World of Warcraft's newest and permanent instalment of the Classic franchise is finally here, World of Warcraft: Forever. This is Blizzard’s official 'Classic+' and comes with significant changes. In this article, we break down the new Racials each race has going into this new game.
Every race will be given two on-use abilities and two passive abilities.
Quick Links:
- Alliance
- Horde
HUMANS
Humans will receive the following Racial Abilities:
| Racial | Type | Effect |
| Will to Survive | Ability | Remove Stuns. |
| Perception | Ability | Detect Stealthed enemies for 20 seconds. |
| Sword Specialization | Passive | Swords increase spell and ability critical chance by 2%. |
| The Human Spirit | Passive | 5% increased Spirit. |
Humans now can remove stuns through Will to Survive, and their Sword Specialization now offers 2% Critical Strike Chance, and no longer awards +5 weapon skill. They keep Perception and the Human Spirit.
DWARVES
Dwarves will receive the following Racial Abilities:
| Racial | Type | Effect |
| Stoneform | Ability | Immunity to Bleeds, Poisons & Diseases and reduce Physical damage taken for 8 secs. |
| Find Treasure | Ability | Track nearby treasure chests. |
| Mace Specialization | Passive | Maces increase spell and ability critical chance by 1%. |
| Big Game Hunter | Passive | Damage to Beasts increased by 5%. |
Dwarves keep Stoneform and Find Treasure, but now have Mace Specialization and Big Game Hunter. The former awards 1% Critical Strike Chance when they have a mace equipped, and the latter is a +5% damage increase to Beasts. Stoneform is now just a flat 10% damage reduction, not just an armor buff.
NIGHT ELVES
Night Elves will receive the following Racial Abilities:
| Racial | Type | Effect |
| Elune's Light | Ability | Increases critical chance by 10% for 15 seconds. |
| Shadowmeld | Ability | Gain Stealth while immobile. |
| Quickness | Passive | 1% increased Dodge chance and 2% increased run speed. |
| Wisp Spirit | Passive | 75% increased run speed while dead. |
Night Elves keep their Wisp Spirit and Shadowmeld, but now gain Elune’s Light, an on-use 10% critical strike chance increase for 15 seconds. Along with that, Quickness now gives a 2% increased run speed passive.
GNOMES
Gnomes will receive the following Racial Abilities:
| Racial | Type | Effect |
| Escape Artist | Ability | Brief Immunity to Roots and Snares. |
| Eureka! | Ability | Reduced cost and 10% increased damage or healing on next 3 spells or abilities. |
| Expansive Mind | Passive | Maximum Mana, Rage, or Energy increased by 5%. |
| Engineering Specialization | Passive | More reliable engineering devices. |
Gnomes keep Escape Artist and Engineering Specialization, but the specialization now gives “more reliable engineering devices”, and gain new racials with Expansive Mind, increasing max resource by 5%, and Eureka!, an on-use ability that increases damage or healing on the next 3 spells/abilities by 10%.
SKYBORNE (ALLIANCE)
Skyborne (Alliance) will receive the following Racial Abilities:
| Racial | Type | Effect |
| Walk on Air | Ability | Glide downward through the air for 10 seconds. |
| Read Ley Line | Ability | Activate a ley line to gain 100% increased Health and Mana regeneration. |
| Wind Blessed | Passive | 1% increased melee, ranged and spellcasting Haste. |
| Elemental Insight | Passive | Damage to Elementals increased by 5%. |
The Skyborne are the new faction of World of Warcraft: Forever, being able to pick between the Alliance and the Horde. Both factions have Walk on Air, Wind Blessed, and Elemental Insight. Walk on Air is a 10 second on use ability that allows the player to glide on air. Wind Blessed is a passive 1% increase to Haste, and Elemental Insight is a flat 5% damage increase to elementals.
The Alliance get Read Ley Line: where they can activate Ley Lines found throughout Azeroth that give them 100% Health and Mana Regeneration. Horde gain Skysight: a 10% speed increase on-use ability.
ORCS
Orcs will receive the following Racial Abilities:
| Racial | Type | Effect |
| Blood Fury | Ability | Increases Attack Power and Spell Power by 10% for 15 seconds. |
| Shatter Curse | Ability | Immunity to Curses and Banes and reduce Magical Damage taken for 8 secs. |
| Axe Specialization | Passive | Axes increase spell and ability critical chance by 1%. |
| Hardiness | Passive | Stun durations decreased by 20%. |
Orcs keep Blood Fury and Hardiness, and now gain Shatter Curse: granting immunity to Curses and Banes and reduces magical damage taken by 8 seconds. Axe Specialization now increases critical strike chance by 1% when wearing axes, versus offering weapon skill.
UNDEAD
Undead will receive the following Racial Abilities:
| Racial | Type | Effect |
| Will of the Forsaken | Ability | Removes Charms, Fears and Sleep. |
| Cannibalize | Ability | Consume corpses to regenerate 35% Health and Mana over time. |
| Underwater Breathing | Passive | Breathe 300% longer underwater. |
| Touch of the Grave | Passive | Sometimes drain health with your attacks. |
Undead keep Will of the Forsaken, Cannibalize, and Underwater Breathing, but now gain Touch of the Grave: where they have a 5% chance to drain health to your attacks. Will of the Forsaken now no longer is an immunity over time, but just an on-use removal, similar to that of a PvP trinket.
TAUREN
Tauren will receive the following Racial Abilities:
| Racial | Type | Effect |
| War Stomp | Ability | Stuns nearby enemies for 2 seconds. |
| Cultivation | Ability | Grow bonus herbs that don't require herbalism to gather. |
| Plainsrunning | Passive | Gain increased movement speed the longer you stay moving. |
| Endurance | Passive | Total Health increased by 5% and Hit Chance increased by 1%. |
Plainsrunning is finally in the game, increasing your movement speed the longer you move. Tauren keep War Stomp, Endurance, and Cultivation, but Endurance now also increases Hit Chance by 1%, and Cultivation now allows you to pick “bonus” herbs, even as a non-herbalist!
TROLLS
Trolls will receive the following Racial Abilities:
| Racial | Type | Effect |
| Berserking | Ability | Increases casting and attack speed by 10% for 10 seconds. |
| Rapid Regeneration | Ability | Regenerate 50% of maximum Health over time. |
| Beast Slaying | Passive | Damage to Beasts increased by 5%. |
| Regeneration | Passive | 10% of Health regeneration continues during combat. |
Trolls keep Berserking, Beast Slaying and Rapid Regeneration. Rapid Regeneration now regenerates 50% of maximum health over time, while their passive: Regeneration, just continues 10% of health regeneration during combat.
SKYBORNE (HORDE)
Skyborne (Alliance) will receive the following Racials:
| Racial | Type | Effect |
| Walk on Air | Ability | Glide downward through the air for 10 seconds. |
| Skysight | Ability | Receive an Elemental Blessing increasing run speed by 10%. |
| Wind Blessed | Passive | 1% increased melee, ranged and spellcasting Haste. |
| Elemental Insight | Passive | Damage to Elementals increased by 5%. |
The Skyborne are the new faction of World of Warcraft: Forever, being able to pick between the Alliance and the Horde. Both factions have Walk on Air, Wind Blessed, and Elemental Insight. Walk on Air is a 10 second on use ability that allows the player to glide on air. Wind Blessed is a passive 1% increase to Haste, and Elemental Insight is a flat 5% damage increase to elementals. The Alliance get Read Ley Line: where they can activate Ley Lines found throughout Azeroth that give them 100% Health and Mana Regeneration.
Horde gain Skysight: a 10% speed increase on-use ability.