Talent Builds
HO Fatebound ST
CQQAAAAAAAAAAAAAAAAAAAAAAAAM2mZmZMzMDzYYGGMjZmxMz0yMmlZAAAAAAY22mZGMzMWglZbAAAAYmBYgNYGjGzGgtJsYA
HO Trickster Cleave
CQQAAAAAAAAAAAAAAAAAAAAAAAAM2mZYMzMDzYYGGmZMzMmZmWmxsMDAAAAAAz22MzgZmxCsMLDAAAAzMDAGzmhhMwswCtwmB
KiR Fatebound ST
CQQAAAAAAAAAAAAAAAAAAAAAAAAM2mxMjZMzMzYYGGjZMMzMz0yMmtZAAAAAAY22mZGMzMWglZbAAAAYmBYgNYGjGzGgtJsYA
KiR Trickster Cleave
CQQAAAAAAAAAAAAAAAAAAAAAAAAM2mxMjZGzMzYYGGMjhZmZmWmxsNDAAAAAAz22MzgZmxCsMbDAAAAzMDAGzmhhMwswCtwmB
Class Talents
The KiR build and the HO build for Outlaw have many high-value, overlapping talents. The big one is Crackshot. This allows us to cast Between the Eyes with no cooldown during Subterfuge, which makes Without a Trace, and Ace Up Your Sleeves essential. Another high-value talent around Stealth is Underhanded Upper Hand, which causes Adrenaline Rush to not lose duration during Stealth or Subterfuge. The last big one is Fan the Hammer, which upgrades your Opportunity procs from generating 2 combo points to generating 4.
The two different builds are focused around the 2 capstones, Hidden Opportunity and Keep it Rolling. Hidden Opportunity also allows Ambush to proc Opportunity. This works great with the other talent Audacity, which causes Opportunity procs to allow you to cast Ambush while out of Stealth.
On the other hand, Keep It Rolling allows you to extend your currently active Roll the Bones buffs by 30 seconds, which synergizes with Sleight of Hand and Count the Odds.
Hero Talents
Outlaw Rogue’s hero talents are a pain to deal with. Your choice is between Fatebound, a more single-target focused hero talent, and Trickster, which deals incredible cleave damage. However, it forces you to play Killing Spree.
Fatebound is an entirely passive hero talent that doesn’t do much. It’s just a few damage procs and passive stat buffs, and that’s it.
Trickster on the other hand offers a lot of strong cleave damage buffs at the cost of having to play and deal with Killing Spree. This spell becomes a huge liability to your survival in both M+ pushing and later bosses on Mythic. Teleporting to random locations on a 25 second cooldown is not something you want to be doing when damage becomes increasingly lethal. However if you do learn to deal with it, the added cleave damage is quite potent.