Frost Mage talents guide

Patch 9.2.5 Last Updated: 7th Aug, 2022
Tamir Frost Mage Author
Tamir

Recommended Talents

Frost Mage Bone Chilling Talent
Frost Mage Lonely Winter Talent
Frost Mage Ice Nova Talent
Frost Mage Glacial Insulation Talent
Frost Mage Shimmer Talent
Frost Mage Ice Floes Talent
Frost Mage Incanter's Flow Talent
Frost Mage Focus Magic Talent
Frost Mage Rune of Power Talent
Frost Mage Frozen Touch Talent
Frost Mage Chain Reaction Talent
Frost Mage Ebonbolt Talent
Frost Mage Frigid Winds Talent
Frost Mage Ice Ward Talent
Frost Mage Ring of Frost Talent
Frost Mage Freezing Rain Talent
Frost Mage Splitting Ice Talent
Frost Mage Comet Storm Talent
Frost Mage Thermal Void Talent
Frost Mage Ray of Frost Talent
Frost Mage Glacial Spike Talent

Recommended Raiding Build For Frost Mage

Frost Mage Bone Chilling Talent
Frost Mage Lonely Winter Talent
Frost Mage Ice Nova Talent
Frost Mage Glacial Insulation Talent
Frost Mage Shimmer Talent
Frost Mage Ice Floes Talent
Frost Mage Incanter's Flow Talent
Frost Mage Focus Magic Talent
Frost Mage Rune of Power Talent
Frost Mage Frozen Touch Talent
Frost Mage Chain Reaction Talent
Frost Mage Ebonbolt Talent
Frost Mage Frigid Winds Talent
Frost Mage Ice Ward Talent
Frost Mage Ring of Frost Talent
Frost Mage Freezing Rain Talent
Frost Mage Splitting Ice Talent
Frost Mage Comet Storm Talent
Frost Mage Thermal Void Talent
Frost Mage Ray of Frost Talent
Frost Mage Glacial Spike Talent

Recommended Mythic+ Build For Frost Mage

Boss specific recommendations and strategy:

Raid Bosses

Talents Discussion

Tier 1 (15)

Frost Mage Bone Chilling TalentBone ChillingPassive
Frost Mage Lonely Winter TalentLonely WinterPassive
Frost Mage Ice Nova TalentIce NovaInstant

Bone Chilling gives a 0.5% (stacking 10 times) damage increase any time you attempt to chill (slow) a target, which means as long as you have uptime you will have a 5% flat damage increase.

Lonely Winter increases damage of Frostbolt, Ice Lance and Flurry by 25%, but you lose Water elemental.

Ice Nova does AOE around a target and freezes enemies in place for 2 seconds (if they can be frozen).

Choice:

Bone Chilling and Ice Nova are primarily used for PVP.

So our choice here is Lonely Winter since it synergies well with the whole spec to buff our Ice Lance Damage.

Raiding: Lonely Winter

Mythic+: Lonely Winter

Tier 2 (25)

Frost Mage Glacial Insulation TalentGlacial InsulationPassive
Frost Mage Shimmer TalentShimmerInstant
Frost Mage Ice Floes TalentIce FloesInstant

Glacial Insulation increases your armor by 200% when Ice Barrier is active, and when you get out of an Ice Block, you gain Ice Barrier.

Shimmer replaces Blink. It's basically the same spell as Blink but is off the global cooldown and can be used while casting. It has 2 charges but with a little longer cooldown, and you can no longer Blink to remove stuns.

Ice Floes is an ability that you can activate that allows you to move while casting. It has 3 charges and uses 1 charge per cast. It can be activated during a cast.

Choice:

Ice floes can see some value on heavy movement encounters. Glacial Insulation is not really being used since Frost mage is generally pretty tanky. So our default choice is Shimmer.

Raiding: Shimmer

Mythic+: Shimmer

Tier 3 (30)

Frost Mage Incanter's Flow TalentIncanter's FlowPassive
Frost Mage Focus Magic TalentFocus MagicInstant
Frost Mage Rune of Power TalentRune of Power1.5 sec cast

Incanter’s Flow is a passive buff that fluctuates between 4% and 20% damage increase, increments of 4.

Focus Magic is a buff that gives an ally 5% flat crit chance; if they crit, you gain 5% intellect and 5% flat crit chance for 10 seconds.

Rune of Power is an ability that, once cast, drops a rune on the ground for 12 seconds that gives 40% increased damage while you are near it. A rune will automatically be put down when you cast Icy Veins if talented.

Choice:

Incanter’s Flow is mainly being used in PVP or new encounters when we are not familiar with the current timers, and we won’t be able to maximize our Rune of Power uptime.

Focus Magic is used lot in combination with another Mages - we call it Focus Magic Trading.

The default choice should be Rune of Power.

Raiding: Rune of Power

Mythic+: Rune of Power

Tier 4 (35)

Frost Mage Frozen Touch TalentFrozen TouchPassive
Frost Mage Chain Reaction TalentChain ReactionPassive
Frost Mage Ebonbolt TalentEbonbolt2.5 sec cast

Frozen Touch increases the chance to proc Brain Freeze and Fingers of Frost by 20%.

Chain Reaction causes shattered Ice Lances to increase the damage of Ice Lance by 3% (stacks 5 times) for 10 seconds. 15% increased damage to Ice Lance as long as you shatter one Ice Lance every 10 seconds.

Ebonbolt gives us a spell that does single target damage and provides a Brain Freeze proc.

Choice:

Frozen Touch and Ebonbolt rarely see any use since Blizzard buffed the proc rate of Fingers of Frost and Brain Freeze in Shadowlands.

So our default choice should be Chain Reaction since it synergies well with our toolkit and buffs our Icelance, which is the most important thing for a frost mage.

Raiding: Chain Reaction

Mythic+: Chain Reaction

Tier 5 (40)

Frost Mage Frigid Winds TalentFrigid WindsPassive
Frost Mage Ice Ward TalentIce WardPassive
Frost Mage Ring of Frost TalentRing of Frost2 sec cast

Frigid Winds increase slow effects by an additional 10%.

Ice Ward gives frost nova 2 charges.

Ring of Frost creates a ring that freezes up to 10 enemies that touch it for 10 seconds, same diminishing return(DR) as Polymorph.

Choice:

Frigid Winds is usually the default pick here since it increases our slow and makes tank’s life much easier.

Ice Ward can be manipulated to proc our Shatter, which increases our damage on big pulls.

Ring of Frost sees a lot of play with more coordinated groups and on specific encounters such as Mythic Sylvanas.

The default choice here Should be Frigid Winds.

Raiding: Frigid Winds

Mythic+: Frigid Winds \ Ring of Frost

Tier 6 (45)

Frost Mage Freezing Rain TalentFreezing RainPassive
Frost Mage Splitting Ice TalentSplitting IcePassive
Frost Mage Comet Storm TalentComet StormInstant

Freezing Rain makes blizzard an instant cast and increases its damage by 60%, while Frozen Orb is active.

Splitting Ice increases the damage of Ice Lance and Icicles (mastery) by 5% and makes them hit a second nearby target for 65% damage.

Comet Storm is an instant cast AOE spell that makes 7 icy comets fall on and around your target, dealing damage for each hit.

With the frost mage tier set, this talent gains a significant value, so it will be our go-to pick on pure single target because it will debuff our target and enemies around it due to the splash damage.

Choice:

Freezing Rain starts to see a lot of play in Mythic+ with a coordinated group because you can funnel a lot of damage into a boss or a priority mob.

Splitting Ice still remains very strong on 2-5 target pulls.

Raiding: Splitting Ice / Comet Storm

Mythic+: Splitting Ice \ Freezing Rain

Tier 7 (50)

Frost Mage Thermal Void TalentThermal VoidPassive
Frost Mage Ray of Frost TalentRay of FrostChanneled
Frost Mage Glacial Spike TalentGlacial Spike3 sec cast

Thermal Void increases Icy Veins duration by 10 seconds. While Icy Veins is active, each shattered Ice Lance extends Icy Veins duration by 1 second.

Ray of Frost is a channeled single target ray that does damage and generates 2 Fingers of Frost procs over its duration.

Glacial Spike consumes 5 Icicles (mastery) to cast a high damage spike (works with Splitting Ice).

Choice:

Glacial Spike is very under-tuned, and it doesn't have good synergy with our toolkit since it requires to Hold Fingers of Frost procs in order to use Glacial Spike.

Ray of Frost is mostly a PVP talent.

Our Default Choice here is Thermal Void because it synergizes well with our toolkit. It helps us extend our Icy Veins uptime on bosses and long pulls in Mythic+. On top of that, it also Synergises well with our Freezing Winds Legendary.

Raiding: Thermal Void

Mythic+: Thermal Void