Talent Builds
Voidweaver has higher healing output but needs to stand still to cast Void Blast, so Oracle might be the better pick for high-movement encounters.
Here are some talent builds to get you started.
Raid Voidweaver (Recommended)
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This build focuses on Greater Smite and entering Entropic Rift as often as possible.
Because of Greater Smite, it is very important to stand still and Smite / Void Blast, especially during your Entropic Rift windows.
Raid Oracle
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This build focuses on chaining Penance into Power Word: Shield thanks to Weal And Woe, giving you bigger Void Shield also because of Oracle's Preventive Measures.
Mythic+ Voidweaver (Recommended)
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This build focuses on Greater Smite and entering Entropic Rift as often as possible. Because of Greater Smite, it is very important to stand still and Smite, especially during your Entropic Rift windows.
Additionally, this build makes use of your pets, utilising Shadowfiend, Mindbender and Voidwraith, which become exceptionally powerful during execute phases (<20%). Use Shadow Word: Death while your pets are up to make use of Inescapable Torment, and it's especially important to "snipe" low-health (<20%) enemies during trash pulls to spawn more Shadowfiend.
The redesigned Shadow Mend passively upgrades your Flash Heal, giving you stronger spot healing.
Mythic+ Oracle
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This build is basically the Raid Oracle build, chaining Penance into Power Word: Shield thanks to Weal And Woe for bigger Void Shield via Oracle's Preventive Measures.
Additionally, use Penance to spread Shadow Word: Pain across larger packs thanks to Encroaching Shadows.
The redesigned Shadow Mend passively upgrades your Flash Heal, giving you stronger spot healing.
Class Talents
We will focus more on the specific abilities in the Playstyle and Rotation section, but here are some interesting passive talents:
- Body And Soul: A powerful movement speed increase which you will apply to friendly targets constantly by pressing Power Word: Shield.
- Binding Heal & Protective Light: Binding Heal heals you when you cast Flash Heal on a friendly target, which triggers Protective Light, often applying a 10% damage reduction to yourself. Binding Heals also applies an Atonement to yourself.
- Translucent Image: Turns your Fade into a decent small defensive spell you can and should use often.
- Phantasm: Very useful for fights with snares (slows), removing them when pressing Fade.
- Phantom Reach: Increasing your range by 15%. Very useful for more spread out fights.
- Angelic Bulwark: A fairly weak defensive option which automatically procs when your health drops below 30%.
You are very limited with your class talent tree but if you need specific utility like Dispel Magic, Improved Purify or Mass Dispel, look here to free up points:
- Holy Nova & Lightburst: Low HPS / DPS gain. Cut these if you want to path through Dispel Magic.
- Phantom Reach: Great for spread fights, but a wasted point if the raid is stacked.
- Leap Of Faith & Body And Soul
Spec Talents
The Discipline tree is split into three main sections, each focusing on a different part of your kit:
- Left Side: Enhances your Holy spells (like Power Word: Radiance and Power Word: Shield) with talents like Enduring Luminescence, Purge The Wicked and Greater Smite.
- Middle: Focuses on your major cooldowns like Pain Suppression, Ultimate Penitence and Evangelism.
- Right Side: Increases the power of your Shadow spells with talents like Occultist and Abyssal Reverie and gives you access to Shadowfiend.
Key Talent Choices
Here are some talent choices that change your gameplay significantly:
- Bright Pupil vs Enduring Luminescence: Offers a choice between a shorter cooldown or a stronger, faster cast for Power Word: Radiance. I suggest using Enduring Luminescence for all content.
- Protector Of The Frail: Very powerful, enhancing Pain Suppression, which is already one of the strongest external defensive cooldowns in the game.
- Encroaching Shadows & Revel In Darkness: Causes Penance to spread your Shadow Word: Pain. Strong in Mythic+ or on multi-target fights.
- Ultimate Penitence vs Power Word: Barrier: Two very strong cooldowns for different situations. Check the Cooldowns section for more info.
- Evangelism: Your bread and butter for ramping. I suggest taking Archangel over Mindbender to improve its power.
- Divine Procession & Greater Smite: Both of these incentivise spamming Smite, extending Atonement on random targets while doing so.
- Weal And Woe: Significantly increases your Power Word: Shield after each Penance. Try to weave a Power Word: Shield in between Penance casts with this talent.
- Shadowfiend: Whenever you use Shadow Word: Death in execute range, you spawn a Shadowfiend. Together with Death's Torment and Inescapable Torment, this provides quite a bit of extra damage but it is really only useful in Mythic+ or raid fights with a hard execute phase or frequent adds.
- Shadow Mend: Flash Heal is upgraded into Shadow Mend, a much stronger single-target heal. Grim Deliverance pushes this further.
Apex Talents
Master The Darkness is our Apex talent, turning your next Power Word: Shield into a Void Shield which applies the shield (and Atonement) to three total allies, either from a 25% chance on Penance or guaranteed on Mind Blast.
Master the Darkness Talent Point Breakdown:
- Point 1: Penance has a 25% chance to upgrade Power Word: Shield into Void Shield, shielding 3 allies.
- Point 2 and 3: Shadow damage and Atonement healing increased by 6% total (3% per point).
- Point 4: Casting Mind Blast upgrades your next Power Word: Shield to Void Shield. Void Shield now reflects 15% of damage taken to enemies, causing Atonement healing.
Hero Talents
Voidweaver
Voidweaver focuses on Mind Blast, which spawns an Entropic Rift. During the Entropic Rift your Smite is replaced by a stronger Void Blast and Penance empowers the Rift via Collapsing Void. Additionally, it also increases your damage and healing immensely thanks to Voidheart and Void Infusion.
Because of this, having your Mind Blast ready for crucial damage events is very important. However (compared to The War Within) your healing outside of Entropic Rift is slightly stronger since Voidwraith and Touch Of The Void help you bridge the gap between your Rifts.
Here are the choice nodes:
- No Escape vs Dark Energy: If you don't need the slow, stick to Dark Energy for the extra bit of movement.
- Void Empowerment vs Darkening Horizon: I recommend Darkening Horizon in all content.
- Void Leech vs Embrace The Shadow: Incredibly minor, but generally Embrace The Shadow is the safer option.
Oracle
Oracle is mostly passive and focuses on Penance with talents like Twinsight, Prompt Prognosis and giving it an extra charge with Guiding Light. It also has built-in overheal protection with Piety. Compared to Voidweaver, this hero talent has more constant healing outside of cooldowns and is generally easier.
The choice nodes are very minor:
- Divine Feathers vs Save The Day: Save The Day is incredibly niche, so default to Divine Feathers.
- Prophet's Will vs Desperate Measures: Both provide a decent defensive gain. Choose whichever you prefer.