Talent Builds
With the removal of Whispering Waves, Farseer has lost a lot of its power, and going into Midnight Season 1, I will be recommending that you play Totemic for all content. It is a very strong hero talent, that's also a lot easier to play.
Raid Totemic (Recommended)
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A very solid and easy to play Talent build that focuses on doing most of your healing through your totems (Healing Stream Totem, Surging Totem, Stormstream Totem etc). We also still have Spirit Link Totem, which is one of the strongest stacked up healer cooldowns in the game!
Mythic+ Totemic (Recommended)
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This Mythic+ Totemic Build is similar to the Raiding Build, but with a bit more focus on casting Healing Wave / Chain Heal, as in Mythic+ we can't rely as much on our passive healing and will have to cast more targeted healing spells.
Our class tree is very flexible and you should be looking to swap out talents for certain dungeons. For example, if you need a Poison Cleansing Totem or Curse Dispel.
Farseer General
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This is a general talent build for the Farseer enjoyers. It works great for both M+ and Raid with focus shifted hard into Casting Unleash Life buffed Chain Heal, rather than spamming Healing Wave as much. The spec still plays quite similar, but just lost a lot of its power due to the removal of multiple talents “amping” our casts.
Class Talents
In this section, we are going to talk about a few key talents for Restoration Shaman that are part of the Shaman Class Talent Tree.Whilst our Shaman Class Talent Tree is very flexible, I highly advise you to stick with a couple of key talents in all scenarios. These talents are ones that buff our healing or are just huge quality of life increases for Raiding and Mythic+.
Notable Shaman Tree Talents:
- Elemental Orbit - Earthshield on yourself plus a target.
- Healing Stream Totem - Gives another charge.
- Spiritwalker's Grace - 15 seconds of casting while moving.
- Therazane's Resilience - No charges on your shields, which is a huge quality of life improvement.
Wind Shear
As previously stated, Wind Shear is now a feature only available to Shamans, they are the only healer with a kick left in their kit, which makes them very unique and desirable.
Utility Totems
Shaman still kept a lot of their Utility totems, which is very neat, it's something unique and what makes Shamans special; stun, root and dispels are all available still in totem form, which is very nice for in Raids, Dungeons, Delves and most content you will do in the game.
Capacitor Totem - 60s cooldown Stun totem that you place on the ground, then after 2 seconds it stuns everything in an 8 yard radius. This can be very useful on Raid Boss fights, and within Mythic+ when you need to AoE stun or interrupt multiple grouped mobs.
Poison Cleansing Totem - 2 minute cooldown totem that dispels a poison debuff from a party member every 1.5 seconds over 6 seconds, very useful in dungeons like Windrunner Spire, where there are multiple poison applications.
Wind Rush Totem - 2 minute cooldown totem that provides a group movement speed increase. When placed, it creates a circle around it that gives you a 40% movement speed increase for 5 seconds when anyone in your raid or party comes in contact with it.
Gust of Wind
Gust Of Wind is a utility spell, where the Shaman is pushed forward a short distance through a ‘leap’ movement.
This spell has so much usage for Restoration Shamans in all content. Oftentimes, we are stuck with hard-casting spells like Healing Wave and Chain Heal, so a spell that can leap us forward towards where we need to move to, or away from a mechanic, will help so much with positioning and surviving. It’s on a fairly low cooldown timer (20sec) and the animation and speed of the leap sequence are decent.
Spec Talents
In the Spec Talents section, I will be talking about a couple of key talents specifically. Mostly our Spec talent tree is in a very balanced position, where you can choose to pick more single target healing or group healing. It also doesn’t feel like we have to make bad choices or leave out key talents in order to be relevant.
Below are a few stand-out talents that play a big role in the Resto Shaman gameplay.
Spirit Link Totem
The most notorious totem in our arsenal, the Spirit Link Totem. It summons a totem for 6 seconds that reduces all friendly targets' damage taken by 10% within 13 yards. Immediately, and then every 1 second, the health of all players is redistributed evenly until the Totem expires.
The Spirit Link Totem has been the strongest ability for Restoration Shamans since forever. It is the main reason why Shamans are relevant in both raids and Mythic+. The Spirit Link totem can single-handedly carry a whole group or raid through some very nasty damage, by redistributing health to make all friendly players have equal health.
Make sure you know when the best time to use this ability is based on the boss fight or particular pulls in the dungeon, it will help your raid and group significantly.
Ascendance
Ascendance now functions as a short-duration empowerment cooldown that significantly amplifies your healing toolkit. 3 min cooldown baseline that can be talented down to 2min. While active, it enhances several core abilities and provides immediate value the moment it is activated.
When you cast Ascendance, all injured allies within 20 yards are instantly healed. This heal has a fixed total value that is evenly distributed among all affected targets, ensuring consistent group-wide recovery regardless of raid size within range.
During the effect, your Healing Wave always critically strikes and also heals an additional ally for 50% of the amount healed. Chain Heal becomes substantially stronger as well, jumping to three extra targets and suffering only a 10% reduction per bounce instead of the usual 30%. In addition, both Healing Wave and Chain Heal have their mana costs reduced by 25% for the duration, allowing for more efficient and sustained healing output.
Apex Talents
The biggest addition to our Talents is our new Apex Talent, Stormstream Totem. Like other apex talents, it’s divided into three separate nodes.
The Stormstream Totem Proc effect gives each cast of Riptide a chance to empower your next Healing Stream Totem, transforming it into a Stormstream Totem. When upgraded, the totem heals for 10% more, affects one additional target, and immediately delivers a stronger burst of healing to several nearby allies upon placement.
The second talent, Stormstream Totem Healing Increase, further strengthens your totems by enhancing all Healing Stream Totems and Stormstream Totems. At maximum effectiveness, this bonus raises their healing output by as much as 40%, significantly boosting their overall throughput.
Lastly, the final node, Stormstream Totem guarantees a Stormstream Totem whenever you activate Nature's Swiftness or Ancestral Swiftness. In addition, casting Stormstream Totem does not consume a charge of Healing Stream Totem. As a result, Totemic secures a guaranteed proc every 60 seconds, while Farseer benefits from one every 30 seconds.
Hero Talents
Restoration Shaman has access to the Totemic and Farseer Hero Talent Trees.
Going into Midnight, Farseer has lost a lot of its power and underperforms compared to Totemic. Because of this, I recommend that you play Totemic in both Raid and Mythic+ content.
That being said, here’s a quick rundown of what each of them does and what builds they focus on.
Totemic
All Totemic builds focus on Chain Heal because of one of the passive talents called Lively Totems. This will make your totems fire off Chain Heals for you, rather than you needing to cast them yourself.
Surging Totem replaces Healing Rain and instead places a Healing Rain around the location of the Surging Totem. This is instant-cast, and lasts for 24 seconds, which cuts back on some of the button bloat that Shaman has.
Totemic builds have an endless amount of AoE healing, with the catch of being quite mana intensive if you’re not careful. If you enjoy playing builds that focus on Chain Heal, then Totemic is the build for you.
Farseer
This tree has a lot more flexibility when it comes to talent choices, but it primarily focuses on the use of Riptide.
When using Unleash Life or Ancestral Swiftness you spawn a Ancestor by your side, a guardian type pet that follows you around and “echos” your spells, if you cast a healing wave on a target, so does the ancestor, if you cast a lava burst on an enemy, so does the ancestor.
The hero tree lets you choose if you want more ancestors more often by choosing that riptide has a chance of spawning them (Routine Communication), or a longer ancestor by increasing their duration by 4 seconds (Heed My Call).
With Farseer, your goal is to focus most of your healing during these “Ancestor windows” with 1-3 of them being up and helping you heal the raid.