Holy Priest talents guide

Patch 9.1 Last Updated: 16th Aug, 2021
Written by Heregellas Holy Priest Author
Heregellas

Recommended Raiding Build

Recommended Mythic+ Build

Boss specific recommendations and strategy:

Raid Bosses

Talents Discussion

Tier 1 (15)

Holy Priest Enlightenment TalentEnlightenmentPassive
Holy Priest Trail of Light TalentTrail of LightPassive
Holy Priest Renewed Faith TalentRenewed FaithPassive

Enlightenment - You regenerate mana 10% faster.

Trail of Light - When you cast Heal or Flash Heal, 35% of the healing is replicated to the previous target you healed with Heal or Flash Heal.

Renewed Faith - Your healing is increased by 10% on targets with your renew.

For raiding purposes: there is not a lot to consider here. Enlightenment pulls ahead of both alternatives because Holy Priest can do a lot with the extra mana.

For Mythic+: Trail of Light will offer you more focused healing and more overall healing than it did in Battle for Azeroth, thanks to the new potency conduit, Resonant Words. Be sure to use Trail of Light intelligently, if you cast one of the two abilities on the same target, you lose the bonus until you heal a new target.

Renewed Faith will give you more group-wide healing, and synergizes well with Benediction in Tier 6. Pick accordingly to what you are going to need in the dungeon. More often than not, it will be Trail of Light, but Renewed Faith definitely will have some places.

Tier 2 (25)

Holy Priest Angel's Mercy TalentAngel's MercyPassive
Holy Priest Body and Soul TalentBody and SoulPassive
Holy Priest Angelic Feather TalentAngelic FeatherInstant

Angel’s Mercy - Damage you take reduces the cooldown of Desperate Prayer, based on the amount of damage taken.

Body and Soul - Power word: Shield and Leap of Faith increases the movement speed of the target by 40% for 3 seconds.

Angelic Feather - Places a feather at the target location, granting the first ally to walk through it 40% increased movement speed for 5 seconds. Only 3 feathers can be placed at one time.

Raiding: Angelic Feather is the best option for this talent tier for the majority of encounters, if there is an encounter where you do not need the mobility of Feather, Angel’s Mercy allows for more Desperate Prayers, which is a good off the GCD defensive, but in any encounter where you want to move, Feather will be the better option.

Mythic+: Angelic Feather, keeping up with your group and avoiding mechanics, feather can do it all!

Tier 3 (30)

Holy Priest Cosmic Ripple TalentCosmic RipplePassive
Holy Priest Guardian Angel TalentGuardian AngelPassive
Holy Priest Afterlife TalentAfterlifePassive

Cosmic Ripple - When Holy Word: Serenity or Holy Word: Sanctify finish their cooldown, heal up to 5 injured allies.

Guardian Angel - When Guardian Spirit expires without saving the target from death, reduce its remaining cooldown to 60seconds.

Afterlife - Increase the duration of Spirit of Redemption by 50% and increases the range of your healing spells while in Spirit of Redemption by 30%.

Raiding: Cosmic Ripple is the best option in this row for raiding, it’s a nice small boost to your overall healing.

Mythic+: Guardian Angel is the prefered option, it allows you to use Guardian Spirit a lot more leniently, and use it mainly for the 60% healing steroid tied to the Guardian Spirit ability.

Tier 4 (35)

Holy Priest Psychic Voice TalentPsychic VoicePassive
Holy Priest Censure TalentCensurePassive
Holy Priest Shining Force TalentShining ForceInstant

Psychic Voice - reduces the cooldown of Psychic Scream by 30s

Censure - Holy Word: Chastise stuns the target for 4s

Shining Force - a friendly player targeted knockback that slows enemies by 70% for 3 seconds.

For Raiding: Generally, this tier does not matter, but you may have some niche scenarios where you will want an additional stun, Censure would be the pick then. Other scenarios may demand a knockback, such as Psychophages on mythic N’Zoth, then Shining Force will be the prefered option.

For Mythic+: Same as above, however in addition some group setups may prefer Psychic Voice, usually to use Psychic Scream as an AoE interrupt every 30s, without displacing the units like Shining Force would.

Tier 5 (40)

Holy Priest Surge of Light TalentSurge of LightPassive
Holy Priest Binding Heal TalentBinding Heal1.5 sec cast
Holy Priest Prayer Circle TalentPrayer CirclePassive

Surge of Light - Healing spells and Smite has an 8% chance to make your next Flash Heal instant and cost 0 mana. Stacks to 2 (two).

Binding Heal - Heal yourself, your target and a 3rd friendly player within 20 yds.

Prayer Circle - Using Circle of Healing reduces the cast time of your Prayer of Healing by 25% for 8s.

Raiding: Surge of Light is a very strong option, and even the best one if you’re playing with the Flash Concentration legendary, as it gives you some free instant casts which is nice for mana conservation and for buff uptime. Prayer Circle is a good option too when you need to burst healing into a short window or mana is of little concern. One thing to keep in mind: just because you have the buff, does not mean you have to press Prayer of Healing.

Mythic+: Surge of Light if you need single-target healing or Prayer Circle if you need group-wide healing, specifically Prayer Circle can be a great boost if you are struggling with the Prideful affix.

Tier 6 (45)

Holy Priest Benediction TalentBenedictionPassive
Holy Priest Divine Star TalentDivine StarInstant
Holy Priest Halo TalentHalo1.5 sec cast

BenedictionPrayer of Mending has a 25% chance to leave a Renew on each target it heals.

Divine Star - Throw a Divine Star forward 24 yds healing allies in its path and damaging enemies. After it reaches its destination, it travels back and hits allies and enemies in its path again.

Halo - Create a ring around you that quickly expands to a 30 yds radius, healing allies and damaging enemies.

Raiding: Both Benediction and Halo are great for raiding. Each of them has some requirements: with Benediction, you’ll have to use Prayer of Mending as often as possible to maximize it, and it’ll be good in all sorts of situations. With Halo, your positioning matters, as you can’t always reliably press it when you want to (depending on the fight). On top of that, it’s a bit dangerous on certain fights where you CC adds (Huntsman), as it will easily break them.

Mythic+: Divine Star is a strong option for Holy Priest in M+ when you want to bring some DPS as well. Benediction is a bit better in terms of pure healing as it doesn’t rely on your allies’ positioning too, but offers no damage.

Divine Star benefits greatly from more melee in the group, as they tend to be more stacked than ranged players.

Tier 7 (50)

Holy Priest Light of the Naaru TalentLight of the NaaruPassive
Holy Priest Apotheosis TalentApotheosisInstant
Holy Priest Holy Word: Salvation TalentHoly Word: Salvation2.5 sec cast

Light of the Naaru - The cooldowns of your holy Words are reduced by an additional 33% when you cast the relevant spells.

Apotheosis - Resets the cooldown of your Holy Words and for 20s it increases the cooldown reductions to your holy words by 300% and reduces their mana cost by 100%.

Holy Word: Salvation - Heals all allies within 40 yds and applies Renew and 2 stacks of Prayer of Mending to each of them. Cooldown is reduced by 30s when you cast Holy Word: Sanctify or Holy Word: Serenity.

Raiding: Holy Word: Salvation is hands down the best option. It is one of the best healing throughput cooldowns in the game.

Mythic+: Apotheosis is the best option for M+. Being able to reset your Holy Words and quickly throw them out again to keep the group going is a very powerful tool, especially for the new Prideful affix.