Playstyle & Rotation
General Priority Single Target:
- Stormkeeper
- Ascendance
- Ancestral Swiftness
- Earth Shock or Elemental Blast
- Flame Shock or Voltaic Blaze when there’s less than six seconds remaining.
- Lava Burst
- Lightning Bolt
Stormkeeper should always be used just prior to Ascendance. Delay Ascendance as necessary to achieve this unless it will make you lose an Ascendance cast throughout the fight or cause you to not use it during a phase where the boss takes increased damage.
Power Of The Maelstrom only stacks to two, make sure to cast a Lightning Bolt over Lava Burst when at two stacks to not potentially waste a stack.
Opener Single Target:
- Stormkeeper one second before pull
- Ascendance
- Ancestral Swiftness
- Lava Burst
- Lava Burst
- Lightning Bolt
- Lightning Bolt
- Lightning Bolt
- Earth Shock
- Lava Burst
Use instant cast Lava Burst from Lava Surge as quickly as possible.
Multi Target Priority:
- Stormkeeper
- Ascendance
- Earthquake
- Tempest
- Voltaic Blaze
- Lava Burst - With Purging Flames buff
- Chain Lightning
Opener AoE:
- Stormkeeper
- Ascendance
- Nature's Swiftness
- Voltaic Blaze
- Lava Burst
- Earthquake
- Tempest
- Chain Lightning
General Playstyle
Elemental now offers a very simple and straight forward playstyle that mostly just revolves around maintaining Flame Shock on your target and casting Earth Shock or Lava Burst. If neither is available proceed to cast Lightning Bolt.
If Master Of The Elements is taken it’s important to alternate spells in a way that you don’t cast two Lava Burst in a row.
Lightning Rod is a great funnelling tool when paired with Chain Lightning and Tempest, making 10% of their total damage also hit any target with Lightning Rod.
It’s possible to have multiple of these active in AoE and Earthquake is smart enough to apply to a target within its area that doesn’t already have it, but will prioritize current target if it doesn’t have the debuff.
Defensives
Elemental has access to two defensives. Astral Shift and Earth Elemental.
Astral Shift is in general the strongest of these with a solid 12 second duration and short cooldown of 90 seconds, when improved with Planes Traveler. This should be what you use for heavy bursts of damage.
Earth Elemental provides 15% maximum health through Primordial Bond for half a minute, assuming it doesn’t die. This might not help a lot for a short period of heavy damage intake, but it’s nice when it can cover multiple bad overlaps thanks to its long duration.