The Eternal Palace
Abyssal Commander Sivara
Radiance of Azshara
Diffuse magic will remove Arcane Bursts, just make sure you are LoS (Light of Sight) from other players when you remove it. Revival will also remove it so be mindful of where the players with Arcane Burst are.
Crucible of Storms
The Restless Cabal
Use Jade Serpent Statue for this fight.
Pump heals into whichever tank has the Add-Fixate debuff when multiple adds are up for a long time.
Life Cocoon works well to keep players with Insatiable Torment alive, apply it just before mind control or marks to a torment that is low health. Life Cocoon also works well if tanks are dying during the healing absorption from the Void Stone Relic.
Transcendence can be used on every 2nd set of beams to avoid taking any damage.
Battle of Dazar'alor
Champion of the Light
Grong, the Jungle Lord
Grong is a big step up in healing compared to Champion of the Light.
Your raid leader or Healing Officer should assign cooldowns for the Tantrums.
This fight has an important dispel mechanic: Searing Embers. The raid will get debuffed with varying length magic effects. When they expire without being dispelled, they do raid-wide damage. You can survive missing one of these, but more than 1 is deadly. You and all other healers should be reacting to this ability fast and dispelling the players with the debuff. Revival is a great emergency tool to quickly dispel all of them. You can also use Diffuse Magic to remove it if it's cast on you.
Healing wise there are only a couple of dangerous parts to this fight.
The 2nd time the raid could be in danger is during the maze phase when the boss casts A Flash of Hostility. The Monk will then spawn a maze consisting of Rings of Hostility. You can pre-place Transcendence near the end of the maze to skip large parts of it, or your warlocks can place Demonic Gateways that take you from the start to the end. Essence Font and Refreshing Jade Wind will do nice healing during this movement but once the raid is stable make sure to help DPS and apply our debuff Mystic Touch to the barrier.
For Opulence you want to take Refreshing Jade Wind as it is very good for applying the Gem effects.
In the first phase you can remove the Hex of Lethargy debuff with diffuse magic, and you should quickly dispel other players that have it.
If you are the Healer that picked up the Amethyst of the Shadow King, it is important that you ensure everyone has the Shadow-Touched debuff applied to them when their Thief's Bane debuff runs out to prevent a 1 shot. It is also important to have it applied to the raid before the boss does Wail of Greed, it's good to revival 1 second before the Wail of Greed if you are not certain the entire raid has the Shadow-Touched debuff.
In the last phase the biggest tip I can give you is to ensure the people running out of the raid with Liquid Gold receive a lot of healing, especially if Wail of Greed is coming soon. Renewing Mist and Vivify spam these people. If you yourself get Liquid Gold, use diffuse magic or Fortifying Brew, and make use of your Transcendence to rejoin the raid group quickly.
Conclave of the Chosen
I recommend Jade Serpent Statue here as the group damage is not consistent, while tank damage is very consistent.
The tanks will need a lot of healing during the first phase when they are out tanking Bwonsamdi and taking heavy stacks from Aura of Death. Make sure your tank is standing max melee range and that you are standing right on the edge of the circle, that way you should just be in range to heal them without gaining stacks.
Ensure your Jade Serpent Statue is always healing the tank outside with Bwonsamdi.
Paralysis can be used on the mobs in the Living Realm to Crowd Control them.
High Tinker Mekkatorque
During Wormhole Generator 2 players will get knocked up by Miscalculated Teleport and 2 players get affected by Discombobulation. This is the most crucial part of the fight for healers. You need to ensure that you do the following:
- If you are knocked up you use Transcendence to quickly get back to the ground and get away safely.
- Dispel the Discombobulationed players so that they can also escape to safety.
- Make sure you replace your Transcendence after you use it to land safely by the way.
During each Crash Down you will be tempted to Essence Font for maximum HPS, and that is fine, as long as you first ensure that everyone will survive the damage. If there are players lower than 70%, prioritise single target healing them up in those precious seconds, rather than starting an Essence Font.
I recommend Refreshing Jade Wind, as long as your group is staying relatively close. However, if your group stand as far apart as possible from each other while on the boats, then you should go with Summon Jade Serpent Statue, which is fine because it is also good for the last phase.
If you feel like really min-maxing you can jump off the boat right as your Sea Storm debuff is running out and transcendence back so you place it off the boat and conserve space, but this is risky and not needed.
Don’t chi torpedo off the boat.
Pump lots of group healing during the boat phases.
Lady Jaina Proudmoore
Ensure you have an 18 stack Essence Font ready for the first Intermission phase.
Dispel those who get Grasp of Frost quickly, you can see who will get rooted just before they get rooted by their chilling touch debuff increasing shortly before. This is because the root has a travel time but the Chilling Touch is increased instantly. You can use Revival as an emergency dispel for the raid and you can Diffuse Magic the root from yourself.
Help DPS and apply Mystic Touch on the Ice Wall.