Control Resonant lets you explore large zones of its fictional and supernatural city of Manhattan. You can find and do many activities besides the main quests the game has to offer: clearing zones of enemies, side missions, finding collectibles, and solving puzzles.
There are a variety of puzzles across each zone that will reward you with upgrades once you solve them. The upgrades are related to Health, which will be essential to your survivability in this paranormal city. These puzzles are secret hideouts that are located inside a building and can be identified by a keyhole-like symbol on a wall. In this guide, we'll show you where you can find each of these six puzzles and how to solve them.
Note: With no stores and standard buildings in the Underpass, it is the only zone without these secret hideouts.
Quick Links:
- Downtown Puzzle
- Central Puzzle
- West Incursion Zone Puzzle
- Evacuation Zone Puzzle
- The Park Puzzle
- The Unknown Puzzle
Downtown Puzzle

Downtown is the first zone that you will be able to explore in Control Resonant. You will find this first puzzle north of the Oldest House building, in an Atlantis Cafe. By the counter of the Cafe, you will find a note for the "Shop's Opening Instructions." This note explains to the employees how to turn on the devices in the Cafe, but most importantly, "to start from the smallest appliance and ending with the largest one." This is our first clue to the puzzle.
Inside the Cafe, there are a few items you can interact with. To open the wall with the keyhole symbol, you will need to interact with each item from the smallest to the biggest one. Here is the order:
- The Radio, which is on the other side of the Cafe.
- The Coffee Machine, back on the counter.
- The bigger Coffee Machine next to the Soda Machine.
- The Soda Machine.
- The Fridge.
If you interact with the items in that order, the wall with the keyhole symbol should open. Inside the secret room, you will find a Health Upgrade Point.
Central Puzzle

In the Central zone, you will find its puzzle by the East Park Station, in a Wear'Em & Wash'Em Laundromat. Inside, you will find two notes: one is a complaint about the washing machines, the other will give us the clues to solve the puzzle. The puzzle note contains a number sequence that applies to the washing machines and their positioning:
0001000
001100
100001
000000
000000
000000
100000
Each number 1 is the machine that you will turn on. From the entrance, head to the left side; on the first row of machines, turn on the one in the middle. On the next row, turn on the middle two. Turn on both of the machines in the corners of the next row, and lastly, the machine in the corner of the last row.
Remember to turn off any machines that are not marked with the number 1. The secret door should open, with a Health Upgrade Point waiting inside.
West Incursion Zone Puzzle

At the West Incursion Zone, you will find its puzzle south of the Fast Travel Door by the House of Mirrors theater, inside an Urban Fresh Mart. In the Mart, you will find a note that mentions that they are "reversing the drink order." This is our clue to the puzzle.
Head to the Soda Machine and interact with it. Some lights will flash in a specific order. Our code is that sequence, but in reverse. Go to the cash register and input the code 1213. The secret door should open, and another Health Upgrade Point will be waiting inside for you to claim.
Evacuation Zone Puzzle

For the Evacuation Zone, you will find the puzzle in the Konstig gallery, close to the Main Street Fast Travel Door. Once you enter the gallery, you will find a note on the counter that reads: Journey, Windows, Thunder, Tides. These are the clues to solving the puzzle. Start from the left side and select the next paintings in order:
- The middle one with the dirt road.
- First painting with twisted branches.
- First one with the V-shaped tree.
- Middle painting with the tree in the water (tides clue).
After interacting with the paintings in this order, the secret door will open, and you'll find another Health upgrade inside.
The Park Puzzle

In The Park, we are back at another Atlantis Cafe. This one is to the southeast, close to the FBC Base Fast Travel Door. In the Cafe, you will find a note with "Weekly table reservation for the regulars" and lists the tables 1, 5, 4, and 2. Go to each of these tables and read the orders of each one.
In another note on the counter, the price of the orders will be marked down with letters A, B, C, and D, instead of numbers. Connect these letters with the numbered orders on the tables, which should give you the next answer: BDAC. Enter that code on the cash register to open the secret door and find a Health Upgrade Point downstairs.
The Unknown Puzzle

You will find the last puzzle in the last zone that you will discover in the game, the Unknown. This one is inside a Pulse Fitness gym, which is located in the other upside-down area of the Fast Travel Door in the middle of the zone.
To solve this one, you will find a note with "Workout Instructions." These instructions mention two workouts: first, a relaxing stroll, then furious cycling. Then an invigorating run, a leisurely ride, and the vending machine. Follow these workouts to open the door.
- Select 0.5 MPH on the Treadmill.
- Then 15 MPH on the Cycling Machine.
- Go and interact with the Limu Vending Machine.
- Head back to the Treadmill and select 15 MPH.
- Then, back on the Cycling Machine, select 0.5 MPH.
The secret door should open after that. In this last secret room, you will find another Health Upgrade Point, and if this is your last one, you will be awarded the Backroom Espionage Achievement/Trophy.