ruby Life Pools moved from S-tier to B-Tier
  • Temple of Sethraliss moved from B-tier to A-Tier
  • The Blinding Vale moved from A-tier to B-Tier
  • Voidscar Arena moved from A-tier to B-Tier

Altar of Fangs - The new dungeon being added in season 2, this features one of the tighter timers in this dungeon pool, which when combined with some of the more dangerous trash mobs results in it being one of if not the hardest key this season.

Blinding Vale - This dungeon features quite a few caster mobs along with a couple very dangerous boss encounters, making it one of the more lethal dungeons in season 2.

Den of Nalorakk - With high mob density and lots of big pulls, this dungeon is a fan favourite and looks like one of the easier weekly keys.

Kings’ Rest - While the BfA version of this dungeon was quite difficulty, the tuning pass it received going into season 2 has changed things drastically, with this now being one of the easiest keys in the pool.

Murder Row - Despite not having the easiest trash mobs or boss encounters, the timer on this dungeon is the most forgiving in season 2, allowing you to play it slower and safer while still getting it done in time.

Ruby Life Pools - This dungeon has some of the most dangerous trash pulls in season 2, including many more caster mobs than your average key, making it very punishing if you aren’t consistent with your interrupts.

Temple of Sethraliss - Similar to Kings’ Rest, this dungeon was brought back and is much easier than its old iteration plus it has very little in terms of routing decisions.

Voidscar Arena - This dungeon has several different paths to choose from, making routing interesting but also more difficult. It also features one of the hardest bosses in season 2, along with some extremely dangerous trash mobs, so expect it to be one of the harder keys.