Class Talents
This talent tree will generally fit with any PvE-related content, including raids, mythic+ or open word. All active abilities are pretty much mandatory, but some passive ones can be swapped out for something else, depending on the situation. Let’s say you don’t get much use of Amplify Curse, but if you need some extra Damage Reduction, you can take Abyss Walker. There is more flexibility within the talent tree, but it will be covered a bit later in the expansion when we have more data. Those changes will be minor and relate primarily to 0.1% of situations, such as the highest M+ possible or mythic raiding in the first few weeks.
Situational talent points that can be changed: fel domination, aplify curse, shadowfury, frequent donor, fel synergy.
Other useful talent points options: Fiendish Stride, abyss walker, banish, sweet souls, darkfury or shadowlame, profane bargain. These talents are pretty straightforward and speak for themselves, so you just pick whatever you feel you are lacking in a specific situation.
Talent Builds
Full Single target
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It would work both on 1 and 2 targets fight.
Dread Touch is currently the strongest talent for ST. These two talents have good synergy since they amplify our dot damage.
The same goes for the Soul Rot branch, which is not strong enough for ST.
Tormented crescendo is a good talent that synergizes greatly with new talent Focused Malignancy but keep in mind that the more hectic the fight is, then more value you would lose from Crescendo since it requires you to cast as many drain souls in free globals as possible.
Wrath of consumption is a good talent but obviously has no use on ST.
AoE / Cleave / Mythic+
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There are a few choices you can make, like for example skipping grim reach and going into dark harvest for a more sustained AoE profile. Or, picking up wrath of consumption if mobs are constantly dying, giving you high uptime on +% dot damage.