Introduction
Hello and welcome to Method's Rime Guide. I am Shush, I play Rime regularly at the highest ranks (top 0.01%) and I am here to give you all the information you need to excel in Pre-Season 2 of Fellowship playing Rime. My goal is to help you understand the basics of Rime and also give you insight on how the Hero plays into endgame.
If you want to watch Rime gameplay at a high level I stream on occasion playing in some of the highest end content there is! I try to answer Rime questions the best I can as well when I have time between runs.
Overview:
Rime is a ranged caster DPS who operates in burst windows with a builder/spender gameplay loop.
Strengths
- Well rounded damage profile.
- Scales well early, remains competitive end-game.
- Extremely resilient against long form heal-checks via Tundra Guard.
Weaknesses
- Susceptible to one-shots.
- DPS can lack between cooldowns.
- Does not excel in any particular damage profile.
Rime Cheat Sheet
General Talent Build Timeline
General Build (Beam) Talent Timeline
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Spender Build Talent Timeline
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End Game Beam Variant (Cascading Blitz) Talent Timeline
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End Game Spender Variant (Chilling Finesse) Talent Timeline
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Stat Priority
Intellect > Haste = Crit = Expertise > Spirit
Aim for around 22%+ in Haste, Crit, and Expertise. After reaching ~22% in Haste, Crit, and Expertise, it's best to continue getting more Expertise and Crit.
Spirit is your worst stat so having as little Spirit as possible is best, but having 5-10% is not bad with the recent changes to Spirit.
Best In Slot Gear
- BIS Weapon: Void-Touched Conduit
- Alternative Weapon: Frozen Staff Of An'zhyr
- BIS Relics: Sinbinding Stone + Ancient Wardstone
- Alternative Relics: Grimoire Of Resurrection + Humming Portalstone
- BIS Legendary: Drakesblood Tapestry
- Alternative Legendary: Skandi's Sabatons Of Endless Winter










