Gear
Vault of the Incarnates Tier Set
- 2p: Rejuvenation, Lifebloom, Wild Growth, Efflorescence, and Tranquility chance to critically heal is increased by 8%
- 4p: Efflorescence critical heals increase the healing of your next Wild Growth by 5%, stacking up to 5 times. Lifebloom critical heals reduces the cooldown of Nature’s Swiftness by 2 sec
The 2p is a flat healing bonus that will synergize with the 4p.
The 4p bonus is great, too, and is a potential +25% healing for every Wild Growth, even while playing with a Haste & Mastery-focused build. The crit on your gear + the 2p are sometimes enough to have the 5 stacks each time, without waiting (or without waiting too much anyway).
If there is some raid damage, you’ll throw a Wild Growth anyway, so your gameplay won’t budge. The Lifebloom-part, reducing Nature’s Swiftness CD, is an excellent little addition, but the Wild Growth part by itself justifies the whole set.
Overall a strong set, with a very desirable 4p.
Even though it synergizes with crit, you will still want to keep your Haste & Mastery build. Your HoTs coverage being quite good, Mastery will still be of excellent value.
Trinkets
The most interesting trinkets can be found in the raid, such as:
- Broodkeeper’s Promise, is an insanely strong trinket that will grant you and your bonded partner Versatility & Healing per second
- Whispering Incarnate Icon, with a very good secondary stats budget
- Conjured Chillglobe is an excellent “third trinket,” allowing you to weave in some good DPS or to benefit from some mana if your own is lower than 65%
Embellishments
Embellishments can be added to your crafted Dragonflight gear, with a maximum of 2 embellished pieces of gear. Some crafted items act as embellished items by themselves due to their “Equipped” effect.
The most useful are:
- Potion Absorption Inhibitor is good either for DPS or HPS since you can cast extra HoTs without any mana cost thanks to Potion of Chilled Clarity, or use it for DPS purposes with a DPS potion, generally at the start of an encounter, where you won’t need that much mana (think about Terros)
- Magazine of Healing Darts is purely for healing, adding some extra healing darts to your spells with a pretty good value.
- Elemental Lariat is a craft embedded with an embellishment, granting you extra secondary stats depending on your gems. If you have Haste gems, you’ll have a Haste buff. If you have multiple combinations of gems with multiple secondary stats, you will have a chance to proc any one of those secondaries. This is a very good craft overall, thanks to its effect, and the fact that you’ll have your desired stats on this necklace. Don’t forget to add 3 sockets to it!
Onyx Annulet & Primordial Stones
In the 10.0.7 patch, you’ll be able to obtain the Onyx Annulet, a kinda special ring without any secondary stats, and with three Primordial Sockets.
These sockets can hold specific gems tied to the patch, called Primordial Stones.
Throughout the patch, you’ll be able to create and upgrade these Primordial Stones thanks to a new currency (and with the help of a Jewelcrafter to upgrade them, up to 2 additional upgrades, from 411 item level to 424, enhancing their effect).
Do note that the item level of the Onyx Annulet, will be based of the average item level of the three Primordial Stones socketed into the ring, increasing the Stamina you’ll gain from the ring.
Each Primordial Stone is tied to a specific element (Arcane, Earth, Fire, Frost, Nature, Necromantic & Shadow), and this will help you during the creation process to target one of these elements when crafting a random Primordial Stone tied to it, thus reducing the randomness of it. There is no restriction tied to the elements when socketing your ring, you can put any Primordial Stone you want.
You can find a full list of the Primordial Stones in Method's List of All Primordial Stones and Condensed Magic Article.
There is another Primordial Stone, the Prodigious Sand Stone, which is currently missing from the database. I don’t know if this gem will be kept because of that, and if yes, in which category it’ll belong, though it probably will be tied to Nature due to its damage type.
The Primordial Stones you want to socket in your ring will probably depend on the content; damaging gems for M+, maybe more healing gems for raiding, and some defensive ones in some specific encounters.
However, I’ll list here some very good and specific set of options, in two categories (healing throughput, or DPS throughput).
Do note that the ring socketed with healing Primordial Stones will never match the healing brought by a 418 crafted ring, and will only be “okay” to catch-up your gear on some alts.
The DPS provided with one of the DPS combinations, on the other hand, is better than a 418 ring (2 to 3 times better), but won’t bring the additional HPS value that the 418 ring will provide.
Each category (healing & DPS) will list 4 different good combinations, from the highest to the lowest gain (by a very slight margin). Even though the first combination listed will be the overall best, the other 3 are indeed very good.
Healing combinations
- Wild Spirit Stone + Exuding Steam Stone + Deluging Water Stone
- Cold Frost Stone + Exuding Steam Stone + Indomitable Earth Stone
- Wild Spirit Stone + Exuding Steam Stone + Indomitable Earth Stone
- Wild Spirit Stone + Exuding Steam Stone + Cold Frost Stone