Beast Mastery Hunter talents guide

Patch 10.0.5 Last Updated: 29th Jan, 2023
Cruelladk Beast Mastery Hunter Author

Class Talents

The Class tree Talents contain essential spells and passives that are mandatory for any situation, as a BM hunter, other situational talents, and others that are just not good enough to be picked.

Mandatory talent :

Situational talents:

Bad talents :

Talent Builds

Single Target


The key here is to get Bestial Wrath, which is going to be your strongest cooldown, so you will have to follow the Pack Tactics, Aspect of the Beast, and Thrill of the Hunt path to get it (we are in ST, so we don’t want to take Multi-Shot or Beast Cleave).

Animal Companion is also a strong choice because it will allow our pets to do more damage with their Kill Commands.

To the right, we take Barbed Shot, one of our core spells, then Training Expert, an excellent talent considering that our pets are doing an essential part of our damage. Next, we chose Killer Command, which synergizes well with our new tier set bonus, then Bloodshed, a 1 min cooldown that can line up easily with the orc racial.

War Orders is a powerful talent that will allow us to press way more Kill Commands. With this talent, we need to pay attention not to press Barbed Shot (unless we are about to lose our Frenzy stacks) if our Kill Command is recharging the 2nd stack because we will lose some value here.

Below Bestial Wrath, we have Wild Call that is mandatory if we want to keep your Frenzy stacks, which will significantly increase the value of Critical Strike. We will then aim to get Piercing Fangs (the old Shadowlands legendary) to improve our pet’s damage. To get it, we will take Barbed Wrath, which allows us to get Bestial Wrath more often, and Scent of Blood which will help us keep our Frenzy stacks.

To finish with, we take Dire Beast, then we will follow the branch to the left by taking 2 points of Stomp, 3 in Dire Command, 2 in Dire Frenzy and finally Dire Pack. The uptime of the Beasts we are summoning is really high and will allow us to keep the 5% Haste buff during most parts of the fight. Also, every 5 beasts summoned, we will have a 8s buff that will allow us to cast a lot of Kill Commands, thanks to Dire Pack.



The difference here is that we are dropping Dire Beast and 3 points in the Beast branch to get Multi-ShotBeast Cleave, and Kill Cleave, three massive AoE talents that will allow our pets to cleave.

We also remove 1 point in Bloodshed (it’s a single target cooldown, so less interesting in AoE) to get Brutal Companion instead; that will make our pets do more damage.

To finish with, keep in mind that with this build, we don’t lose that much in ST, but we do gain a lot in AoE. Because of that, it can be interesting to play this build even if we have just a few moments of cleave/AoE.

In this build, we take Misdirection, Tar Trap, Tranquilizing Shot, Intimidation, and Binding Shot which are essential for M+. We can also add Camouflage depending on the situation. If you are raiding, and a stun and a dispel are not needed, you can put 2 points into Rejuvenating Wind, for example.