Talent Builds
Both Oracle and Archon are currently viable for both Mythic+ and Raid. Here are some talent builds to get you started.
Raid (Oracle)
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This build doubles down on Prayer Of Mending. Focus on keeping the spell on cooldown and maximizing its bounces to do strong passive healing.
Raid (Archon)
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This build mainly relies on Holy Word: Serenity, especially with Ultimate Serenity adding the extra benefits of Sanctify onto your main single-target heal. Additionally, with Spiritwell, your Surge Of Light procs should always be used on powerful Prayer Of Healings.
You’ll also have Halo, which is a solid cooldown on its own and provides you with even more Surge Of Light procs.
Mythic+ (Oracle)
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This damage-heavy build uses Burning Vehemence to turn your Holy Fire into strong AOE damage.
For healing, you'll mainly rely on Serenity, especially with Ultimate Serenity adding the extra benefits of Sanctify onto your main single-target heal.
Mythic+ (Archon)
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This damage-heavy build uses Burning Vehemence to turn your Holy Fire into strong AOE damage.
For healing, you'll mainly rely on Serenity, especially with Ultimate Serenity adding the extra benefits of Sanctify onto your main single-target heal.
Class Talents
We will focus more on the specific abilities in the Playstyle and Rotation section, but here are some interesting passive talents:
- Body And Soul: A powerful movement speed increase which you will apply to friendly targets constantly by pressing Prayer Of Mending.
- Binding Heal & Protective Light: Binding Heal heals you when you cast Flash Heal on a friendly target, which triggers Protective Light, often applying a 10% damage reduction to yourself.
- Translucent Image: Turns your Fade into a decent small defensive spell you can and should use often.
- Phantasm: Very useful for fights with snares (slows), removing them when pressing Fade.
- Phantom Reach: Increasing your range by 15%. Very useful for more spread out fights.
- Angelic Bulwark: A fairly weak defensive option that automatically procs when your health drops below 30%.
If you need specific utility like Dispel Magic, Improved Purify or Mass Dispel, look here to free up points:
- Inspiration
- Holy Fire: In Raid, cut this (minor damage gain). However, in M+ keep it.
- Holy Nova & Lightburst: Low HPS / DPS gain. Cut these if you want to path through Dispel Magic.
- Phantom Reach: Great for spread fights, but a wasted point if the raid is stacked.
- Leap Of Faith & Body And Soul: If possible do not cut this since Body And Soul is quite strong.
Spec Talents
The Holy tree is split into three main sections, each focusing on a different part of your kit:
- Left Side: Enhances your filler Prayer Of Healing via talents like Prayerful Litany and Lightweaver.
- Middle: Focuses on Holy Words with talents like Miracle Worker and Lasting Words.
- Right Side: Maximizes Prayer Of Mending throughput through talents like Prayers Of The Virtuous, Radiant Plea, and Epiphany.
Key Talent Choices
Here are some talent choices that change your gameplay significantly:
- Empyreal Blaze & Burning Vehemence: Turns Holy Word: Chastise into a strong DPS cooldown. Very good for AoE damage.
- Restitution: An incredibly powerful cheat death. This should almost always be taken over Guardian Angel during progression.
- Lightweaver: Flash Heal buffs your next Prayer Of Healing. Avoid casting Prayer Of Healing without Lightweaver stacks.
- Ultimate Serenity: Combines the effect of Holy Word: Sanctify into Holy Word: Serenity, creating a massive single-button heal.
- Epiphany: Your Holy Words have a chance to reset the cooldown of Prayer Of Mending.
- Seraphic Crescendo vs Gales Of Song: This choice node either lowers the cooldown of Divine Hymn to 2 minutes or increases its power. This depends on the raid fight and if you need the shorter Divine Hymn cooldown.
- Eternal Sanctity vs Divinity: Offers a choice between a longer or a stronger Apotheosis. Divinity usually works better for most fights unless you can make use of the very long Apotheosis.
Apex Talents
Benediction is our Apex talent. The main focus here is that Prayer Of Mending has a chance to empower your next Flash Heal to trigger a free Cosmic Ripple, which adds a decent amount of passive healing.
Since the second and third points increase our overall healing by 12%, you will always want to put at least three points into this talent. The fourth point is more optional, as it focuses on boosting the power of your major cooldowns.
Benediction Talent Point Breakdown:
- Point 1: Grants Prayer Of Mending a chance to empower your next Flash Heal, triggering Cosmic Ripple.
- Point 2 and 3: Increases all healing done by 6% and the power of Cosmic Ripple by 15%
- Point 4: Divine Hymn emits a weaker Cosmic Ripple on each pulse and during Apotheosis every Flash Heal is upgraded.
Hero Talents
Archon
Archon focuses on Halo as an additional 1-minute cooldown, creating multiple rings with Power Surge and Divine Halo. Each Halo grants you a Surge Of Light proc, which can be used on Flash Heal or on Prayer Of Healing thanks to Spiritwell.
Here are the choice nodes:
- Shock Pulse vs Incessant Screams: Very minor, but Incessant Screams can be a nice extra stop for M+.
- Word Of Supremacy vs Heightened Alteration: Always pick Word Of Supremacy.
- Energy Compression vs Sustained Potency: I recommend Energy Compression unless you specifically need the longer Apotheosis.
- Realized Potential vs Spiritwell: Spiritwell is the default choice for Raid; in M+ you should take Realized Potential.
Oracle
Oracle is mostly passive and focuses on Prayer Of Mending with talents like Twinsight, Prompt Prognosis and giving it an extra charge with Guiding Light. It also has built-in overheal protection with Piety.
The choice nodes are very minor:
- Divine Feathers vs Save The Day: Save The Day is incredibly niche, so default to Divine Feathers.
- Prophet's Will vs Desperate Measures: Both provide a decent defensive gain. Choose whichever you prefer.