Fury Warrior

Patch 9.0

Written by Faithy Last Updated: 18th Nov, 2020

Some content in this guide is based on beta or early data

Updates will be made after raid progress is finished and more accurate information is available.

Recommended Talents

Recommended Raiding Build

Single Target:

  1. Sudden Death
  2. Double Time
  3. Massacre (Venthyr) / Frenzy (Kyrian)
  4. Bounding Stride / Bounding Stride
  5. Cruelty
  6. Dragon Roar  
  7. Anger Management

AoE

  1. Fresh Meat
  2. Double Time
  3. Massacre (Venthyr) / Frenzy (Kyrian)
  4. Bounding Stride/ Bounding Stride
  5. Cruelty
  6. Bladestorm
  7. Anger Management

Recommended Mythic+ Build

  1. Fresh Meat
  2. Storm Bolt
  3. Massacre (Venthyr) / Frenzy (Kyrian)
  4. Bounding Stride
  5. Cruelty
  6. Bladestorm
  7. Anger Management

Boss specific recommendations and strategy:

Raid Bosses

Talents Discussion

Tier 1 (15)

War MachinePassive
Sudden DeathPassive
Fresh MeatPassive

War Machine is the weakest talent of the row. The 20% increased rage generation from melee hits is an insubstantial benefit and getting 10 rage including a movement speed is only useful if you are desperate for the movement speed. 

Sudden Death is the go-to for any Covenant on single target. Venthyr gets double dipping value through the use of Condemn.

Fresh Meat is the best talent for most AoE situations as it provides a higher uptime on Enrage by default. By utilizing its bonus effect that always grants Enrage the first time a target is struck you will be able to optimize your uptime on multiple targets. 

Having a Plater Mod or Weakaura to keep track of which targets Fresh Meat has been used on makes it even more potent.

Tier 2 (25)

Double TimePassive
Impending VictoryInstant
Storm BoltInstant

Double Time is the standard talent for raiding as most encounters have situations where additional movement increases uptime; having 2 stacks of Charge is a potential damage increase due to rage generation whilst you or the target is moving.

Impending Victory can be a useful defensive in raid encounters where you don’t gain value from Double Time or Storm Bolt or bosses that deal immense amounts of damage and/or don't require lots of movement. The downside of the talent is the 10 rage cost which is a loss in damage. However, a dead DPS is no DPS so it has its niches.

Storm Bolt is the only Stun DPS Warriors can get making this Talent super valuable in any situation as to where a stun is needed and is the go-to talent for m+. It loses value in raid where you have other classes with a baseline stun.

Tier 3 (30)

MassacrePassive
FrenzyPassive
OnslaughtInstant

Massacre makes execute phases 15% longer and reduces execute cooldown by 1.5 seconds making it especially powerful as Venthyr due to Condemn. It can be valuable for other Covenants if execute damage is required although it’s an overall DPS loss.

For Venthyr, this is the best choice.

Frenzy is a strong Talent for both AoE and single target and is the primary talent if you’re playing any Covenant but Venthyr. In situations where you will swap to the main target often, it will lose value.

For Kyrian, this is the best choice.

Onslaught: Whilst an interesting move requiring Enrage for use, the damage is not enough to outweigh the value of Massacre and Frenzy in comparable situations.

Tier 4 (35)

Furious ChargePassive
Bounding StridePassive
WarpaintPassive

Furious Charge does not provide enough healing to outperform the damage reduction from Bounding Stride, plus the requirement to get out of melee to charge reduces its value.

Bounding Stride has value in situations where having a reduced CD on Heroic Leap can help to deal with mechanics quicker, saving you the time of having to run out.

Warpaint provides a high uptime of 10% damage reduction making it the talent with the most overall defensive value in the row.

Tier 5 (40)

SeethePassive
Frothing BerserkerPassive
CrueltyPassive

Seethe gives an additional 2 extra rage from Bloodthirst, or 4 extra rage on crit. With crit being a low valued stat for Fury it automatically makes the crit effect negligible, making the talent nonviable.

Frothing Berserker is not a strong talent. The only place I could see Frothing Berserker having some kind of value would be in very niche AoE situations such as Venthyr with a 100% uptime on Condemn.

Cruelty is the go-to talent in this row for pretty much any situation. The additional damage on Raging Blow as well as the chance for refunds raises the priority of the spell as it will outperform Bloodthirst in a lot of situations, and decrease the number of filler Whirlwinds required on single target encounters.

Tier 6 (45)

Meat CleaverPassive
Dragon RoarInstant
BladestormInstant

Meat Cleaver is the weakest talent in the row. It increases Whirlwind damage and gives you 2 additional charges of the Whirlwind cleave effect. Whilst this sounds good on paper, it will generally make you run out of abilities to press, forcing you to Whirlwind anyway and thus removing the value of the additional charges.

Dragon Roar is the strongest single target choice in the row. It loses value when there are more than 2 mobs as the damage on secondary targets is reduced.

Bladestorm combined with our best AoE legendary Signet of Tormented Kings makes Fury a very strong burst spec and a force to be reckoned with. Even without Signet Bladestorm is still the strongest AoE talent.

Tier 7 (50)

Anger ManagementPassive
Reckless AbandonPassive
SiegebreakerInstant

Anger Management is the overall strongest talent in the row in both AoE and single target situations. Having just below a 1-minute Recklessness cooldown makes it line up with every other Dragon Roar and every Bladestorm (and Spear of Bastion if Kyrian). It also synergises well with our best conduit Depth of Insanity which increases the duration of Recklessness.

Reckless Abandon has a very niche value in execute situations combined with Vicious Contempt making Bloodthirst a very hard-hitting ability when the target is below 35% HP. Even though it’s an overall DPS loss, it could be useful for needed execute damage on bosses. However, I do not believe it will be able to outperform Anger Management.

Siegebreaker increases the damage done by 15% and is a well-known talent for its values in single-target situations. However, with the Deathmaker legendary in the spotlight of being our go-to single target legendary Siegebreaker loses value some value. However, I do still believe Siegebreaker can and will see some value in raid scenarios.