


Thrall

Leader Ability
Warchief's Presence
All nearby Horde and Elemental allies get +20% damage and Resistance. This ability has a radius of 6.
Mini Information
Stats
Health
1,500
Speed
Medium
Range
8
Axe Damage
180
Axe DPS
100
Lightning Damage
125
Lightning DPS
74
Traits

Tank
High health unit. Good at soaking Tower damage.

Elemental
Deals elemental damage. Strong vs Armored.

Detect
Detect and attack Sealthed enemies.
Talents
Detailed explanation available at Best Talents Guide

Call of the Horde
Gain Bloodlust for 5 seconds and pulses lightning whenever a Horde ally is deployed.

Feral Spirit
When Thrall's health drops to 50%, he summons 2 Spirit Wolves to fight by his side. This can trigger twice per deploy.

Totemic Mastery
When deployed Thrall summons a totem as his location and a new one every 10 seconds. Each totem lasts for 10 seconds.
Advanced Mini Information
Detailed overview at Advanced Mini Information
Axe
- 180 Physical damage
- 1.8 seconds attack speed
- Melee range
- After two melee swings, Thrall gains one charge for his ground Chain Lightning
Chain Lightning
Thrall has two ranged Chain Lightning attacks: he can always cast his Chain Lightning on flying minis, and he also has another version of it that can be cast on ground minis. That version starts with one charge, and recharges after two melee swings. Other than that, the two Chain Lightning attacks are identical.
- 125 Elemental damage
- 1.7 seconds attack speed
- 8 range
- Bounces up to 2 additional targets within a range of 6
Feral Spirit talent Spirit Wolves
- 700 health
- 4 movement speed (Fast)
- Bite: 100 Elemental damage, 0.9 seconds attack speed, 1.5 range, hits ground minis only
- Dash: 100 Elemental damage, 6 range charge
- Taunt: 10 seconds duration, 1.5 range, single use
Call of the Horde talent Lightning pulse
- 200 Elemental damage
- 6 radius
- Hits both ground and flying minis
- Cannot hit Barracks
Totemic Mastery talent Totems
- All your Thralls cycle through the same list of Totems
- Each Totem lasts for 10 seconds, and Thrall summons another one after 10 seconds, so each Thrall has one active Totem at a time
- Windfury: +25% attack speed to allies map-wide
- Searing: 25 Elemental damage to an enemy within a radius of 6 every second
- Healing: 25 healing per second to allies map-wide
- Earthbind: -25% movement speed to enemies map-wide