Aeona
Once an eternal being, Aeona would experience all of time simultaneously, delighting in the trials and hardships of her beloved mortals who overcame adversity to achieve greatness. The gods, in their power, sought to meddle in the lives of mortals, stripping them of free will and playing games with their fates. Aeona stood against them, freeing the mortals from their cruel fates, and being expelled from eternity as punishment and forced to walk a mortal life. She joins the Fellowship to help heal and protect those still writing their fates, manipulating time itself to defy the gods by fighting for tomorrow.
Healer
Ranged
Spirit Ability
Talents
2
2
2
1
1
2
2
2
1
1
3
3
1
1
Abilities
Hurl a fragment of condensed time at target enemy, dealing magic damage to it.
DEFERRED FATE: RELAY
100% of any damage dealt by Time Shard heals all allies within your Aura of Deferred Fate.
Generates 5 Chrona.>
Release splinters of ruinous energy into the target and up to 2 additional nearby enemies, dealing magic damage every few seconds.
DEFERRED FATE: RELAY
100% of any damage dealt by Echoes of Ruin heals all allies within your Aura of Deferred Fate.>
Affects Arcane Beacon.>
Borrow time to mend a single ally, healing them.
Stagger is applied to the target for a percentage of the healing as temporal debt ripples through their being.
Generates 5 Chrona.>
Instantly teleport forward a short distance.
Can be used during Global Cooldown and while casting or channeling>
Remove all Harmful Magic Effects from target ally. >
Invoke the strands of time to reshape a pivotal moment. Time stops for the next 6 seconds, pausing all allies' health bars and halting your cooldowns.
Any Damage and Healing dealt during Epoch Break is stored to be dealt all at once when Epoch Break's expires.
During Epoch Break, your abilities have no Mana or Chrona costs.
SPIRIT ABILITY
When you activate your Spirit ability you gain Spirit of Heroism, granting +30% Haste and +600% Mana Recovery for 20 sec.>
Instantly Silence all enemies in the target area for 7 seconds.>
Erode the vitality of target enemy, dealing magic damage every few seconds as their life force begins to slip away.
DEFERRED FATE: RELAY
100% of any damage dealt by Entropy's Claim heals all allies within your Aura of Deferred Fate.
Each time Entrropy's Claim deals damage, it Generates 4 Chrona .>
Launch a series of bolts of temporal energy at a single target, each fracturing the flow of fate and turning the tide of battle in your favor.
Each bolt of Temporal Barrage deals magic damage to an enemy or healing to an ally.
Can move while channeling
DEFERRED FATE: RELAY
100% of any damage dealt by Temporal Barrage heals all allies within your Aura of Deferred Fate.
Generates 4 Chrona per bolt.>
Cleanse all active Beacon of Time on your primary target, and heal for 25% of the amount healed. >
Temporal Overcharge Ability
Cleanse 70% of all stored Beacon of Time on up to 4 nearby allies and heal for 25% of stored damage cleansed. >
You step into the flow of time itself, and it quickens at your touch, granting you +50% Cooldown Acceleration for 20 seconds.
The cooldown of Fleeting Hour does not count down until its active duration ends.
Can be used during Global Cooldown and while casting or channeling>
Rearrange the flow of events unfloding around you, instantly cleansing all allies of 50% of their accumulated Stagger stored in Aura of Deferred Fate.
Restore Continuity heals each ally for 50% of the amount cleansed.
Generates Mana based on the amount of Stagger cleansed>
Redesign an ally's fate as it unfolds, instantly cleansing target ally of 50% of their accumulated stagger stored in Aura of Deferred Fate.
Amend Fate heals the target for 50% of the amount cleansed.
Generates Mana based on the amount of Stagger cleansed>
Instantly unleash a concentrated pulse of destructive temporal energy at the target, shattering the threads of fate around them.
Deals magic damage to the target.
DEFERRED FATE: RELAY
100% of any damage dealt by Oblivion heals all allies within your Aura of Deferred Fate.>










