Augmentation Evoker Stats, Races and Consumables Guide

Patch 10.2.6 Last Updated: 2nd May, 2024
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Matteo

Stat Priorities

Mastery > Crit/Haste > Versatility

In general, you’ll be going for the highest item level, as your intellect also increases your party’s/raid’s damage due to Ebon Might. Mastery is by far our best secondary stat. Even around 8k+ mastery where diminishing returns apply, mastery outperforms all other secondary stats.

Augmentation Evoker Stat Outline

Intellect - This is your primary stat, it simply increases the damage of your spells. However, due to the nature of Augmentation Evoker, it is even more important as your intellect directly increases the main stat of your allies affected by your Ebon Might ability.

Mastery - Our Mastery: Timewalker does 2 things. Firstly, whenever we use an empowered ability we will grant them versatility based on our total mastery, this buff is called Shifting Sands. Additionally, our mastery also increases the duration of our helpful buffs (Ebon Might, Shifting Sands and Breath of Eons). Due to this, mastery is by far our most important stat.

Critical Strike - Crit simply gives your spells a chance, based on your Crit %, to make your spells do 200% damage. A neat side-effect of critical hits is that if an Eruption critically hits, it extends Ebon Might by an extra 0.5 seconds, making it 1.5s total for one cast of Eruption.

Haste - This increases your spell casting speed and the tick rate of your damage over time effects (DoTs). This also works for your empowered spells.

Versatility - Probably the most simple stat, it increases all your damage and healing done while decreasing all damage taken.

The best way to calculate stat priorities for your character is to "sim" your character.

Races

There is only 1 available race for Evoker, and that is Dracthyr.

Enchants

The enchants section is pretty straight forward. We’re looking for Mastery and Intellect wherever it’s possible to get any of those two. Note that you can swap avoidance on your Cloak and Wrists to speed if either avoidance isn’t affecting certain spells that you have to deal with in said content, or feel like having a bit more movespeed to make dealing with mechanics easier.

Weapon - Sophic Devotion

Helm - Incandescent Essence

Cloak - Enchant Cloak - Graceful Avoidance / Enchant Cloak - Homebound Speed

Chest - Waking Stats

Wrist - Enchant Bracer - Devotion of Avoidance / Enchant Bracer - Devotion of Speed

Legs - Frozen Spellthread

Rings - Devotion of Mastery

Belt - Shadowed Belt Clasp

Boots - Watcher’s Loam

Gems

As mentioned above, mastery is by far our best secondary stat. So your gems should all be part of the Neltharite family as these are all heavy mastery with another secondary stat.

The two best options are Keen Neltharite and Sensei’s Neltharite.

Make sure you also get one Skillful Illimited Diamond as you can only have one of these, but it is much better than all the other gems.

Consumables

As an Augment Evoker, you will be using the following consumables.

Health Potion - Dreamwalker's Healing Potion / Potion of Withering Dreams

Food - Feasts will be your best option for food.

Flask - Iced Phial of Corrupting Rage / Phial of Elemental Chaos

Augmentation Evokers scale very badly with secondary stats, but in general, Phial of Tepid Versatility will be for if you want more survivability, whereas Phial of Corrupting Rage and Phial of Elemental Chaos will be if you’re more interested in increasing your damage output.

Runes - Hissing Rune

Important: If you use Potion of Withering Dreams and Iced Phial of Corrupting Rage consider learning alchemy as one of your professions and spend your knowledge on the Alchemical Theory tab in Decayology. This will reduce the damage you take from the negative effects by 25/50%.