Augmentation Evoker Playstyle and Rotation Guide

Patch 10.2.6 Last Updated: 2nd May, 2024
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Matteo

Playstyle & Rotation

General Augmentation Evoker Rotation:

Augmentation Evoker has a very simple priority system.

  • Maintain Prescience on your 3 selected DPS (with every third Prescience being 100% longer you can manage 3 and sometimes even 4 forced Ebon Might buffs).
  • Ebon Might if there is less than around 4 seconds left on the buff and you want to extend your buff on the players it's currently on.
  • Use Fire Breath at max rank when possible, prioritise using Tip the Scales with Fire Breath. Only cast Fire Breath at a lower rank if you have to finish the cast before Ebon Might would run out.
  • Cast Upheaval to maintain your Ebon Might Buff.
  • Cast Breath of Eons every 2 minutes. It is vital that you do this with your party/raids DPS cooldowns; if they’re holding CDs for something, then you need to hold this as well, as it loses a ton of value when not used with your allies' DPS cooldowns.
  • Cast Living Flame while you have the Leaping Flames buff.
  • Cast Eruption if Ebon Might is active, to extend the duration.
  • Cast Blistering Scales if it is not currently active on a target.
  • Cast Emerald Blossom if you don’t currently have Ebon Might active and you have the talents Ancient Flame and Scarlet Adaptation and don’t currently have the Ancient Flame buff.
  • Use Living Flame or Azure Strike as filler.

Augmentation Pre-Pull Setup

Since 10.2 Prescience clears from all targets on an encounter start. This results in our opener shifting a bit deeper into the fight instead of using multiple Presciences and Ebon Might before the fight even started.

What to use pre-pull after the changes:

  1. Blistering Scales
  2. Tip the Scales (optional)
  3. Living Flame (pre-cast)

General Augmentation Evoker Opener

Once the pull has begun, you will use Tip the Scales Fire Breath and a rank 1 Upheaval. You want to Breath of Eons when the players you are buffing from your pre-pull setup have their biggest damage peak. This timing can vary depending on the classes you’re currently buffing. Your potion and trinkets are also reliant on buff targets but in general you can use it after your Breath of Eons. From here on you spend Essence on Eruption and build with Living Flame, using your empower spells on cooldown during Ebon Might.

Rotation:

  1. 2x Prescience
  2. Ebon Might
  3. Fire Breath
  4. Upheaval
  5. Fill with Eruption and Living Flame if you delay Breath of Eons
  6. Breath of Eons
  7. Potion / Trinket

Multi Target

You won't really change too much when it's multiple targets, outside of maybe casting a deeper rank of Upheaval to get a larger radius on the ability.

Playstyle

What are the best classes to buff?

There are a lot of factors that affect who the best buff target is at any given moment. Still there are some classes that excel very well at specific moments such as the opener, 2 minute Breath of Eons timings or just have a general high dps in between those windows. There is even more to consider, for example when players are getting buffed with a Power Infusion and even individual player skill is something that can turn an unusual class to buff into a good buff target or the other way around. So take this with a grain of salt and keep in mind that there are plenty of specs that work well as buff targets, even if they are not listed here. And lastly of course feel free to test around yourself on finding synergies.

Opener

Assassination Rogue - Assasination Rogue brings a huge amount of burst with Deathmark and Kingsbane to the start of the fight. Also they are currently a great target for Power Infusion which makes them a go to opener target.

Feral Druid - Feral Druid has not been seen for a long time but makes a great comeback with a huge burst potential combining Berserk and Convoke the Spirits.

Arcane Mage - Arcane Mage relies heavily on its cooldowns peaking at insane numbers when using Arcane Surge, Radiant Spark and Touch of the Magi. Especially when using Bloodlust on pull they are a great target since they get a double Bloodlust with Temporal Warp.

2 Minute Breath of Eons

Assasination Rogue - Deathmark happens to line up very well with Breath of Eons. Due to the fact that Kingsbane is on a 1 minute cooldown it will be used once in between each Deathmark cast and comes up at 2 minutes again.

Feral Druid - With Berserk being a 3 minute cooldown you would think that Feral Druids are not that competitive around 2 minutes into a fight. But Berserk’s cooldown is reduced by spending combo points so it’s back up and ready to be combined with Convoke the Spirits every 2 minutes.

Beast Mastery Hunter - Call of the Wild makes Beast Mastery Hunter a great 2 minute spec. Similar to Assassination Rogue they use Bloodshed every minute and combine both cooldowns at the 2 minute mark again.

In between cooldowns

Havoc Demon Hunter - Havoc Demon Hunter is a perfect fit for your buffs throughout a fight. With The Hunt, Essence Break and Eye Beam they shine where others wait for their cooldowns to come back up. Also they get 5 seconds of Metamorphosis after casting Eye beam from the talent Demonic.

Enhancement Shaman - Enhancement Shaman is not a burst spec at all. By having Feral Spirit’s Wolves out for most of the time they provide super consistent damage over a fight and with Primordial Wave on a 45 second cooldown they get a neat boost of damage, excelling even more with multiple targets that have Flameshocks on them.

Utility

Your main goal is to maintain your Ebon Might buff and Prescience buff for your allies. However, there are some very interesting talents you have, which also make you exceptionally good at providing utility in the form of defensives and movement speed to the raid.

Aspects Favour

You have 2 stances, Black Attunement and Bronze Attunement. These will give your 4 nearest allies a passive boost to either max health or movement speed. Not much on their own, however, Aspects' Favour makes it so that when you use either Obsidian Scales or Hover it empowers both attunements. Obsidian Scales will increase the max health gain from 4% to 8% and Hover increases the movement speed from 10% to 40%.

An Important thing to mention with this is that using either of the abilities will swap your stance and cancel each other out. For example, if you are using Obsidian Scales for the mini Rallying Cry, do not use Hover, as it will cancel the bonus health effect for your allies and vice versa.

Chrono Ward

Another great talent you have is Chrono Ward. This talent can give your allies affected by Ebon Might a shield of up to 30% of their max HP based on the damage they deal during your Breath of Eons window. This is exceptionally powerful during strong AoE bursts of damage.

Blistering Scales

Blistering Scales in combination with Molten Blood effectively gives you a Life Cocoon on a 30 second cooldown. This will be exceptionally powerful at keeping certain characters alive at crucial moments.

Spatial Paradox

Spatial Paradox is an insane ability to help 1 of your healers effectively become a god for a limited amount of time, increasing their healing range by 100% while allowing them to cast while moving. You also gain the effects and are able to cast while moving while gaining 100% range.

Cooldowns

Augmentation Evoker has one Major cooldown being Breath of Eons. With its 2 minutes cooldown it lines up very well with a lot of DPS specs damage profile. The most important thing is to cast Breath of Eons when the players you buff deal the most amount of damage, so identifying these burst windows is what will give you the most value out of the spell.