Arcane Mage talents guide

Patch 9.2.5 Last Updated: 7th Aug, 2022
Tamir Arcane Mage Author
Tamir
s1qs Arcane Mage Author
s1qs

Recommended Talents

Arcane Mage Amplification Talent
Arcane Mage Rule of Threes Talent
Arcane Mage Arcane Familiar Talent
Arcane Mage Master of Time Talent
Arcane Mage Shimmer Talent
Arcane Mage Slipstream Talent
Arcane Mage Incanter's Flow Talent
Arcane Mage Focus Magic Talent
Arcane Mage Rune of Power Talent
Arcane Mage Resonance Talent
Arcane Mage Arcane Echo Talent
Arcane Mage Nether Tempest Talent
Arcane Mage Chrono Shift Talent
Arcane Mage Ice Ward Talent
Arcane Mage Ring of Frost Talent
Arcane Mage Reverberate Talent
Arcane Mage Arcane Orb Talent
Arcane Mage Supernova Talent
Arcane Mage Overpowered Talent
Arcane Mage Time Anomaly Talent
Arcane Mage Enlightened Talent

Recommended Raiding Build (Non-Kyrian)

Arcane Mage Amplification Talent
Arcane Mage Rule of Threes Talent
Arcane Mage Arcane Familiar Talent
Arcane Mage Master of Time Talent
Arcane Mage Shimmer Talent
Arcane Mage Slipstream Talent
Arcane Mage Incanter's Flow Talent
Arcane Mage Focus Magic Talent
Arcane Mage Rune of Power Talent
Arcane Mage Resonance Talent
Arcane Mage Arcane Echo Talent
Arcane Mage Nether Tempest Talent
Arcane Mage Chrono Shift Talent
Arcane Mage Ice Ward Talent
Arcane Mage Ring of Frost Talent
Arcane Mage Reverberate Talent
Arcane Mage Arcane Orb Talent
Arcane Mage Supernova Talent
Arcane Mage Overpowered Talent
Arcane Mage Time Anomaly Talent
Arcane Mage Enlightened Talent

Recommended Raiding Build (Kyrian)

Arcane Mage Amplification Talent
Arcane Mage Rule of Threes Talent
Arcane Mage Arcane Familiar Talent
Arcane Mage Master of Time Talent
Arcane Mage Shimmer Talent
Arcane Mage Slipstream Talent
Arcane Mage Incanter's Flow Talent
Arcane Mage Focus Magic Talent
Arcane Mage Rune of Power Talent
Arcane Mage Resonance Talent
Arcane Mage Arcane Echo Talent
Arcane Mage Nether Tempest Talent
Arcane Mage Chrono Shift Talent
Arcane Mage Ice Ward Talent
Arcane Mage Ring of Frost Talent
Arcane Mage Reverberate Talent
Arcane Mage Arcane Orb Talent
Arcane Mage Supernova Talent
Arcane Mage Overpowered Talent
Arcane Mage Time Anomaly Talent
Arcane Mage Enlightened Talent

Recommended Mythic+ Build

Boss specific recommendations and strategy:

Raid Bosses

Talents Discussion

Tier 1 (15)

Arcane Mage Amplification TalentAmplificationPassive
Arcane Mage Rule of Threes TalentRule of ThreesPassive
Arcane Mage Arcane Familiar TalentArcane FamiliarInstant

Raiding

Amplification - Clearcasting hits like a truck, 2 more Arcane Missiles on CC is definitely the go-to. Also if you play Arcane Prodigy, it lowers the cooldown of Arcane Power further.

Mythic+

Amplification, yes even on AoE. It retains that strong single target, at the cost of no AoE loss. Especially on higher keys you still need to do proper single target/priority damage.

Tier 2 (25)

Arcane Mage Master of Time TalentMaster of TimePassive
Arcane Mage Shimmer TalentShimmerInstant
Arcane Mage Slipstream TalentSlipstreamPassive

Raiding

All 3 of the talents have their uses, if AM spam becomes the meta again, then I personally would pick slipstream, however, Shimmer is too good, especially when you have to play other Mage specs, it's too easy to get used to having Shimmer.

Mythic+

Shimmer for the same reasons as raid.

Tier 3 (30)

Arcane Mage Incanter's Flow TalentIncanter's FlowPassive
Arcane Mage Focus Magic TalentFocus MagicInstant
Arcane Mage Rune of Power TalentRune of Power1.5 sec cast

Raiding

Rune of Power is what I pick in every situation, simply too good after shadowlands changes. The fact that you place a rune when you burst, the fact that it lines up with Touch of the Magi, it's too valuable to drop.

Mythic+

Rune of Power for the same reasons as raid.

Tier 4 (35)

Arcane Mage Resonance TalentResonancePassive
Arcane Mage Arcane Echo TalentArcane EchoPassive
Arcane Mage Nether Tempest TalentNether TempestInstant

Raiding

Arcane Echo deals more damage than the Arcane Barrage would with Resonance; especially if you have Clearcasting stacks to dump into the Touch of the Magi.

Resonance always if you are kyrian, regardless of the content.

Mythic+

Resonance - in Mythic+ your Arcane Barrage hits like a truck, therefore, Resonance completely outweighs the other options.

Tier 5 (40)

Arcane Mage Chrono Shift TalentChrono ShiftPassive
Arcane Mage Ice Ward TalentIce WardPassive
Arcane Mage Ring of Frost TalentRing of Frost2 sec cast

Raiding

I prefer Chrono Shift for the movement speed, it's simply too good in progress environments to have that movement speed boost.

Mythic+

Chrono Shift is the go-to. However, maybe in the future preferring Ring of Frost can be a thing, like it was in Tol Dagor with the cannons.

Tier 6 (45)

Arcane Mage Reverberate TalentReverberatePassive
Arcane Mage Arcane Orb TalentArcane OrbInstant
Arcane Mage Supernova TalentSupernovaInstant

Raiding

Nothing matters in this row for single target. I usually go with Arcane Orb, so that I can use it when I have to move. It is also good for add spawns to get 4 charges fast to Arcane Barrage the adds.

Mythic+

Arcane Orb, Reverberate can also work, however, Arcane Orb damage is really good and also the charges it grants is insane, especially to maximize damage in Rune of Power.

Arcane Barrage then Arcane Orb then Arcane Barrage, hits like a truck.

Tier 7 (50)

Arcane Mage Overpowered TalentOverpoweredPassive
Arcane Mage Time Anomaly TalentTime AnomalyPassive
Arcane Mage Enlightened TalentEnlightenedPassive

Raiding

Overpowered, especially during progress. The amount of burst Arcane Power has with this talent is insane and the mana costs reductions are also welcome.

Mythic+

Overpowered or Enlightened - Both options are good, however, I personally prefer Overpowered, due to the fact that I play Night Fae, and the CDR increases the value of Overpowered as well. However, Enlightened is strong as well, because in M+ you pretty much above the mana threshold at all times, walking from pack to pack regens some mana, on top of the new seasonal affix, Prideful, that gives you increased mana regeneration.

Similar to Amplification, I prefer Overpowered for the single target damage it also provides over Enlightened.