Scryer's Peak Fellowship Dungeon Guide

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Method
Last Updated: 12th Jun, 2026

Introduction

Welcome to Method's guide for the Fellowship Dungeon: Scryer's Peak. In this guide we'll run through each of the trash mobs you will encounter, suggest which route you should path and finally, break down the boss encounter.

Dungeon Route

To adjust the route or build your own, use our Scryer's Peak Route Planner.

DUNGEON TRASH

  • Twisting Slice: Fires an avoidable spinning blade towards the target that deals heavy damage, returning to the Heskyr Zealot after a few seconds.
  • Frenzy: Applies a buff to itself and nearby allies that increases Damage Dealt by 20% for 10 seconds.
  • Gushing Wounds: Leaps to the target, applying Gushing Wounds for 6 seconds which causes the target to take heavy damage upon movement.
  • Piercing Howl: Silences any player casting an ability when casting finishes.
  • Blood Scent: Stacking aura that provides +10% damage, Haste and Max HP whenever something dies nearby.
  • Sanguine Claws: Applies an 8-second stacking Bleed DoT on the target.
  • Sanguine Ritual: Channeling, interruptible ability that targets a player, dealing ticking damage. Summons a Sanguine Sybling when finished casting or interrupted. Strength of Sanguine Sybling is lower if interrupted earlier.
  • Animate Blood: Conjures pools of blood that players can stand on to remove, otherwise they will produce Clot Spawns which explode on death.
  • Pursuit: Channels for 5-seconds before chasing and mauling the target for huge damage, also stunning them for 3 seconds. Can be avoided by running from the Dire Wolf until the chase is over.
  • Bite: Applies the Bleeding Wound debuff which deals physical damage every 2 seconds and increases damage taken by +5% damage for each stack.
  • Stomp: Stomps down in a large AoE, dealing damage to, and immobiziling, anyone caught in its blast.
  • Big Stretch: Summons icy tornados underneath each target which knocks back, damages and slows anyone caught in its radius.
  • Blood Bolt: Blasts the Target with an interuptible bolt of damage.
  • Sanguine Maelstrom: Channeling ability dealing large AoE damage every second.
  • Crimson Barrier: Summons a Blood Crystal which reduces the damage taken of all within it. Move enemies out of it and then stand in it for Sanguine Maelstrom.
  • Vascular Eruption: Targets a player with a debuff which gains an additional stack every second. Upon reaching 10 stacks, deals 35% of Target's maximum health. Must be dispelled.
  • Avalanche: Causes icicles to erupt from the ground in a frontal cone, dealing huge damage and applying a slow to players caught in the blast.
  • Tank Slam: Slams the tank for AoE damage.
  • Knockback: Deals damage in a large AoE, knocking all players back slightly.
  • Freezing Melt: Any players who step into, or are hit by, Frozen Melt will have their Movement Speed reduced by 65% and take Frost Damage.
  • On death triggers a Shardling Explosion, applying a stacking 10% slow and DoT for 5s.
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