This talent tree will generally fit with any PvE-related content, including raids, mythic+ or open word. All active abilities are pretty much mandatory, but some passive ones can be swapped out for something else, depending on the situation.
Let’s say you don’t get much use of Amplify Curse, but if you need some extra Damage Reduction, you can take Abyss Walker. There is more flexibility within the talent tree, but it will be covered a bit later in the expansion when we have more data. Those changes will be minor and relate primarily to 0.1% of situations, such as the highest M+ possible or mythic raiding in the first few weeks.
Other useful talent points options: Fiendish Stride, abyss walker, banish, sweet souls, darkfury or shadowlame, profane bargain. These talents are pretty straightforward and speak for themselves, so you just pick whatever you feel you are lacking in a specific situation.
With our new tier set 10.2 centering around Soul Rot this talent will always be picked aswell as an increase in the pick rate of Soul-Eater's Gluttony to reduce its cooldown and sync with other damaging talents
Full Single Target
This build works for both 1 and 2 target fights.
Dread Touch is currently the strongest talent for Single Target, collecting Xavius’ Gambit on the way. These two talents have good synergy since they amplify our DoT damage, which is almost all the damage that we do.
Tormented crescendo is a good talent that synergizes greatly with new talent Focused Malignancy, but keep in mind that the more hectic the fight is, then more value you would lose from Crescendo since it requires you to cast as many drain souls in free globals as possible.
Wrath of consumption is a good talent but obviously has no use on Single Target.
AoE / Cleave / Mythic+ (Burst AoE)
This is the strongest build in AoE situations. By combining Soul Rot and Vile Taint with Grim Reach it provides a strong burst every 2 minutes not to mention the empowered Seed of Corruption casts from our tier set as well as the dot extension effect which means we are free to cast more seeds. This build does however fall short in pure single target boss environments, but the gain in AoE DPS makes this the best build.
In dungeons where trash packs die quickly or bosses are needing more single target dps (tyrannical situations) TC can be played instead of Grim Reach. Dark Harvest can also be swapped in for Grim Reach in low trash pull dungeons
The recently changed Doom Blossom (10.1.5) provides more AoE damage than before by proccing from Seed of Corruption explosion on the primary target but rendering it useless on single target. This trade off is overall a net gain in mythic plus and AoE environments.
The other capstones each have their uses depending on group comp and dungeon:
- Haunted Soul provides good single target / priority damage and can be used on Tyrannical weeks or dungeons where mob pulls aren’t large.
- Dark Harvest has potential to be strong with our current tier set but is currently not seeing much play in keys
- Soul Flame is a strong passive AoE that triggers upon the death of a target you have damaged (killing blow isn’t required).
AoE with ST Funnel
This build is only used in a handful of spots, but is played at quite a large percentage even over the other warlock specs in these specific situations.
This build is used in fights where there are adds present, like in Phase 2 and Phase 3 of Scalecommander Sarkareth, that don’t need to be fully nuked immediately. Because of this, it’s worth spending a shard to apply Corruption via Seed but only to that end, resuming normal rotation by spending shards on Rapture in order to funnel the boss. pandemic invocation can be swapped out for sow the seeds if the adds are dying slowly or need to quickly be killed off by a quick spam of Seed.