Gear
Tier Set
2-piece:
Your Shear or Fracture deals 20% more damage, generates 20% more Fury, and has a 15% chance to spawn an additional soul.
4-piece:
Spirit Bomb and Soul Cleave have a 12% chance of dealing 50% more damage and reducing the damage any mob hit by the empowered spell to deal 15% less damage to you for 8 seconds.
The first bonus is passive, but it's a decently strong tier bonus. Especially the bonus fury from Fracture, which enables your rotation and makes it far less likely that you become Fury starved.
The second bonus is a minor damage boost and will provide decent uptime on a 15% damage reduction. However, it is very random and does not provide enough damage reduction, so you would likely alter your gameplay around it.
Gear
There are a few other items you want to keep an eye out for as a Vengeance Demon Hunter.
Stormslash, is a warglaive that drops from Nokhud Offensive. This glaive has a strong damage proc on top of its normal stat budget, making it far and beyond the best weapon, you can get in Dragonflight right now.
There are further a few rings that you want to keep an eye out for.
Seal of Diurna’s Chosen drops from the first boss of the Vault of the Incarnates, Eranog. A ring with a strong damage effect that procs from fire damage done, something Vengeance has plenty off.
Seal of FIlial Duty drops from Broodkeeper Diurna, which comes at a bonus item level up to 430 from Mythic difficulty. It has a shield effect that triggers when you deal fire damage. The stats are not optimal, but the shield effect is a decently strong defensive boost which might be worth it at the extra item level.
The Jeweled Signet of Melandrus drops from the Court of Stars dungeon, which increases your auto-attack damage for a decent boost to your damage output on top of already having good stats.
Onyx Annulet and Primordial Stones:
Patch 10.0.7 introduces the new Onyx Annulet ring that you will fill with Primordial Stone Sockets to gain new and powerful effects. You can find more information on how to get the Annulet and Stones over at Primordial Stones, Onyx Annulet Ring and the Zskera Vaults in Patch 10.0.7 and a list of all available stones and their powers over at List of All Primordial Stones and Condensed Magic.
For Vengeance Demon Hunter right now, there are a few interesting combinations. Overall you want to socket Stones for offensive value; however, if you are pushing Mythic+ keys and are struggling to survive, you might opt for a combination of shield procs and damage procs.
Depending on tuning, these recommendations might change. The Wild Card will likely get some implementation to weaken the combination and will be removed if it is fixed.
Combinations:
For Single target the likely outcome is that you run 3 single target stones for raw damage output.
Single Target: Flame Licked Stone + Desirous Blood Stone + Humming Arcane Stone
For AoE, the rings you would run will depend on some level if you are able to consistently interrupt an enemy to activate Searing Smokey Stone. It is possible that the second combination here ends up good in a mythic+ setting.
AoE: Flame Licked Stone/Raging Magma Stone + Pestilent Plague Stone + Storm Infused Stone
AoE with at least one caster that you can kick: Flame Licked Stone/Raging Magma Stone + Searing Smokey Stone + Entropic Fel Stone
The Wild Card centers around Gleaming Iron Stone not having a cooldown besides standing still for 3 seconds, which in turn procs Shining Obsidian Stone. Even if there is a cooldown on the proc on Shining Obsidian Stone, this combination may be one of the strongest overall.
Wild Card: Cold Frost Stone + Gleaming Iron Stone + Shining Obsidian Stone
Embellishments:
Flaring Cowl - A Leatherworking head piece that deals good AoE damage and decent Single target damage. It deals increased damage with more targets. Recommended for M+ focused content, suitable for most raid encounters, and strongly recommended if you have Seal of Diurna’s Chosen from Eranog. Note that you must have your 4-slot tier set on all other slots.
Elemental Lariat - Jewelcrafting Neck gives you ~1% worth of secondaries on average. Offensively it's about equal to or even slightly worse than the other embellishments. However, as secondary tank stats also come with some defensive value, most other embellishments only provide pure damage.
Fang Adornments - It attaches to a weapon and provides good damage, although a bit lacking in AoE compared to Flaring Cowl. A good craft, but it loses value with more targets; it can be better than Flaring Cowlin on some raid encounters.
Trinkets:
There are a handful of potentially strong trinkets from the Vault of Incarnates.
Spiteful Storm
Spiteful Storm drops from Raszageth in the Vault of Incarnates. It provides:
- Significant single-target damage.
- Linking you with your enemy.
- Causing your attacks to build stacks until you unleash a damaging effect against your target.
After it deals damage, it permanently increases the damage done by the effect as well as how many stacks you need to proc it. Decently strong, but only really recommended on pure single target.
Storm-Eater’s Boon
Storm-Eater’s Boon drops from Dathea, Ascended. It is a 3-minute cooldown trinket that provides massive, ramping AoE damage. However, it has a downside forcing you to stand still for 10 seconds after using it. You can cancel the effect to move, but at the cost of not dealing the rest of the damage.
Whispering Incarnate Icon
Whispering Incarnate Icon drops from Primal Council. It is a very simple stat stick granting Versatility and gives a chance to increase your crit and haste if DPS and healers in your group also have it equipped. It is a decently strong trinket if you can get the full effect.
Manic Grieftorch
Manic Grieftorch drops from Broodkeeper Diurna. It is a 2-minute cooldown that channels for 2 seconds, spawning fire around you for a lot of damage with a chance to cleave to other targets. It has an extra effect, removing 90 seconds of its cooldown if an allied player were to die.
All-Totem of the Master
All-Totem of the Master drops from Kurog Grimtotem. It offers 4 different procs on a 30s cooldown rotation that will proc when you successfully dodge or parry an attack. Each of these procs will damage enemies in front of you and grant you beneficial power for a short time.