Talent Builds
Slayer - Single Target
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Slayer - Cleave
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Slayer - Mythic+
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Mountain Thane - Single Target
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Mountain Thane - Cleave
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Mountain Thane - Mythic+
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Class Talents
The Class tree has undergone a notable overhaul in preparation for Midnight. It continues to offer a fairly substantial amount of damage but is now more localised to the final tier of the tree. The tree has also received a little bit more in the way of utility through new talents like Resonant Voice, Battlefield Commander and Interpose as well as through reworked talents like the updated Piercing Howl.
Some key notable talents that are always worth taking are:
- War Machine
- Rallying Cry
- Leeching Strikes
- Heroic Leap
- Reinforced Plates
- Double Time
- Armored to the Teeth
- Anger Management
- Battlefield Commander
The talents listed above will not let you reach the entire way down the tree on their own but they are almost always worth taking once you can reach them.
Unlike the previous iteration of the class tree, every talent in the tree has some potential use for Fury Warrior. Pathing issues may result in certain talents simply going unused for an extended period of time but everything in the tree is at least usable.
Worth noting, Anger Management is now in the class tree instead of the spec trees. Bladestorm has also been removed from Anger Management while Avatar has been added as standard.
Spec Talents
Similar to the class tree, the spec tree has also undergone a pretty significant overhaul with new talents introduced and some old talents reworked. Most interesting changes and introductions are:
- Deep Wounds: Removed from Arms Mastery and reworked.
- Recklessness: Bonus rage reduced from 100% to 50%.
- Surge Of Adrenaline: New talent with a focus on auto attacks.
- Rampaging Ruin: New talent attempting to offer uncapped AoE damage through Rampage.
- Frenzy: Reworked. No longer resets stacks on Rampaging a new target. Instead it now stacks independently resulting in less overall Haste in one go but does make it less punishing for target swapping.
Most importantly, Single Minded Fury has been removed. Instead, a spec passive has been added allowing 2 Handed weapons to be transmogrified into 1 Handed weapons. This includes Daggers and Fist Weapons! As a result, 1 Handed weapons have been removed from Fury’s loot table, so if you are considering farming 1 Handers for transmog, make sure you are in Prot loot spec!
Hero Talents
Slayer
Slayer remains focused on Bladestorm and Execute. Marked for Execution stacking mechanic has been removed. In its place is a new mechanic called Executioner. This mostly serves the same function as Marked for Execution but as a buff on the player instead of a debuff on the target making it a lot less punishing for target swapping.
3 new hero talents have been added to Slayer. They are:
- Violent Euphoria: When Bladestorm ends you gain 15% Haste for 8 seconds.
- Deadly Focus: Executioner’s duration increased by 6 seconds (totalling 18 seconds).
- Unhinged: Identical to the old Fury talent. Every 2 strikes of Bladestorm cast a Bloodthirst at your target or a nearby enemy.
Mountain Thane
Mountain Thane remains very similar going into Midnight. There is still a focus on Thunder Blast and Bloodthirst usage to proc it. There are 3 new hero talents being added. These are:
- Storm Surge: Identical to the old Unstoppable Force Protection talent (which has been removed from Prot). Avatar increases Thunder Clap damage by 50% and reduces its cooldown by 50%. These bonuses affect Thunder Blast as well.
- Conductivity: Lightning Strikes damage increased by 10% and critical strike damage increased by 10%.
- Capacitance: During Avatar, Thunder Blast extends Avatar’s duration by 2 seconds.