Subtlety Rogue

Patch 8.1.5

Written by Perfecto Last Updated: 27th May, 2019

Raid Bosses

Battle of Dazar'alor

Champion of the Light

Single Target
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A pretty straightforward fight that requires full ST gear/traits. Pop your cooldowns on the pull and if the adds are nearby, make sure to use your Shuriken Storm to gain extra combo points for cooldown reduction outside of Shadow Dance.

Grong, the Jungle Lord

Single Target
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Open up normally on Grong by using your Shadowstrike teleport and not Shadowstep.

Before the first adds spawn, make sure you have 5+ combo points available before stepping to the add and dotting it. Once dotted, do a cycle of your Dance on the add before turning to dot the second add as well, then use your Shadowstep back to boss. If you don't have Shadow Dance during adds, use Shuriken Storm to build Combo points.

Jadefire Masters

Cleave
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Do your normal opener on pull on one of the bosses, before dotting up both of them with Nightblade when your Symbols of Death drops.

After coming down from the Dance (Multi-Sided Strike), dot both of the bosses, do a cycle of your Symbols of Death & Shadow Dance on them before dotting everything else.

Make sure to dot up the adds when they spawn if you aren’t already using your Shadow Dance.

Opulence

Single Target / AoE
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Opulence is a fight where you can make use of your Shuriken Tornado in Phase 2, but if you’re having troubles in Phase 1, you might want to go with a more standard build that focuses primarily on single target.

In Phase 1, make sure to dot up the mob if you are getting teleported and utilise your 2 Shadowstep uses for optimal uptime on the bosses.

In Phase 2, Shuriken Tornado can do some serious damage on the boss, especially with the 100% buff. Dot up the boss before the adds spawn and save 2 charges of Shadow Dance for that.

Conclave of the Chosen

Single Target
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Conclave is mostly a single target fight where you’ll be nuking of the bosses, swapping to the raptor adds (Gonk's Wrath) when they spawn.

This is a fight where you can make use of Marked for Death for extra Raptor damage if you’re struggling with that. Ideally, you want to have a few combo points left before they spawn and to be close to a spawn point as to not waste a charge of your Shadowstep, saving it for the later adds.

King Rastakhan

Single Target / Cleave
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In Phase 1, when the adds are up you want to be using your Shuriken Storm to gain Combo Points while making sure your main target has Find Weakness up. When the adds die, save combo points and a charge of Shadow Dance for when the zombie dust totem spawns to nuke it down.

If you are assigned to go downstairs (into the Death Realm), make sure to have your on-use trinket available for when you lust.

When the adds respawn, you resume your regular Shuriken Storm builder with Find Weakness on one of them.

High Tinker Mekkatorque

Single Target
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Mekkatorque is a fully single target fight that doesn’t have too many DPS tips to speak of.

On Mythic difficulty make sure to keep your extra Shadowstep charges or your Shadowstrike port for if you get thrown up in the air during Wormhole Generator.

In the case that you get a bomb (Gigavolt Charge) on you, refresh your Nightblade on the boss before moving out, and try to Shadowstep onto a friendly target to close the gap faster. On Mythic difficulty use your Cloak of Shadows to drop the Gigavolt Radiation Zone on top of another one if there’s no room left.

Stormwall Blockade

Single Target
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In Phase 1, make sure to use your front loaded damage that sub is full off to DPS down the siren after seeing the person that it’s on. Symbols of Death & Shadow Dance should help a lot for dpsing them down quickly, saving the rest of your group from dropping all their damage on them.

In Phase 2, use your Shuriken Storm whenever possible to gain cooldown reduction for your Shadow Dance when it’s not active. The boss has a large hitbox that can be used to DPS from a long distance while still being able to stay in Shuriken Storm range of the energized storm adds and/or Sirens (Mythic Difficulty). If your group has issues with killing Sirens, you can sacrifice your boss and overall damage to save cooldowns for them.

Lady Jaina Proudmoore

Single Target
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Phase 1

Phase 2

  • Keep on dpsing the boss as normal and dot up the Ordnance barrel in the case that you might be needing damage on them.
  • Save up your Shadow Dance charges and Symbols of Death to DPS down the wall as the boss reaches 30%.

Phase 3

  • Simply continue dpsing the boss while interrupting the elemental in the case that you’re assigned.
  • In the off chance that the mob is in frost, use your cloak of shadows to get in there and kick the mob when its casting.

Crucible of Storms

The Restless Cabal

2/3 Target Fight
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Make sure to pick up the buff (Promises of Power) from the person in your raid group targeted by the herald well in advance before Fa’Thuul transitions (75%, 50%) and Crushing Doubt happens. Most of the time, taking the buff right after Crushing Doubt is ideal, but it ultimately depends on your raid composition and how much you’ll be allowed to stack up the buff.

Uu'nat

Single Target / Cleave
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Phase 1 is pretty straight forward after the mark nerf as you will be single targeting the boss, using Shuriken Storm to build Combo Points outside of Shadow Dance if the adds are nearby.

In Phase 2, you might have an interrupt assignment, and in many cases, having a focus shadowstep + kick macro would be very helpful, as you won’t have to use your step anywhere else.

Phase 3 is similar to Phase 1, with the exception of Torment, where you’ll want to be careful an extra bit and find allies to leech from.

Make sure to Feint before MC comes.

To avoid beams simply use a Racing Flag close to the warlock portals, focus it, and use Shadowstep on it right before the beams cross it. You can also cloak of shadows off the beam debuff in the case where you have your CDs up and you don’t want to lose uptime on the boss.