Unholy Death Knight

Patch 8.3

Written by Miniaug Last Updated: 4th Mar, 2020

Raid Bosses

Ny'alotha

Wrathion

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Essences:

Major: Vision of Perfection

Minors: Breath of the Dying, Memory of Lucid Dreams, Essence of the Focusing Iris

Boss Notes:

You can use Anti-Magic Shell while moving to not gain stacks of Slow.

Maut

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Essences:

Major: Vision of Perfection

Minors: Breath of the Dying, Memory of Lucid Dreams, Essence of the Focusing Iris

Boss Notes:

Anti-Magic Shell is great for the shield phase so you don’t end up dealing too much damage to yourself and dying. 

Same thing with Death Strike, this will heal you a ton in that phase if you suddenly drop and have the runic power to spend.

You can immune the pull from the spawning of the Dark Manifestation add as well as the knock back from Black Wings with Death’s Advance.

The Prophet Skitra

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Essences:

Major: Vision of Perfection

Minors: Breath of the Dying, Memory of Lucid Dreams, Essence of the Focusing Iris

Boss Notes:

If your group needs more slows on the wall of adds, you can talent in to Grip of the Dead instead of Asphyxiate to help out when possible.

Dark Inquisitor Xanesh

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Essences:

Major: Vision of Perfection

Minors: Breath of the Dying, Memory of Lucid Dreams, Essence of the Focusing Iris

Boss Notes:

If you have to move through an obelisk, the active part of Death’s Advance allows you to not get slowed by it.

If you are going to get knocked off the edge by the orb, you can use Death’s Advance and become immune to knockbacks.

You can pre Anti-Magic Shell the Soul Flay in a bad way where you don’t get the debuff but the add still spawns and you will still take damage. Be sure to watch out for this so you don’t get one shot when you don’t expect it.

The Hivemind

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Essences:

Major: Blood of the Enemy

Minors: Breath of the Dying, Memory of Lucid Dreams, Conflict and Strife

Boss Notes:

Playing the mythic+ build on this boss is extremely good as DK is one of the only classes that gains a lot of boss damage while AoE’ing with this build.

Aqir Darters can be gripped, stunned, and slowed. This is extremely useful on this fight for add control.

Shad'har the Insatiable

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Essences:

Major: Vision of Perfection

Minors: Breath of the Dying, Memory of Lucid Dreams, Essence of the Focusing Iris

Boss Notes:

Death Knights can pre-immune the Debilitating Spit that the boss casts if you are the first person that it casts on. 

Since Living Miasma reduces your movement speed by 100%, you can essentially negate this mechanic due to the passive of Death’s Advance.

Drest'agath

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Essences:

Major: Vision of Perfection

Minors: Breath of the Dying, Memory of Lucid Dreams, Essence of the Focusing Iris

Boss Notes:

Save your army for when you use Bloodlust and have a Void Infused Ichor debuff.

Always keep Virulent Plague up on mobs with the Volatile Detonation debuff.

Il'gynoth

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Essences:

Major: Vision of Perfection

Minors: Breath of the Dying, Memory of Lucid Dreams, Essence of the Focusing Iris

Boss Notes:

Using Death Grip, Death and Decay (with Grip of the Dead talented, and Chains of Ice on bloods that spawn is mandatory. Death Knight has the best control out of every class for these types of adds and you need to use your utility here. Your damage doesn’t matter nearly as much as keeping your raid alive.

Vexiona

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Essences:

Major: Vision of Perfection

Minors: Breath of the Dying, Memory of Lucid Dreams, Essence of the Focusing Iris

Boss Notes:

Not a whole lot you can do on this boss, just try to get as many wounds you can out on the adds then pop them on the boss for maximum boss damage.

Ra-den the Despoiled

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Essences:

Major: Vision of Perfection

Minors: Breath of the Dying, Memory of Lucid Dreams, Essence of the Focusing Iris

Boss Notes:

As a Death Knight, there isn’t much you can do on this boss that is special with the nerfs to Void Collapse and no longer needing to immune it. You mostly will just want to focus on getting as much damage out as you can on the adds as they still have to die while cleaving the boss.

Carapace of N'Zoth

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Essences:

Major: Vision of Perfection

Minors: Breath of the Dying, Memory of Lucid Dreams, Conflict and Strife

Boss Notes:

Using Anti-Magic Shell right before Madness Bomb expires will prevent the fear. Just do not pre-immune it as it will instantly explode and will fear and drain sanity from people around you.

On Carapace, getting assigned to the right side of the intermission phase (or phase 2 in heroic) is extremely important because pet control is simply better on the right side. Even while on this side, you will have to resummon your pet multiple times due to issues with pathing and pet AI.

You will also have to resummon your pet when you jump down to get to the last room of the boss as it will not properly come down from the ramp.

N'Zoth the Corruptor

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Essences:

Major: Vision of Perfection

Minors: Breath of the Dying, Memory of Lucid Dreams, Essence of the Focusing Iris

Boss Notes:

Using Anti-Magic Shell right before Evoke Anguish will prevent you from getting the debuff and you will not have to drop a pool. This is especially powerful on mythic as this reduces the space you require as a raid and allows you to just blast more burst.

The Eternal Palace

Abyssal Commander Sivara

Single Target
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Essences: Major: Condensed Life-Force Minors: Essence of the Focusing Iris / Memory of Lucid Dreams

Nothing special that you can do on this fight dps wise.

You can easily solo Overflowing Chill and Overflowing Venom with Anti-Magic Shell if you are topped off. If you are not topped off you can use Icebound Fortitude or use Death Pact to heal yourself to full.

If you are using Azshara’s Font of Power, you can use Death’s Advance before casting so you will never get knocked back by Crushing Reverberation while you are casting the trinket.

Blackwater Behemoth

Single Target
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Essences: Major: Condensed Life-Force Minors: Essence of the Focusing Iris / Memory of Lucid Dreams

Death’s Advance to prevent pushback from Shock Pulse

You can use Anti-Magic Shell to get Runic Power from multiple sources.

Radiance of Azshara

Single Target / Cleave
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Essences: Major: Condensed Life-Force Minors: Essence of the Focusing Iris / Memory of Lucid Dreams

You can use Death’s Advance to prevent the knockback from Gale Buffet in the intermission phase. You can do this on every other Gale Buffet.

Anti-Magic Shell to get Runic Power from Unshackled Power. You can’t die unless you get hit by a tornado, so don’t get hit.

Lady Ashvane

Single Target
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Essences: Major: Condensed Life-Force Minors: Essence of the Focusing Iris / Memory of Lucid Dreams

Make sure you save Army of the Dead for when you lust. Groups do it differently so you want to be sure to know when Bloodlust will happen so you can use Army properly.

You can use Anti-Magic Shell on Briny Bubble to prevent getting stunned by it.

Orgozoa

Single Target / Cleave
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Essences: Major: Condensed Life-Force Minors: Essence of the Focusing Iris / Memory of Lucid Dreams

Death’s Advance stops you from getting knocked back while running to the second part of the fight.

Hitboxes are weird, so put your Virulent Plague on the adds instead of the boss. It will spread to the boss due to the hitbox.

Same as Virulent Plague, you can put down Death and Decay and use Scourge Strike on the adds and it will hit the boss. You want to have wounds stacked up on the boss before you do this, but you should be using Death and Decay as often as possible on the adds.

Queen's Court

Multi Target
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Essences: Major: Condensed Life-Force Minors: Essence of the Focusing Iris / Memory of Lucid Dreams

Make sure you keep up Virulent Plague on both bosses at all times. 

You can use Mind Freeze, Death Grip, and Asphyxiate to prevent getting silenced from Repeat Performance. You want to use Mind Freeze the most as it is off the global cooldown, but smart play will generally get you through this phase with minimal silence.

Anti-Magic Shell is extremely powerful on this fight as almost all of the damage sources are magic, use it when you need to as it will help you easily stay alive.

Za’qul

Multi Target
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Essences: Major: Condensed Life-Force Minors: Essence of the Focusing Iris / Memory of Lucid Dreams

Anti-Magic Shell is extremely powerful in this fight, as you can do multiple things with it to keep you alive. You can use it before the Dread cast is complete, and you will immune the application (the damage will still happen but you will not get feared) and not be cc’d for that short period of time. You can also use it to reset your Hysteria stacks. If you use it at about 8-10 seconds remaining on the debuff, you will immune the stack application. This is generally good if for some reason you go downstairs to the Delirium realm and get too high of stacks.

Death Grip is an extremely powerful tool to keep adds under control on this fight. Use the increased range talent and use your grip on the adds that are far away constantly.

Queen Azshara

Multi Target
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Essences: Major: Condensed Life-Force Minors: Essence of the Focusing Iris / Memory of Lucid Dreams

Trying to get 2 Army of the Dead isn’t worth it, just save it for lust. Your phase 1 damage doesn’t matter and don’t let anyone tell you differently.

Anti-Magic Shell is again extremely powerful on this fight. You can use it in phase 1 to absorb Charged Spear damage or Lightning Orb damage if you can’t get out. Don’t try to soak orbs as they can overlap and you can’t even see that there are multiple.

In phase 2 Anti-Magic Shell can be used to immune the application of Arcane Burst or reset your stacks of Arcane Vulnerability

In phase 3 you can use Anti-Magic Shell to again immune the application of Arcane Burst or the damage from Charged Spear from the myrmidon.

Phase 4 you just want to use Anti-Magic Shell to reset your stacks easily. 

Crucible of Storms

The Restless Cabal

Single Target
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You want to use the Single Target setup for this boss.

General Boss Notes

Uu'nat

Single Target
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You should use the Single Target Setup for this boss.

General Boss Notes:

Battle of Dazar'alor

Champion of the Light

Single Target
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Go for pure single target boss damage here.

If the raid requires you to deal damage to adds in the intermission, make sure to have runes and runic power ready for it. Apply your diseases, generate wounds and pop them with Death and Decay and use Epidemic as a filler. Also make sure to send your pet to the Adds as it is a big part of your damage. You can use the Pet's Leap Ability to help with its mobility or even snipe an interrupt with it if you have it transformed! However, your main focus should still remain to do as much boss damage as possible.

You can use Anti-Magic Shell to prevent the Disorient from Blinding Faith, it can be very useful when you are damaging Adds!

Grong, the Jungle Lord

Single Target
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For progress consider running Spell Eater for a stronger and longer Anti-Magic Shell. If Anti-Magic Shell is used for Tantrum and the shield absorbs a complete tick of the ability you will immune the application of Shattered from this tick meaning you take way less damage over the whole fight. If combined with Icebound Fortitude you can negate a lot of stacks this way!

Make sure to keep Virulent Plague up on the boss when the Adds spawn. The Adds have DPS priority, ensure that your pets are attacking the correct targets!

You will not really do significant damage on the Adds but try your best, keep Virulent Plague up on all targets, use epidemic as a filler and pop some wounds on the robots. Save the raid when one of your raid members misses their kick with a Dark Transformation empowered Leap Pet Kick!

When the Adds die they will trigger a knock-back which you can use to move back towards the boss.

When moving out of Megatomic Seeker Missile be wary of the other players in melee and stick to the pack. As a Death Knight you have extremely bad mobility so your movement becomes way more important as you are basically playing the game on hard-mode while other classes have the luxury of Fel Rush or Shadowstep.

Jadefire Masters

Multi Target
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Save your Army of the Dead for whenever your raid uses Bloodlust, which is generally after a Multi-Sided Strike Phase.

A good way to deal damage on this boss is to keep wounding both bosses with Festering Strike and then popping all of those wounds at the same time with Death and Decay. Epidemic is nice on this boss especially when the Spirits of Xuen spawn. Also use it as your Runic Power dump when there are only 2 targets present.

Make sure you are aware of the timings as you do not want bosses to teleport out of your recently placed Death and Decay or away from your newly transformed pet.

If you get lucky with positioning you can sometimes dps one boss while doing the Multi-Sided Strike Dance with range abilities. Although this can be a DPS increase your main focus should be on getting 5 stacks of the Damage buff every time.

Death's Advance completely negates the ring of peace effect from Ring of Hostility in the intermission. After using it you can run directly to an orb and be the first on the other side.

Another use of Death's Advance is soaking Magma Traps while ignoring the Knock Up. Combine it with Anti-Magic Shield to absorb the damage. Unfortunately you will still gain the debuff.

Opulence

Single Target / Cleave
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For Talents you can consider using Pestilence if you just want to pop more wounds faster during the AoE Phases which can lead to higher stacks of Festermight for more Boss Damage.

Epidemic is only really good for damaging the Adds.

Your main goal in this fight is to survive all mechanics and deal extreme amounts of damage to both Adds and boss in the last phase. Unholy will deal absolutely miserable damage during the first phase of this encounter while having the potential to be the best DPS spec overall for the second part.

You will only be able to pop one Army of the Dead in this Fight so save it for the end of this fight when your raid uses Bloodlust. This is usually the part where the 2nd wave of adds spawns.

Use Outbreak, Unholy Frenzy and Dark Transformation in that order at the end of the cast of Spirits of Gold. Continue with Death and Decay into Scourge Strike spam for your AoE Burst. If you play Epidemic you can weave that in when you are low on runes/wounds or close to capping Runic Power.

For the second Add wave you will pop Army of the Dead before the AoE starts and use your second Potion. Right before starting to pop wounds you want to use Apocalypse.

Depending on Kill Timers and how heavy your group relies on your AoE Damage you can line up your Unholy Frenzy with the 2nd Add wave by popping it early before the first one. Using it to fuel your Ghouls from Army of the Dead and Apocalypse is not a bad thing though.

Keep in mind to walk out of the raid with Liquid Gold even if that means you will lose a lot of damage in the process. Being a good raider does not mean to top the meters by any means. Play the mechanics properly and adjust accordingly.

Conclave of the Chosen

Single Target
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You get zero benefit from using Outbreak on the inactive boss. Don't lose single target damage by doing this!

Make sure to have some Runic Power and Runes ready for when the Raptors spawn. Your damage on these targets will not be very good but everything helps. Apply Virulent Plague to all Raptors and use Epidemic while hitting a Raptor that is close to the main boss target. You generally do not want to pop wounds on Raptors as they do not live long enough, instead use Festering Strikes and Scourge Strikes on the boss to generate Runic Power for more Epidemics. Use Asphyxiate on a Raptor before they get empowered, your friends will like you for this. You can also use Death Grip to bring a Raptor into melee and potentially save a friend.

For damage, you generally stick to the single target rotation on the bosses, save your Army of the Dead and second Potion for when your raid uses Boodlust.

You can use Anti-Magic Shell to potentially pre-immune Crawling Hex on the opener which is very useful especially if you lust on pull. Check your boss mod timers for Crawling Hex and use Anti-Magic Shell when the timer is close to hitting 0.

You can use Icebound Fortitude to pre-immune the stun of Kimbul's Wrath - this will not prevent the application of Bleeding Wounds.

King Rastakhan

Single Target / Cleave
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As a melee you will generally not be sent down into the Bwonsamdi Phase so you should focus your efforts on the normal phase. In the opener you want to maximize AoE damage with the Single Target Spec which revolves around generating Runic Power for Epidemic and using all of your cooldowns, similar to what we did on Opulence. There will be cases where you scourge strike in your Death and Decay while not having any wounds up on any targets. This is okay as AoE in this spec is not necessarily bound to wounds.

If your raid is not running enough shamans you can help out the raid by gripping a mind controlled player into a safer area and stunning him. Also, make sure both you and your pets are hitting the Zombie Dust Totems while they are up.

You do not gain anything by using outbreak on Bwonsamdi in Phase 2. The only time it can be helpful is when Phase 3 is about to start. Be careful not to be sent down when you are not assigned to be down there.

During Phase 4 make sure not to die to Inevitable End. You can use Death's Advance to stand completely still and perform a little /dance. Be mindful of the duration though. You can pre pool a few resources here to make use of your time with Death Coils, an outbreak and Death and Decay if you are overcapping runes.

Save your Army of the Dead for Bloodlust as usual.

High Tinker Mekkatorque

Single Target
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Being on grip duty on this fight is extremely bad and you should try to avoid that. I personally rather tank this boss than having to grip robots as a DPS.

On the DPS side nothing special on this boss, high movement is very bad for Unholy Death Knight as we are not only very slow but also bound to our pets for our damage. This Boss will move a LOT be ready to adjust fast for it.

Use Death's Advance for every time the boss casts Wormhole Generator to avoid the Knock Up.

Use Anti-Magic Shell for when you run out with Gigavolt Charge.

Save Army of the Dead for Last Phase and Bloodlust.

Overall an extremely bad fight for DPS Death Knights, do not expect to show up anywhere near the top of the damage meters.

Stormwall Blockade

Single Target
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Another extremely bad boss for DPS DK. Try to maximize Single Target Damage on Laminaria and use Outbreak on the Adds.

Use Army of the Dead with Bloodlust.

Stay away from dying Energized Storms as you do not want to pick up the Energized Remnant.

You need to dismiss and re-summon your pet when you reach the last platform.

Lady Jaina Proudmoore

Single Target
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In general, damage only really matters in the last phase. Save all DPS Cooldowns including Army of the Dead for this. If your kill time is slow enough you might be able to use another Army of the Dead on the pull.

You can use Death Grip to grip in the Adds in phase one.

Use Anti-Magic Shell and stand in the Ring of Ice to prevent being frozen and moving!

Get a focus interrupt macro for the elemental if you are on Interrupt duty in last phase.

/cast [@focus]Mind Freeze