Talent Builds
Basic Raid Build
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Most nodes are locked in for both class/spec tree.
If more damage is more important for a certain fight its not a bad idea to drop Downpour/Ancestral Reach for Stormkeeper/Call of Thunder.
Basic Mythic+ Build
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Build focuses on max dmg and stacked healing while weaving in Lava Bursts/Flame shocks to buff other spells depending on the situation. For dungeons like Nokhud Offensive, I suggest dropping Chain Heal talents to buff Primordial Wave to help spread healing.
If mana is ever an issue getting Mana Spring in the class tree helps a bit while sacrificing only 1 talent.
Depending on dungeon/affixes we can swap between the utility that we bring/need.
It's safe to say that shaman can bring almost everything you need to counter m+ affixes, which makes our class very flexible.