Recommended Raiding Build
Recommended Mythic+ Build
Boss specific recommendations and strategy:Raid Bosses
Tier 1 (15)
Ghostly Strike: is a single target talent that makes the mob take an extra 10% damage from all of your attacks.
Tier 2 (30)
Acrobatic Strikes: is one of the best talents in the game as it allows you to stay at max range of mobs whilst also increasing the range of your blade flurry. The extra 3 yards of melee range can help you dodge attacks such as the whirlwind of the of the Ogre boss in Freehold while dpsing from "range".
Retractable Hook: reduces the CD of your grappling hook to half. It's not necessarily a bad talent, as it can certainly be of use in some encounters where you need the movement utility more frequently. Unfortunately, the fact that it's in the same row as Acrobatic Strikes means you'll almost never pick it.
Hit and Run: increases your movement speed by 15. It's not a particularly useful talent considering your other options in the row.
Tier 3 (45)
Vigor: increases your maximum energy by 50 and your energy regeneration by 10%. It's the most common choice of the row considering the pace of the spec; the extra 50 energy helps you not hit the energy cap.
Marked for Death: used to be a staple of the spec back in Legion, but given the other two talents choices in the row, it's currently never played.
Tier 4 (60)
Cheat Death: should be your go to talent choice in the row as it allows for more risky play.
Elusiveness: is situationally good for certain encounters where you need extra reduced damage while soaking, but it isn't currently used anywhere in BoD.
Tier 5 (75)
Dirty Tricks: Removes the energy cost of some of your crowd control abilities.
Prey on the Weak: is a talent that should only be used if you need to burst an add down. I can't imagine it being a choice for M+, but it's been used in raids in the past.
Tier 6 (90)
Loaded Dice: helps with the RNG element of Roll the Bones by providing you with 2 buffs after activating Adrenaline Rush. Tier 5 is a simple numbers row and currently Loaded Dice just isn't good enough to compete with Alacrity.
Alacrity: is your go to talent of the row, being reduced from 20 stacks that it used to be in legion down to 2, Alacrity increases your haste by 2% per stack.
Slice and Dice: removes the random RNG element of Roll the Bones by giving you a flat attack speed buff of 50% and a buff to your energy regeneration by 15%. It's not currently competitive with either of the other talents of the row.
Tier 7 (100)
Blade Rush: is the talent you will mostly be using in raids as it sims the highest on single target.
Killing Spree: helps with burst AoE in certain situations and would see most use in raid fights such as Opulence or MOTHER.