Talents
Starting this season there a lot of changes in Rime's talents. The most important ones are that two talents from Early Access Season 2 (Burst bolter and Winter's Embrace) have been made baseline:
- Winter's Embrace has been added to Rime’s Bursting Ice baseline.
- Frost Bolt now generates 3 Anima baseline.
This helps a tremendous amount with early game anima generation and frees up 3 talent points to be allocated elsewhere in the early game.
Rime has one particular mechanic that is crucial to play around. Bursting Ice's effect of Winter's Embrace. Your gameplay revolves around this talent and maximizing your Winter Orbs spent in this window.
Rime has a lot of viable talent builds. Any of the builds listed can get you very far in the game. Playing the build that you enjoy rather than what is perceived as the best is better in almost every circumstance.
Having said that the start build for league progression will be the beam build.
Adventure
This build focuses on the strongest talents with immediate impact and does not factor in your Legendary. It's the easiest to play and still competitive damage-wise. It can be your default build at all stages of the game and only becomes stronger with Legendaries, particularly Harbinger Of Winter Helm, but it can be played with any of the three.
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We start off with talents that increase our Area of effect output, since Area of effect is what we'll spend the majority of our dungeon time on early on. When we reach Eternal and start doing three boss dungeons Single Target becomes more important.
Cascading Blitz, Burstbolter, Bursting Swallows work together to generate a lot of anima. Rime's damage is mostly in her spenders so generating anima is the priority when it comes to Single target.
If you are struggling to kill bosses you could take Icy Flow, Greater Glacial Blast, and Biting Cold. Your Area of effect damage will suffer.
Avalanche and Coalescing Frost are consistently great Area of effect options that perform well for their purpose.
Burstbolter and Supreme Torrent help boost your Anima generation. The Bursting Ice pulse generated from the Frost Bolt generates 1 additional Anima.
Icy Flow, Biting Cold, and Greater Glacial Blast increase your Single Target damage to help kill bosses in three-boss dungeons.
Soulfrost Torrent is a consistent talent that affects both Single Target and Area of effect in combination with Coalescing Frost.
FrostWeaver's Wrath (FWW)
Harbinger Of Winter Leggings is mandatory for this build.
This build sacrifices single target for more Area of effect damage compared to builds that run Icy Talons
This build focuses more on the builder-spender playstyle, using Freezing Torrent as a builder and cooldown reduction tool via Chilling Finesse rather than a large DPS button.
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A BIS setup with Harbinger Of Winter Leggings
The following is what I'd suggest for the Bursting Talons build.
Weapon
We suggest running with Asha's Chronoshift Spire for this build.
Stat Allocation
| Stat | Amount |
| Crit | 200 |
| Exp | Remaining |
| Haste | 150-200 |
| Spirit | 160 |
Item Modifier Set-up
Enchants have been randomly allocated to fill the slots in the Setup below.
Gem Set-up
Suggested gem set-up:
Icy Talons
This is the end game build for Harbinger Of Winter Furs.
You want to cast as many Winter's Blessing as possible so we want to generate a lot of anima to get cooldown reduction via Wisdom Of The North, which also helps in reducing the cooldown of Navir's Keeper helping orb generation and stacks towards Glacial Assault.
Because we don't use Harbinger Of Winter Leggings the value of Bursting Ice has dropped. It is mainly used for the 20% damage increase for your 5 orb Icy Talons spenders.
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A BIS setup with Harbinger Of Winter Furs
Icy Talons and Greater Glacial Blast are a big increase in Single target damage on bosses. The secondary benefit of Icy Talons is that we'll have a lot more time in our rotation to generate Anima instead of spending it. This helps with our Ice Blitz uptime, as Anima generated means Frost Swallows.
Weapon
We suggest running with Asha's Chronoshift Spire for this build.
Stat Allocation
| Stat | Amount |
| Crit | 200 |
| Exp | Remaining |
| Haste | 150-200 |
| Spirit | 160 |
Item Modifier Set-up
Enchants have been randomly allocated to fill the slots in the Setup below.
Suggested item modifier set-up for the Ring build:
Gem Set-up
Suggested gem set-up:
Beam
This is the end game build for Harbinger Of Winter Helm, heavily inspired by the Rime player neteX.
The strengths of this build are very strong area of effect thanks to the interaction between Harbinger Of Winter Helm, The Vehement, and Crit
The damage of Cold Snap gets empowered by stacks of Harbinger Of Winter Helm. This empowered Cold Snap then gets echoed in area of effect onto multiple targets because of The Vehement. Crit is very important in this build as the echoed damage scales off crit and The Vehement blessing has extra crit scaling. In essence double dipping on crit.
A big weakness of this build is in its Single target damage.
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A BIS setup with Harbinger Of Winter Helm
The following is what I'd suggest for the Helm build.
Weapon
We suggest running with Frozen Staff Of An'zhyr or Void-Touched Conduit or Asha's Chronoshift Spire with this build.
Stat Allocation
| Stat | Amount |
| Crit | 200+ |
| Exp | 100 |
| Haste | 150 |
| Spirit | 120 |
Item Modifier Set-up
Note: Based on the stat allocation of your gear you can adjust the enchants on your gear. Enchants have been randomly allocated to fill the slots in the Setup below.
Suggested item modifier set-up for the Cloak build:
Gem Set-up
Suggested gem set-up for the Cloak build. Note that you can run 6 Blue or Red instead of Yellow if you want.











