Holy Priest

Patch 8.3

Written by Jeathebelle Last Updated: 13th Jan, 2020

Some content in this guide is based on PTR/early data

Updates will be made after raid progress is finished and more accurate information is available.

Recommended Talents

Recommended Raiding Build

Recommended Mythic+ Build

Boss specific recommendations and strategy:

Raid Bosses

Talents Discussion

Tier 1 (15)

Trail of LightPassive
Enduring RenewalPassive

Enlightenment: Gives you an extra 4800 mana per minute. This is the default talent in progression where the extra mana will add up over the course of long encounters.

Trail of Light: Boosts your small-group healing when you’re casting a lot of Heal and Flash Heal.

Enduring Renewal: Don’t use this.

Raiding: Enlightenment

Mythic+: Trail of Light

Tier 2 (30)

Angel's MercyPassive
Angelic FeatherInstant

Angel’s Mercy: Reduces the cooldown of your only defensive, Desperate Prayer.

Perseverance: Gives you the ability to slightly reduce your damage taken whenever you want.

Angelic Feather: A flexible spell that gives you your only mobility increase, and can be used to increase your allies’ mobility.

Raiding: Angelic Feather

Mythic+: Angelic Feather

Tier 3 (45)

Cosmic RipplePassive
Guardian AngelPassive

Cosmic Ripple: A small passive increase to raid healing.

Guardian Angel: Turns Guardian Spirit into a short cooldown, large healing boost on a single target. Excellent for using on self-healing tanks in M+.

Afterlife: Don’t use this.

Raiding: Cosmic Ripple

Mythic+: Guardian Angel

Tier 4 (60)

Psychic VoicePassive
Shining ForceInstant

Psychic Voice: reduces the cooldown of fear (Psychic Scream).

Censure: Turns your Holy Word: Chastise into an excellent single-target stun.

Shining Force: Targetable AoE knockback, this is extremely useful in M+ during Sanguine weeks, and occasionally in raiding.

Raiding: None of these are usually useful in raids, but Shining Force has situational value, for example on Aggramar and Azshara. 

Mythic+: Censure is always useful, but Shining Force is better for a few specific situations such as Sanguine.

Tier 5 (75)

Surge of LightPassive
Binding Heal1.5 sec cast
Circle of HealingInstant

Surge of Light: Gives you occasional procs allowing you to cast Flash Heal while moving with zero mana cost.

Binding Heal: Don’t use this.

Circle of Healing: An instant cast AoE heal, this is the default choice in raiding.

Raiding: Circle of Healing

Mythic+: Circle of Healing

Tier 6 (90)

Divine StarInstant
Halo1.5 sec cast

Benediction: Competitive option that passively increases HPS for free.

Divine Star: Short cooldown frontal AoE heal that also does damage. Excellent for stacked healing.

Halo: An enormous AoE heal that also does damage, this is excellent for spread healing but can be dangerous in dungeons because it might pull extra mobs.

Raiding: Halo is the default choice, although Divine Star is better when your entire raid is stacked for most of the fight. Benediction is an acceptable passive option.

Mythic+: Divine Star is the default choice because it’s a decent mobile heal, and good AoE damage that doesn’t risk pulling extra mobs.

Tier 7 (100)

Light of the NaaruPassive
Holy Word: Salvation2.5 sec cast

Light of the Naaru: Passively gives you more Holy Word casts.

Apotheosis: Gives you massive burst healing for a short period on a 2 minute cooldown.

Holy Word: Salvation: This is the default talent for raiding because it gives you an additional powerful raid cooldown.

Raiding: Holy Word: Salvation

Mythic+: Apotheosis