The Warrior class talent tree seems relatively unique by comparison to many other class trees in that there is a lot of damage being offered as opposed to almost solely utility.
Pathing through the general tree offers a good amount of free points to choose what type of utility or survivability you want to take as you move down the tree.
Some key notable talents that are always worth taking are:
- Defensive Stance
- War Machine
- Rallying Cry
- Leeching Strikes
- Heroic Leap
- Furious Blows
- Reinforced Plates
- Bounding Stride
- Double Time
- Armored to the Teeth
- Wild Strikes
- Dual Wield Specialization
- Berserker’s/Titan’s Torment (situational)
The talents listed above will not let you reach the entire way down the tree on their own but they are almost always worth taking once you can reach them. Outside of this, talent choices become situational and open to interpretation. For example, below Frothing Berserker you have 3 choices in order to hit Reinforced Plates. Crushing Force is only an option if you are playing the Storm of Swords build as that build makes use of Slam as an ability. Without playing this build, you are left with a choice of Wrecking/Shattering Throw which are both mostly useless in PvE or Pain and Gain which is a solid passive self sustain increase.
As a note, Thunder Clap and the follow-up choice node will never be chosen by Fury under any circumstances. Spending Rage on anything that isn’t Rampage results in a very clunky playstyle and Fury does not have access to Rend to activate Blood and Thunder.
IMPORTANT NOTE: This talent change will only be made once you have dropped the 10.0 4 set, Sudden Death is still important until that point.
Cold Steel Hot Blood has been picked up to capitalise on the 10.1 tier set of bringing us virtually guaranteed Bloodthirst critical strikes. The 1 point in Vicious Contempt and taking Improved Bloodthirst over Fresh Meat is to further emphasise the Bloodthirst oriented nature of the new tier set.
Since Rampage constitutes a substantial portion of single-target (ST) damage, not much of it is lost with this build. Burst windows are slightly worse due to Thunderous Roar being chosen instead of Spear of Bastion, but the gained AoE damage is significant. Execute becomes a less significant contributor to the overall damage, resulting in a more consistent damage profile rather than a slight spike towards the end.