Retribution Paladin Midnight Talents Guide

Patch 12.1 Last Updated: 12th Aug, 2026
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Talent Builds

Currently Templar is recommended for both Mythic+ and Raid.

The above may change depending on the fight and dungeon. Templar is the favourite in Single Target and short burst windows both in Single Target and AoE situations, whereas Herald of the Sun has stronger cleave, sustained AoE and a longer burst window.

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This build can also be played with Radiant Glory instead of Execution Sentence.

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Jurisdiction can be dropped for Sanctify if more AoE is required.

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Because of the season 2 tier set, Tempest Of The Lightbringer becomes worth using on Single Target as well as AoE.

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Class Talents

The Paladin class tree is full of utility options such as Cleanse Toxins, Empyreal Ward & Faith's Armor. All of which can be considered if the situation calls for it.

For example you might come across a fight where the extra armor from Faith's Armor keeps you alive.

Righteous Protection has a unique interaction, allowing you to immune the application of poison and diseases, completely mitigating the application damage.

Notable talents to consider:

All of the talents above are interchangeable and all have their uses, consider swapping them around as requirements may vary between raids and dungeons.

Spec Talents

On the other end of the spectrum, the Retribution Paladin spec tree does not have a lot of flexibility options, and the changes we can make, make the difference between the suggested Raid and Mythic+ builds suggested in this guide.

Apex Talents

Apex Talents become available at lvl 81, expanding your talent tree further. The Apex Talent for Ret Paladin is Light Within.

Light Within places a lot of emphasis on Art Of War procs with the first point increasing Blade Of Justice damage by 80% when Art of War is active, and allowing Art of War to accumulate 2 charges.

The next 2 talent points increases spender damage during wings further, totalling a 20% increase to both Divine Storm and Final Verdict.

The last point in the Apex Talents builds on Art Of War again, allowing Blade Of Justice to deal a significant amount of holy damage to your main target and AoE to all enemies in between you and your target.

Hero Talents

Hero Talents become available at level 71 and as you level you unlock each talent slot on the chosen trees. Ret Paladin have a choice between Templar and Herald of the Sun.


Herald of the Sun

Herald of the Sun places a lot of emphasis on Hammer Of Wrath and Divine Storm, with talents such as Walk Into Light, Sun Sear and Second Sunrise.

The talents are mostly just empowered versions of basic abilities, like Word Of Glory turning into Eternal Flame.


Templar

Templar on the other hand offers a much more rewarding gameplay experience. After casting Wake Of Ashes, it’ll be replaced by Hammer Of Light for 20 seconds. Hammer of Light costs 3 Holy Power and enables most of the other talents in the Templar tree. Divine Hammer is a passive talent that’ll summon Divine Hammers around you after casting Divine Toll, dealing AoE damage. Divine Toll is further empowered by Templar through the talent Divine Exaction.


Conclusion

As mentioned in the Talent section, Templar is recommended for both Mythic+ and Raid, but if playing optimally you’ll be playing both depending on the fight/dungeon. However both are perfectly viable in all content if you massively prefer one over the other.