The Warrior class talent tree seems relatively unique by comparison to many other class trees in that there is a lot of damage being offered as opposed to almost solely utility.
Pathing through the general tree offers a good amount of free points to choose what type of utility or survivability you want to take as you move down the tree.
Some key notable talents that are always worth taking are:
- Defensive Stance
- War Machine
- Rallying Cry
- Leeching Strikes
- Heroic Leap
- Furious Blows
- Reinforced Plates
- Bounding Stride
- Double Time
- Armored to the Teeth
- Wild Strikes
- Dual Wield Specialization
- Berserker’s/Titan’s Torment (situational)
The talents listed above will not let you reach the entire way down the tree on their own but they are almost always worth taking once you can reach them. Outside of this, talent choices become situational and open to interpretation. For example, below Frothing Berserker you have 3 choices in order to hit Reinforced Plates. Crushing Force is only an option if you are playing the Storm of Swords build as that build makes use of Slam as an ability. Without playing this build, you are left with a choice of Wrecking/Shattering Throw which are both mostly useless in PvE or Pain and Gain which is a solid passive self sustain increase.
As a note, Thunder Clap and the follow-up choice node will never be chosen by Fury under any circumstances. Spending Rage on anything that isn’t Rampage results in a very clunky playstyle and Fury does not have access to Rend to activate Blood and Thunder.
This build is for absolute pure single-target damage. Any adds involved will diminish the value of this build SIGNIFICANTLY.
The build aims to maintain a high Enrage uptime through the use of Anger Management, reducing the cooldown of Recklessness quite aggressively with the current rage generation of Fury Warrior. Alongside this, Anger Management is now also reducing the cooldown of Ravager, which is a particularly strong talent with Hurricane as well. The build is fast-paced but very straightforward, which could help avoid players feeling overwhelmed by the speed of it.
Almost identical to the single target build with low-impact talents like Fresh Meat and Focus in Chaos removed in favour of Improved Whirlwind and Meat Cleaver to enable full cleaving within the rotation.
This build is identical to the Cleave raid build listed above. The main downside comes in the form of severe target capping issues due to not taking Odyn’s Fury or Thunderous Roar.
This build aims to shore up some of the mass AoE damage weaknesses of the previous build by dropping Onslaught and Spear for Odyn’s Fury and Thunderous Roar, which both have far superior mass AoE capabilities (i.e., pulls vastly exceeding 5 targets).