Enhancement Shaman talents guide

Patch 9.1 Last Updated: 20th Aug, 2021
Written by Weber Enhancement Shaman Author

Recommended Sustained Single Target Build

Recommended Burst/Cleave/AoE Build

Recommended Mythic+ Build

Boss specific recommendations and strategy:

Raid Bosses

Talents Discussion

Tier 1 (15)

Enhancement Shaman Lashing Flames TalentLashing FlamesPassive
Enhancement Shaman Forceful Winds TalentForceful WindsPassive
Enhancement Shaman Elemental Blast TalentElemental Blast2 sec cast

Elemental Blast is currently the strongest single target choice on this tier. Make sure to always use it on cooldown with 5 Maelstrom Weapon stacks and save some when it is about to come off cooldown to get maximum uptime on the stat buff it provides.

Forceful Winds should be used together with Doom Winds. Doom Winds adds a lot of Windfury Weapon hits to your damage breakdown and this talent improves those by a lot.

Lashing Flames is a decent single target talent but outshone by Elemental Blast. This could technically be worth in stacked council type fights where you get to multidot, but we haven’t had any of those so far and it is a pretty niche scenario, avoid.

Raiding: Elemental Blast / Forceful Winds

Mythic+: Forceful Winds

Tier 2 (25)

Enhancement Shaman Stormflurry TalentStormflurryPassive
Enhancement Shaman Hot Hand TalentHot HandPassive
Enhancement Shaman Ice Strike TalentIce StrikeInstant

Hot Hand is the go-to choice for pure single target. Unfortunately it is not RPPM but a flat chance so between tries there will be a wild difference between the number of procs with not much you can do about it.

Stormflurry is another talent that should be used whenever you use Doom Winds. It can proc any effect that would trigger on a regular Stormstrike and is just an all-around solid choice.

Ice Strike is a dead talent without any uses, never pick it.

Raiding: Hot Hand / Stormflurry

Mythic+: Stormflurry

Tier 3 (30)

Enhancement Shaman Spirit Wolf TalentSpirit WolfPassive
Enhancement Shaman Earth Shield TalentEarth ShieldInstant
Enhancement Shaman Static Charge TalentStatic ChargePassive

Spirit Wolf is just a nice passive movement speed and damage reduction talent. Very useful and great in intermissions where you can’t fight the boss but still take damage.

Unlike Elemental you actually have free GCDs to make use of Earth Shield as Enhancement. However the healing is miniscule and its main power is in the healing taken buff it provides. Can be useful in some niche scenarios, but shouldn’t be your default choice.

Static Charge will just let you use your Capacitor Totem more, which is great in dungeons.

Raiding: Spirit Wolf

Mythic+: Static Charge

Tier 4 (35)

Enhancement Shaman Elemental Assault TalentElemental AssaultPassive
Enhancement Shaman Hailstorm TalentHailstormPassive
Enhancement Shaman Fire Nova TalentFire NovaInstant

Elemental Assault is the single target talent of choice. Extra Stormstrike damage and Maelstrom Weapon generation are both very valuable, however they lose value as you fight more targets. This can be used in Mythic+ if your group needs more priority or boss damage.

Hailstorm on the other end is the premier AoE talent. Note that you get stacks as you spend Maelstrom Weapon on other spells, you don’t spend it on Frost Shock directly. A cool side effect is that not only do you hit 6 targets for big damage, but you also slow them. And the cooldown on Frost Shock is short enough that if you have the resources to spend you can permaslow a pack of 6 mobs, helping out your tank.

Fire Nova is a shadow of its former self. This is currently a dead talent and it probably will be until we get the means to spread Flame Shock to more targets.

Raiding: Elemental Assault

Mythic+: Hailstorm / Elemental Assault

Tier 5 (40)

Enhancement Shaman Nature's Guardian TalentNature's GuardianPassive
Enhancement Shaman Feral Lunge TalentFeral LungeInstant
Enhancement Shaman Wind Rush Totem TalentWind Rush TotemInstant

Windrush Totem is basically always useful. Some fights require the whole raid to move quickly and you would use this to make that happen. If the encounter doesn’t require it you can also always use it as a personal movement cooldown.

Nature’s Guardian is a great passive defensive option and it can actually save you from death if you would get overkilled by less than 20% of your maximum life.

Feral Lunge is basically Charge at home. It causes a short GCD, it doesn’t generate any resources for you and you get put in the middle of the bosses hitbox rather than next to it, meaning you might get hit by frontals meant for the tank. Also we can use some of our spells from 20y range, so the short range covered by this is rarely ever useful. Only talent into this if you need to negate a knockback, otherwise Windrush Totem is strictly superior.

Raiding: Windrush Totem / Nature’s Guardian

Mythic+: Windrush Totem / Nature’s Guardian

Tier 6 (45)

Enhancement Shaman Crashing Storm TalentCrashing StormPassive
Enhancement Shaman Stormkeeper TalentStormkeeper1.5 sec cast
Enhancement Shaman Sundering TalentSunderingInstant

Sundering is the go-to talent in all situations. On demand burst that you can also save for the incap and an extra button to press when you’re running into downtime in single target. It can also proc Windfury Weapon so it is a huge button to press during Doom Winds AoE.

The Stormkeeper changes in 9.0.5 may have looked exciting at first, but they also fixed the bug of the empowered Chain Lightnings still benefitting from Maelstrom Weapon. So not only is this the only talent in the row you have to spend resources on, but the empowered Chain Lightnings don’t hit very hard and they don’t activate Hailstorm since you don’t spend any Maelstrom Weapon on them. Disappointing talent, don’t use it.

Crashing Storm is the sustained damage option competing with Sundering. Enemies have a tendency to move out of the generated pool which means you usually don’t even get the full damage of each cast and even if you did it isn’t tuned competitively with Sundering. Avoid this.

Raiding: Sundering

Mythic+: Sundering

Tier 7 (50)

Enhancement Shaman Elemental Spirits TalentElemental SpiritsPassive
Enhancement Shaman Earthen Spike TalentEarthen SpikeInstant
Enhancement Shaman Ascendance TalentAscendanceInstant

Elemental Spirits is the best single target talent on this tier, however it is also very frustrating to use. The difference in power between the different wolves is quite high and if you get a Hot Hand proc with two fire wolves you’re flying, but you could also end up only getting lightning and ice wolves throughout and attempt with your damage tanking. Don’t change your playstyle depending on what wolves you get.

Ascendance is the go-to talent when you use Doom Winds and you should almost always sync them up for massive burst. The new AoE burst when you activate it also hits quite hard, making it a decent AoE button.

Earthen Spike is a bit undertuned at the moment and not really worth taking.

Raiding: Elemental Spirits / Ascendance

Mythic+: Ascendance