Dungeon Routes
Winter Bosses

Ghorn the Avalanche
Ghorn targets the Tank with with three heavy blows, dealing high damage over 1 second.
Ghorn targets the Tank with a powerful blast that can be soaked by the entire group. Applies a stacking debuff which decreases Armor by 20%.
Freezing Sleet will spawn on all players, extending out in an X shape. After a few seconds, the Sleet will explode. Avoid stacking any of the lines.
Ghorn will create a frosty vortex, sucking in all players towards him and dealing huge damage to anyone close to the centre. Players should they are already far from the boss before the cast starts.

Krumbug the Naughty
Krumbug will send Explosive Mice to follow players, causing substantial damage and knocking back any player that comes in contact with it. These Mice should be soaked by the Tank or players with an active defensive.
Krumbug leaps on every unsoaked Candy Cane, dealing substantial group wide damage with every leap.
Krumbug throws out two Gift Boxes, filled with Candy Canes. When Krumbug charges into a Gift Box, twelve Candy Canes will be dispersed. Candy Canes can be soaked by players to remove them from the arena. Soaking Candy Canes will also provide players with a Sugar Rush, increasing their Haste and Movement Speed.
Krumbug prepares to Charge at a player. Players should position so that Krumbug charges into a Gift Box, or if none are available, it should be soaked by the Tank.

Eira the White Witch
Targets a player with a bolt of ice, dealing high damage. Upon impact, also applies Lingering Chill, a stacking debuff which reduces the player's movement Speed reduced by 30% per stack. At 3 stacks, Lingering Chill erupts, dealing huge damage.
Eira spawns zones of swirling frost under players that deal high damage to any player standing in them when they erupt. Also deals moderate unavoidable group-wide damage.
Eira protects herself with a powerful absorb shield which also heals her over time. While this shield is active, Eira cannot be interrupted. Players should save cooldowns to nuke down this shield as soon as possible.
Bosses

Drazhul the Fleshbroker
Drazhul runs to the centre of the room and pulls players in, dealing lethal damage to any player that gets too close.
Drazhul shoots out spinning blades in a line towards a random player, this blade bounces upon impact and causes a Bleed DoT effect on any players hit.
Drazhul spawns an Infernal Explosive which must be soaked by a player or else it will deal massive group-wide damage.
Deal 2% more damage for every 1% more health than Slavetrader Brull.
Drazhul flies into a rage, dealing high damage in a radius around it periodically.

Slavetrader Brull
Deal 2% more damage for every 1 percent more health than their Drazhul the Fleshbroker.
Launches a volley of ice at all heroes. Deal damage to heroes in AoE and leave a small pool of freezing mist. Standing in this deals damage over time and slows movement by 50%
Brull targets the Tank with a Wild Bolt, dealing moderate damage.
Brull hits the tank for a high amount of damage.
Trash

Bloodfang
Leaps to a random player and deals additional damage.
Leaps to a random player and deals additional damage.

Hellcaller
The Hellcaller deals damage to a randomly selected target.
The Hellcaller summons meteors to strike pools on the ground, damaging any players hit.
The Hellcaller heals itself when it finishes casting Restore Vitality.

Bloodfang Raider
The Bloodfang Raider Shreds the Tank, dealing additional damage.

Slaughtervine

Mancatcher
Strikes any target more than 15 yards away from the Mancatcher, dealing damage and applying a 65% slow.

Desecrator
The Desecrator channels, spawning avoidable areas nearby which will deal damage to any players who are caught in them.
The Desecrator spawns an Infernal Explosive which must be soaked by a player or else it will deal massive group-wide damage.

Gorestained Butcher
The Gorestained Butcher focuses the tank, dealing high, channelling, damage.
The Gorestained Butcher flies into a rage, dealing high damage in a radius around it periodically.

Horned Seer
The Horned Seer targets a random player with an Orb Of Blood, dealing damage but also increasing the damage done by the player by 20%.
The Horned Seer shoots out multiple Orbs of Blood at random players.
The Horned Seer targets the Tank for moderate damage.

Outrunner
The Outrunner tosses a bola at a random target, dealing minor damage and slowing their Movement Speed by 40%.
If their target is out of range, the Outrunner will Charge towards their target.

Slavebind Totem

Urrak Slaver
The Urrak Slaver deals moderate damage around them in a 5-yard radius after completing the Bloodlash Wake cast.
The Urrak Slaver links two random players together dealing damage over time which increases based on the distance between the affected players.

Urrak Witch
The Urrak Witch targets the Tank with a ranged bolt, dealing moderate damage on impact.
Creates a mass of vines under a random player, causing them to take damage over time and be stunned temporarily.
The Urrak Witch applies a Magic DoT debuff to the entire party which deals high damage.