Dungeon Routes
Winter Bosses

Ghorn the Avalanche
Ghorn targets the Tank with with three heavy blows, dealing high damage over 1 second.
Ghorn targets the Tank with a powerful blast that can be soaked by the entire group. Applies a stacking debuff which decreases Armor by 20%.
Freezing Sleet will spawn on all players, extending out in an X shape. After a few seconds, the Sleet will explode. Avoid stacking any of the lines.
Ghorn will create a frosty vortex, sucking in all players towards him and dealing huge damage to anyone close to the centre. Players should they are already far from the boss before the cast starts.

Krumbug the Naughty
Krumbug will send Explosive Mice to follow players, causing substantial damage and knocking back any player that comes in contact with it. These Mice should be soaked by the Tank or players with an active defensive.
Krumbug leaps on every unsoaked Candy Cane, dealing substantial group wide damage with every leap.
Krumbug throws out two Gift Boxes, filled with Candy Canes. When Krumbug charges into a Gift Box, twelve Candy Canes will be dispersed. Candy Canes can be soaked by players to remove them from the arena. Soaking Candy Canes will also provide players with a Sugar Rush, increasing their Haste and Movement Speed.
Krumbug prepares to Charge at a player. Players should position so that Krumbug charges into a Gift Box, or if none are available, it should be soaked by the Tank.

Eira the White Witch
Targets a player with a bolt of ice, dealing high damage. Upon impact, also applies Lingering Chill, a stacking debuff which reduces the player's movement Speed reduced by 30% per stack. At 3 stacks, Lingering Chill erupts, dealing huge damage.
Eira spawns zones of swirling frost under players that deal high damage to any player standing in them when they erupt. Also deals moderate unavoidable group-wide damage.
Eira protects herself with a powerful absorb shield which also heals her over time. While this shield is active, Eira cannot be interrupted. Players should save cooldowns to nuke down this shield as soon as possible.
Bosses

Apostate Veras
Apostate Veras slams the Tank for a large amount of damage.
Apostate Veras targets the tank with a wide frontal ability which deals major damage to any players caught in its area.
Apostate Veras spawns frozen pools under each player every 0.5 seconds for 3 seconds, each exploding for damage as they erupt.
Apostate Veras afflicts a random player with a Magic debuff that fires out a barrage of icicles in all directions when dispelled. Deals huge damage to the affected player if allowed to expire.
Apostate Veras spawns frozen puddles around the room while Frigid Mist is channelling.
Trash

Blade of Cithrel
The Blade of Cithrel goes into a fury at 30% health, gaining 30% Haste until defeated.
The Blade of Cithrel leaps at a random player, dealing AoE damage upon landing.
The Blade of Cithrel spins in a whirlwind, pursuing the tank and causing damage to any players caught within a 3-yard radius.

Eldrin Recruit

Deceitful Scholar
The Deceitful Scholar casts a large rune on the ground, dealing huge damage to any players caught in its effect when the cast finishes.
The Deceitful Scholar conjures a Volatile Orb to follow the furthest player until it reaches them or the Scholar dies. Deals huge group-wide damage on impact.
The Deceitful Scholar blasts the Tank with an Arcane Strike, dealing damage on impact.

Tundra Stalker
The Tundra Stalker takes aim, firing a barrage of projectiles in a frontal cone at the Tank.

Spellbound Golem
On death, the Spellbound Golem shatters into three Ice Shardlings.
The Spellbound Golem spawns Ice Spikes under each player, dealing damage to any player caught in the effect when they erupt.

Coldheart Assassin
Afflicts a random target, causing them to take damage over time, in addition to reducing the healing they receive by 30%.
The Coldheart Assassin jumps to a random player, stunning them and dealing continuous channelling damage.
Frozen Remnant
Any players who step into the Frozen Melt will have their Movement Speed reduced by 65% and take Frost Damage.

Greater Ice Elemental
The Greater Ice Elemental selects a random target and slams the ground before him in a frontal cone, causing significant damage.
The Greater Ice Elemental stomps the ground, causing damage to any players caught in its 6-yard radius.

Eldrin Chronomancer
The Eldrin Chronomancer heals and increases the Haste of all of its nearby allies by 20% while it channels this ability.
The Eldrin Chronomancer targets the tank with a channelling ability, causing significant damage if not interrupted.
The Eldrin Chronomancer afflicts two players with a debuff which deals Arcane Damage over time.

Ice Shardling
The Ice Shardling explodes upon death, applying a stacking 10% slow and DoT effect on any players caught in the blast for 5s.
