Stat Priorities
Stat Ranking
Strength > Mastery >= Haste > Crit > Versatility
Depending on your gear, you may have different stat priorities than the one listed above. Sim your character to be certain you’re choosing the correct stats.
Stat Outline
Haste increases your auto attack speed, lowers the global cooldown and decreases cooldown on several Holy Power generators such as: Judgment, Blade of Justice, Hammer of Wrath and Crusader Strike.
Critical Strike increases your chance of critting with your spells, auto attacks and other sources of damage such as trinkets and enchants. The Templar Hero Talent tree rewards you with extra AoE damage if you crit with Empyrean Hammer.
Mastery increases all holy damage you deal with your class or spec abilities. It won't affect other sources of Holy damage such as trinkets or racial abilities. Mastery also increases the chance to deal extra damage with your Judgment.
Versatility increases all damage done and also reduces your damage taken by half of that amount.
Races
Alliance: Human > Dwarf > Dark Iron Dwarf > Draenei > Earthen > Lightforged Draenei
Horde: Tauren > Blood Elf > Zandalari Troll Paku > Zandalari Troll Kimbul > Zandalari Troll Bwonsamdi > Earthen
In general, race choice doesn’t change all that much. All in all, you should simply choose the race that you think fits the best. The differences in output are minimal at best.
You should also consider all racial bonuses including the utility ones:
- Dark Iron Dwarves have access to Fireblood, which cleanses you of almost all debuffs and grants you main stat per debuff removed. Dark Iron Dwarves also moves 4% faster in dungeons.
- Draenei has a flat main stat bonus, plus a HoT - Gift Of The Naaru;
- Human’s dps bonus grows with each patch due to the number of secondary stats on gear. You also get Will to Survive, allowing you to remove stuns.
- Dwarf has flat 2% crit damage and healing, plus Stoneform. Stoneform is very similar to Fireblood, allowing you to remove almost any debuff from yourself. Stoneform comes with the added bonus of 10% physical damage reduction for a short period of time.
- Lightforged Draenei gains Light's Judgment, which may appear useful as it deals holy damage, but it deals far too little to have any merit.
- Zandalari trolls have access to 4 different buffs, the best of which being Embrace of Pa’ku. Zandalari trolls also have access to Regeneratin’ which allows you to heal yourself to full health fast, however this cast will be interrupted by any damage taken.
- Tauren also comes with a flat 2% crit damage and healing bonus, just like dwarfs. They also have increased stamina and access to War Stomp.
- Blood Elves have an additional 1% crit chance and access Arcane Torrent that grants 1 Holy Power and can dispel buffs from enemies around you.
Enchants
Some enchants are dictated by your current stat values, so make sure to Sim your character for the most impactful Enchants.
Cloak: Enchant Cloak - Chant of Winged Grace
Chest: Enchant Chest - Crystalline Radiance
Bracers: Enchant Bracer - Chant of Armored Avoidance
Boots: Enchant Boots - Scout’s March
Legs: Stormbound Armor Kit
Rings: Enchant Ring - Radiant Critical Strike / Enchant Ring - Radiant Mastery / Enchant Ring - Radiant Haste
Weapon: Enchant Weapon - Stonebound Artistry
Gems
You’ll want to socket a Culminating Blasphemite, which will grant you Primary Stat and +0.15% Critical Effect per unique Algari gem color.
With that in mind, we want to aim for as many gem colors as we can, omitting the orange gem, as the stamina isn’t nearly as valuable as secondary stats.
We are aiming for one gem of each color:
- Green - Masterful Emerald
- Purple - Quick Onyx
- Red - Masterful Ruby
- Blue - Masterful Sapphire
After filling out 4 sockets with different colored gems, I recommend simming your character for the optimal gems.
Consumables
Food: Beledars Bounty
Phials: Flask of Alchemical Chaos / Flask of Tempered Mastery
Potions: Tempered Potion
Health Potions: Invigorating Healing Potion
Weapon Oil: Algari Mana Oil