Make sure to utilise your Transcendence to maximize your melee uptime.
Raid will be taking damage roughly every 30 seconds, which lines up with Bonedust Brew well.
Be wary of people not being in your line of sight.
You can use Mana Tea twice per phase and cover two damage events with it, make sure to pair it with your Yu’lon when you can or need.
Make sure your UI allows you to heal NPCs that spawn during the encounter, as one of the mechanics (two on mythic) will spawn friendly NPCs that require healing before they reach the boss.
Have a Life Cocoon ready for the tank targeted by Barghast’s Rip Soul. The mechanic spawns an add, which the healers need to bring to full HP and the lower health the tank is after Rip Soul, the more healing you have to do to the add, as such Life Cocoons large absorb will help prevent burning excessive amounts of mana on the healer add.
People with Sinseeker Bleed will be taking heavy damage, so make sure to keep them healthy.
The fight, in general, has the group stacked, making Rushing Jade Wind a strong contender.
Sun King's Salvation
Make sure your UI allows you to heal the boss and Essence Fonts.
THE boss, where Mistweaver gets to shine. Mistweaver has some sort of an opener on that fight, which can help you to do more healing on the fight (the example below is if you decide to run Upwelling):
- Place JSS prepull in range of the boss.
- Intellect pot prepull.
- Roll to boss range on pull and apply Mystic Touch to enemy targets if you are the Monk in the raid.
- Use Thunder Focus Tea
- Cast Renewing Mist on the boss.
- Cast Renewing Mist on a tank.
- Channel Essence Font until boss has Essence Font HoT.
- Cast Invoke Yu’lon.
- Cast Weapons of Order (if selected), or Bonedust Brew on the boss model (if selected)
- Cast Life Cocoon on the boss.
- Cast Soothing Mist on the boss -> Enveloping Mist -> spam Vivify
After that, you generally keep spamming instant Vivifies on the boss while channeling Soothing Mist. A very important thing is to have a 100% uptime of all HoTs on the boss in this priority:
This will consume a LOT of mana, so make sure you are the healer who gets an innervate from your Balance Druid. The best point for that is right after you cast Life Cocoon on the boss. Right after your Innervate expires, cast Mana tea. If you don't have any Balance Druids in the raid, then get one cast Mana Tea after Life Cocoon. Repeat the same sequence after 3 minutes into the fight for a second big ST burst and ideally pushing the boss into the second Shade phase.
Considering running Invokers Delight legendary on that fight to enhance your ST burst even further.
Make sure to pick up Infuser’s Orbs after Soul Infusers die. Try to stagger picking up the Orbs, because the healing buff extends once you pick up a new Orb. Monk is the best class for healing the boss, so you should have priority on picking up the orbs and then spamming the boss to push it faster.
Keep 1 or 2 fresh Essence Fonts at about 80% HP for Kaelthas’s Unleashed Pyroclasm cast on Mythic, it is enough to interrupt his cast if you top it as soon as the boss starts casting.
Ring of Peace does not work on the adds during Phase 1.
Make sure to be ready to use Rolls / Transcendence on Phase 3 during Edge of Annihilation in emergency cases.
Make sure to spot heal people with Withering Touch debuff, Life Cocoon them if needed (for example, if they are low and Glyph of Destruction is coming really soon).
Big raid wide damage will be coming roughly every 30 seconds (Glyph of Destruction followed by Hyperlight Spark), plan your cooldowns accordingly.
There is a fair bit of rot damage during Edge of Annihilation phase, RJW / Essence Font is decent for healing people while trying to outrun the succ.
Make sure you can see Gluttonous Miasma on your raid frames, as those are the players you cannot heal. For emergencies, you can cast Life Cocoon on players targeted by Gluttonous Miasma, as it does not prevent shielding.
Make sure raiders are as healthy as possible before Expunge, this will make this ability a lot easier to counter.
Lady Inerva Darkvein
Your high mobility can help with certain mechanics (for instance, soaking Bottled Anima)
Healing wise, the boss does not have anything special, just do the mechanics, do damage and heal when needed.
Boss hurts tanks a bit, keep an eye on them.
People with the geometry mechanic will take some damage as well, keep an eye on them as well.
Tiger’s Lust removes the root from the Concentrated Anima circle, so people can reposition under the boss.
The Council of Blood
Dancing Fever comes roughly every minute, plan your own and your co-healers’ cooldowns properly.
Generally, the Fevers before the Danse Macabre intermission tend to hurt a lot more due to extra Oppressive Atmosphere stacks, use your bigger cooldowns there.
Make sure to maximize your damage output, the fight might be tuned quite tightly
Mistweaver is considered to be a melee for Chain Link mechanic, so make sure your raid leader takes that into account when planning the amount of melee taken to that fight.
Damage patterns allow for some good Bonedust Brew usage.
Stone Legion Generals
Track Stone Legion Goliaths HP, on 20% HP this unit triggers a healing reduction debuff until it dies, stacking 30% per second up to a max of 80%.
Try to avoid dispelling Heart Hemorrhage when you are pushed back by Skirmishers or have healing reduction debuff from Goliaths.
Mistweaver is already extremely potent in dealing with Heart Rends, but also consider picking more single target- oriented talents to help with that even further.
Boss ability timers suit Mistweaver rather well.
Make sure to use Ring of Peace to help to stack the adds up on phase 1.
Use Transcendence to instantly return yourself to the ground after Blood Price is cast.
Boss requires a lot of movement, so be prepared for it.
Damage patterns fit Bonedust Brew quite well.