Talent Builds
In Midnight you generally have the freedom to play either Voidweaver or Archon as they are initially very close to each other. We do suggest leaning more towards Voidweaver, but Archon has scenarios where it shines.
Voidweaver Single Target
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This build does not have Psychic Link talented to maximise Single Target damage as much as possible. If you are ever in a fight with adds, you should swap to the Raid Cleave build which drops Descending Darkness for Psychic Link.
Voidweaver Raid Cleave
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This build is basically the same as the Single Target build, but we have Psychic Link to give some AoE damage. It will most likely be the build you run the most in Raiding.
Voidweaver Pre-Season Dungeons
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We suggest defaulting to Misery unless you know that Invoked Nightmare is better for you. Invoked Nightmare requires very specific pull patterns to really shine, whereas Misery is very much a fire and forget playstyle.
Archon Single Target
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This build does not have Psychic Link talented to maximise Single Target damage as much as possible. If you are ever in a fight with adds, you should swap to the Raid Cleave build which drops Descending Darkness for Psychic Link.
Archon Raid Cleave
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This build is basically the same as the Single Target build, but we have Psychic Link to give some AoE damage. It will most likely be the build you run the most in Raiding.
Archon Pre-Season Dungeons
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We suggest defaulting to Misery unless you know that Invoked Nightmare is better for you. Invoked Nightmare requires very specific pull patterns to really shine, where as Misery is very much a fire and forget playstyle.
Class Talents
There are quite a few Class Talents to always use.
Shadow Priest class talent tree is very static and you will basically see the same talents for every single build, with very small differences.
These are talents I would say are things you always pick up:
- Mind Blast
- Psychic Scream
- Angelic Feather and Body And Soul - You generally spec both for movement
- Dispel Magic and Leap Of Faith - Dispel Magic is not always used, but its position and link to other talents means we always talent into it.
- Power Infusion and Twins Of The Sun Priestess
- Spiritual Guidance
- Painful Invocation
- Strength Of Soul
- Twin Disciplines
- Mindpierce
- Focused Power
- Dark Enlightenment
- Twist Of Fate
- Fade
- Binding Heals into Desperate Prayer
- Phantom Reach
- Translucent Image
Spec Talents
Shadow Priest doesn’t have a lot of notable Spec talents outside of maybe Voidform. But even that is so weak nowadays. But these are some choice nodes that we can talk about instead
Invoked Nightmare vs Misery
The best option depends on how long enemies live and the type of encounter.
Invoked Nightmare is strongest in low-target situations where enemies live long enough for you to manually apply Shadow Word: Pain. However, if enemies die quickly, the ramp time hurts its value.
Misery is better for most dungeon and burst-focused content. It automatically applies Shadow Word: Pain when you cast Vampiric Touch, removing setup time and letting you deal damage faster. This makes it more reliable in most Mythic+ scenarios and fights with frequent target swaps or short-lived enemies.
Improved Voidform vs Ancient Madness
While both options affect the same cooldown, they support very different damage styles.
Improved Voidform is the default choice. It adds a direct damage bonus to Voidform. This makes it the better burst option, especially in Voidweaver builds that prefer front-loaded damage over longer cooldown windows.
Ancient Madness focuses on extending Voidform. When played well, it can add roughly 10–12 extra seconds of uptime. It works best in sustained fights and pairs well with Archon-style builds. However, it loses value in encounters that favor short cooldown cycles or fast target swaps.
Mind’s Eye vs Distorted Reality
Mind's Eye is usually picked in builds that already generate a lot of Insanity. This helps you maintain high uptime on Shadow Word: Madness and benefit from effects that reward casting it more often, such as spawning Shadowy Apparitions or extending Screams Of The Void.
Distorted Reality, on the other hand, is better when your goal is to maximize Shadow Word: Madness uptime, especially at lower gear levels where Insanity generation may be weaker. It also performs well in AoE, letting you spread Shadow Word: Madness to multiple targets and gain extra value from effects like Spectral Horrors, though this can come at the cost of some priority-target damage.
Apex Talents
The Apex Talents are available once you start leveling in Midnight. There’s a total of 4 points you can put into it, with the last point being the best and most valuable.
- Void Apparitions
- Void Apparitions (2 points)
- Void Apparitions
The biggest impact of the talents is how much it incentivizes further investment into talents that increase the value of Shadowy Apparitions.
Hero Talents
Voidweaver
Voidweaver gains Void Torrent as its first point. Casting Void Torrent creates an Entropic Rift that deals AoE damage. It also transforms Mind Blast to Void Blast while the rift is active.
Voidweaver generally focuses, and shines, on small burst windows. Where most of your damage comes during the Rift windows.
Archon
Archon revolves around using Halo to empower your Voidform windows and to cast Mind Flay: Insanity.
Archon is a much more consistent damage pattern.