Recommended Talents
Recommended Raiding Build
- Tier 1 - Blooddrinker (Single Target) / Heartbreaker (2+ Targets).
- Tier 2 - Hemostasis
- Tier 3 - Ossuary
- Tier 4 - Will of the Necropolis
- Tier 5 - Wraith Walk
- Tier 6 - Bloodworms
- Tier 7 - Purgatory
Recommended Mythic+ Build
- Tier 1 - Heartbreaker / Blooddrinker (if you have to kite a lot)
- Tier 2 - Hemostasis
- Tier 3 - Ossuary
- Tier 4 - Will of the Necropolis
- Tier 5 - Grip of the Dead
- Tier 6 - Bloodworms
- Tier 7 - Bonestorm
Boss specific recommendations and strategy:
Raid BossesTalents Discussion
Tier 1 (15)



Heartbreaker - Gives you more Runic Power per target it hits, therefore allowing more Death Strikes.
Blooddrinker - The best talent on this row for pure ST, but it gets outperformed by Heartbreaker in defensive value when there are more than 2 targets.
Rune Strike - Not worth picking in any situation.
Tier 2 (30)



Rapid Decomposition - The damage is too low to be worth thinking about this talent.
Hemostasis - Is your “select and forget” talent and currently outperforms everything else on this row.
Consumption - Sadly not worth taking as the damage is comparable to one Blood Boil and the healing is negligible.
Tier 3 (45)



Foul Bulwark - Usually not worth taking, unless for niche situations where you really need to increase to max health.
Ossuary - Your “select and forget” talent on this row. It allows you to bank more Runic Power, giving you more Death Strikes over the course of a fight.
Tombstone - Never pick this talent.
Tier 4 (60)



Will of the Necropolis - This makes your health less spiky and basically incorporates a defensive cooldown into your health points. This should be your default talent for this row.
Anti-Magic Barrier - Not worth picking.
Rune Tap - Worth taking for niche situations where you feel you’re in need of a short defensive cooldown.
Tier 5 (75)



Grip of the Dead - Extremely good talent for dungeons that allows you to kite very well.
Tightening Grasp - Not worth taking in most cases, only if you really need the cooldown reduction to mass grip on cooldown.
Wraith Walk - Good for raiding. Gives you more movement and removes snares.
Tier 6 (90)



Voracious - In theory a good talent, but is outperformed by Bloodworms.
Bloodworms - This is your default “select and forget” talent on this row. This talent gives more healing and damage than the other options.
Mark of Blood - Not worth picking.
Tier 7 (100)



Purgatory - A cheat death is an invaluable choice for progression, as it can save you from wipes you might have. The default for progression Raiding.
Red Thirst - If you are comfortable on encounters, this is the second choice as it allows you for more Vampiric Bloods.
Bonestorm - Default for dungeons, even after nerfs. This is the only damage trait on the row and gives AoE damage & healing.