BiS Gear
The Best in Slot (BiS) Legendary, Weapon and Relics for Gunde are shown below.
For Legendaries, Northlander's Helm is better for Grim Carve focused builds, Northlander's Harness for Heart Splitter builds, and Northlander's Wraps is best for Spirit Bloodcraze builds.
Fateful Cleavers is the best weapon for all Gunde builds, as it has great synergy with his base kit.
Orb Of Hidden Riches & Orb Of Gathering Storms are best for the Heart Splitter build
Orb Of Hidden Riches & Orb Of Gathering Storms are best for the Grim Carve build
Orb Of Hidden Riches & Orb Of Inner Seas are best for the spirit Bloodcraze build
Weapons
Fateful Cleavers is the best weapon for all Gunde builds, as it has great synergy with his base kit. However early on in progression the difference is quite small, so don't be too discouraged if you loot a different one first.
Relics
Relics have the capacity to be very powerful. I've outlined the most powerful Relics for Gunde's different builds below.
Orb Of Hidden Riches: this relic prvoides a 25% increase to gem power, which let's us hit more and better gem power breakpoints.
Orb Of Inner Seas: This relic gives a 20% increase to Agility during the duration of Spirit of Heroism which activates for 20 sec alongside our Matriarch Macabre, allowing us to deal even more damage during it.
Orb Of Awakened Gaze: This relic gives us a chance on critical hits to get a buff for an 18% increase to Agility for 14 seconds, it has a ppm of 0.9 that scales with crit chance, meaning with more sheet crit we have the more procs we will get per minute.
Orb Of Gathering Storms: This relic gives our abilities a chance to give us 25% haste for 20 sec on a 0.8ppm basis.
Charms
The charms in Fellowship are entirely utility focused and they are therefore very situational, although there are some that are generally more useful than others.
Battle Res- A simple combat ress. It has a small cast time with a 5 minute cooldown. Great if your party lacks the ability to ress.
Dispell - Instantly dispel all harmful magic effects from yourself and allies on a 2 minute cooldown. This can be extremely good in some dungeons depending on how you’re pulling.
Chickenize - Turns your target into a chicken. Permanently. This cannot be used on Bosses but there are pulls in dungeons where utilizing this Relic makes life so much easier. It has shared uses by the party on a 3 minute cooldown, so its value lessens with multiple users in the same party, alongside the fact there are generally better relics on offer.
Group Invisibility - Party wide invisibility for 15 seconds on a 6 minute cooldown. Very good relic that let's your party skip large portions of a dungeon, carries a bit of risk until you light a campfire, as it has a large cooldown.
Portal - Opens an interactable portal. You can only have 1 of these active at any time and there is a 20 second cooldown on how often you can take the portal. It has a 2 minute cooldown. This relic let's you skip difficult packs in different dungeons and let's you route more aggressively, which is very useful situationally.
Health Potion - Restores 40% of maximum health on a 2 minute cooldown. Good if nothing else seems appealing, or you don't trust your healer.
Move Speed - grants you and your party 50% increased movement speed for 12 seconds. Very useful for speeding up pull gathering or dealing with movement based mechanics.











