Recommended Build for Single Target Encounters
Recommended Mythic+ Build
- Absolute Corruption/Writhe in Agony if you have many Sudden Onset traits
- Burning Rush
- Phantom Singularity
- Demonic Circle
- Dark Soul: Misery
Nightfall: RPPM chance that Corruption makes the next Shadow Bolt instant and deal 25% increased damage.
Drain Soul: Replaces Shadow Bolt. Deals 100% increased damage below 20% and gives one Soul Shard if the target dies.
Deathbolt: An instant ability that deals damage equal to 30% of your dots remaining time.
Raiding: Deathbolt will always be the best choice.
Mythic+: Deathbolt. Drain Soul can be useful in Explosive weeks if you don't have anyone else focusing them.
Writhe in Agony: Increases the Agony stack cap by an additional five.
Absolute Corruption: Makes Corruption permanent (24seconds vs PvP targets) and increases its damage by 15%.
Siphon Life: Additional DoT to maintain.
Raiding: Siphon Life is the best for 1-2 target fights. Everything with more targets usually favors Absolute Corruption. If you have several Sudden Onset traits however, it may be better to run Writhe in Agony. Three Sudden Onset traits makes it the strongest even Single Target.
Demon Skin: Makes Soul Leech regenerate passively and increases the cap by 15%.
Burning Rush: Increases movement speed by 50% but makes you lose 4% of your hp every second it's active. You can't be slowed while having it on.
Dark Pact: Sacrifices 20% of your health and gives you a 250% shield of the sacrificed healthpoints.
Mythic+: Pretty much the same as raiding but Burning Rush gains value since movement is in dungeons a bit more important.
Raiding: Always Phantom Singularity.
Darkfury: Reduces the cooldown of your stun by 15 seconds.
Mortal Coil: Fears the target for 3 seconds and heals you for 20% of your maximum hp.
Demonic Circle: You can place a circle on the ground for up to 15 minutes to teleport at a later point to that location.
Shadow Embrace: Shadow Bolt stacks a debuff on the target that increases your damage per stack by 3% for 10 seconds. Caps at 3 stacks.
Haunt: A 15 seconds cooldown with decent damage that increases your damage against that target for 15 seconds by 10%. If the target dies the cooldown is reset.
Grimoire of Sacrifice: Sacrifices your pet for a RPPM chance to make your spells deal additional damage. You gain the ability of your sacrificed pet.
Soul Conduit: Every Soul Shard has a 15% chance to be refunded.
Creeping Death: Reduces the duration of all your dots. This makes the pandemic window also smaller for redotting.
Dark Soul: Misery: A 2minute cooldown that increases your haste by 30% for 20 seconds.