Dungeon Routes
Winter Bosses

Ghorn the Avalanche
Ghorn targets the Tank with with three heavy blows, dealing high damage over 1 second.
Ghorn targets the Tank with a powerful blast that can be soaked by the entire group. Applies a stacking debuff which decreases Armor by 20%.
Freezing Sleet will spawn on all players, extending out in an X shape. After a few seconds, the Sleet will explode. Avoid stacking any of the lines.
Ghorn will create a frosty vortex, sucking in all players towards him and dealing huge damage to anyone close to the centre. Players should they are already far from the boss before the cast starts.

Krumbug the Naughty
Krumbug will send Explosive Mice to follow players, causing substantial damage and knocking back any player that comes in contact with it. These Mice should be soaked by the Tank or players with an active defensive.
Krumbug leaps on every unsoaked Candy Cane, dealing substantial group wide damage with every leap.
Krumbug throws out two Gift Boxes, filled with Candy Canes. When Krumbug charges into a Gift Box, twelve Candy Canes will be dispersed. Candy Canes can be soaked by players to remove them from the arena. Soaking Candy Canes will also provide players with a Sugar Rush, increasing their Haste and Movement Speed.
Krumbug prepares to Charge at a player. Players should position so that Krumbug charges into a Gift Box, or if none are available, it should be soaked by the Tank.

Eira the White Witch
Targets a player with a bolt of ice, dealing high damage. Upon impact, also applies Lingering Chill, a stacking debuff which reduces the player's movement Speed reduced by 30% per stack. At 3 stacks, Lingering Chill erupts, dealing huge damage.
Eira spawns zones of swirling frost under players that deal high damage to any player standing in them when they erupt. Also deals moderate unavoidable group-wide damage.
Eira protects herself with a powerful absorb shield which also heals her over time. While this shield is active, Eira cannot be interrupted. Players should save cooldowns to nuke down this shield as soon as possible.
Bosses

Prophet Ez'rath
Ez'Rath conjures a circle around him, dealing huge damage to any players caught within when the cast ends.
Ez'Rath's Chosen march towards the Demonic Pit. Any Chosen that reach the Pit will apply a Sacrificial Offering DoT effect to the entire party.
Ez'Rath conjures four beams to erupt from the Demonic Pit, rotating around the room. Damages any players caught by the beams.
Ez'Rath targets a random player with a Wicked Hook, dealing damage and applying a 65% slow. Can also target Chosen.

Vun’Kahr, the Thorned Maw
Vun'Kahr spawns seedlings which will spawn Dormant Slaughtervines if left untouched.
Spawns Barbed Roots. The life force of this creature is linked to Vun'Kahr and 40% of incoming damage is dealt to Vun'kahr.
Vun'Kahr snaps viciously at its target, dealing a huge amount of single target damage.
Vun'Kahr enters a passive state, taking increased damage and activating any Dormant Slaughtervines.

Moar'gore, Master of Sacrifice
Deals damage to the entire party if the orb reaches the boss. If the orb hits a player, increase damage taken increased by 20% per stack. Tainted Blood is removed when taking Fire Damage.
Sets a large area alight, causing huge damage on eruption and applying a DoT effect to any players that enter the flames thereafter. Clears Tainted Blood.
Strikes the target with a wounding blow, causing them to take damage over time.
Trash

Bloodfang
Leaps to a random player and deals additional damage.
Leaps to a random player and deals additional damage.

Profane Invoker
Profane Invoker applies a DoT to a random player.
Targets the tank with a powerful ranged attack.

Initiate
Throws a dagger at a random player dealing unavoidable damage.

Hellcaller
The Hellcaller deals damage to a randomly selected target.
The Hellcaller summons meteors to strike pools on the ground, damaging any players hit.
The Hellcaller heals itself when it finishes casting Restore Vitality.

Sickle
Throws a dagger at a random player dealing unavoidable damage.

Executioner
Melee swings cleave, applying a stacking 5% damage taken increase to any players hit, for 6 seconds.

Hulking Bulgore
The Hulking Bulgore charges at a target if it moves too far away.

Bloodfang Raider
The Bloodfang Raider Shreds the Tank, dealing additional damage.

Slaughtervine

Mancatcher
Strikes any target more than 15 yards away from the Mancatcher, dealing damage and applying a 65% slow.

Barbarous Lasher
Targets the Tank with an armor-shredding debuff, reducing armor by 10% for 12 seconds.

Nightmist Cutthroat
Teleports behind the Tank to attempt a powerful backstab attack.

Pillager

Ashen Arsonist
The Ashen Arsonist aims a frontal cone at the Tank, dealing large damage to any players caught in the blast.
The Ashen Arsonist fires a devastating bolt, dealing massive Fire Damage, at a random player. Also applies a DoT.