Holy Priest Covenants, Soulbinds, Legendaries & Gear guide

Patch 9.2.5 Last Updated: 7th Apr, 2022
Heregellas Holy Priest Author
Heregellas

Covenants

All four covenants are VERY close for Holy Priest, none of them bringing anything insane unfortunately.

Ultimately, your covenant choice will not make a big difference in your throughput for holy. Necrolord, Kyrian, and Venthyr (thanks to the second legendary, buffing your crit) are close in throughput (2-4% of your overall healing).
Night Fae can be a beneficial choice to buff some of your DPS mates since it’ll reduce one of their major ability cooldowns. Its value in terms of damage depends on the class & spec you choose and the encounter. You can use it on yourself too, on some specific encounters where you may need another Divine Hymn earlier than the usual 3 minutes.

The Kyrian covenant ability, Boon of the Ascended offers a 10s window where you have a high single target nuke that heals in Ascended Blast and a decent, spammable ability in Ascended Nova which heals around you for a small amount.

After the 10s window, you release a decent sized explosion of healing and damage around you. The spell power value of Blast is high for an instant cast and neither Ascended Blast or Ascended Nova costs any mana, so you have a 10 seconds time window of spending 0 mana.

The Kyrian covenant ability gives you a 3 charge potion that does not share CD with healthstone or healthpot, heals you for 15% of your max hp and removes diseases, poisons, curses and bleeds from you. This can remove some very powerful debuffs in Mythic+ or raids.

The Necrolord ability, Unholy Nova, is very easy to use in any environment and will provide a short soft-CD every minute that will heal and deal damage.

Soulbinds and Conduits

Soulbinds

Kyrian: Kleia & Pelagos

Both Pelagos and Kleia are good choices at the moment.

Pelagos will let you put 2 Potency conduits, and his key ability: Combat Meditation offers you a large amount of mastery every time you activate your Boon of the Ascended. It has an extra mechanic, where you spawn orbs around you and walking into those extends the mastery buff by 3 seconds per orb. This is a very strong trait for both Mythic+ and raiding, since generally, you will be using your Boon of the Ascended on high damage intake moments.

Kleia will let you put only two Potency, because the Pointed Courage trait is worth the taking, being better than your third Potency conduit. It will give you +5% crit chance, which is a good stat for Holy as long as you have allies and/or enemies within 8y (which is very likely on most fights), and synergizes well with Valiant Strikes, even if it was nerfed since the early beta.

Necrolord: Emeni

Emeni is a solid choice thanks to Lead by Example, granting you and 4 of your allies Intellect every minute when using your Unholy Nova, reinforcing your soft-burst window for 10 seconds.

Conduits

Potency: Resonant Words - this potency conduit offers you a very large Heal or Flash Heal after every Holy Word. In both raiding and Mythic+ this conduit will give you a very powerful single-target heal. Using the effect from Resonant Words is most effective on Heal, but do not be afraid to use it on a Flash Heal if you deem it necessary.

Once you unlock a second potency slot, you will likely want Holy Oration.

Endurance: Translucent Image - Reduces your damage taken for a short duration after pressing Fade. Gives Holy Priest just a slight increase to their survivability, which is much appreciated for a low mobility class without impressive defensives.

Legendaries

Double Legendaries

After some weeks in Patch 9.2, you’ll be able to unlock a second legendary. This legendary will grant you your covenant’s legendary power, on top of another “normal” legendary that you’ll have. At first, you’ll be able to unlock it via the Cord of Unity. However, you will be able to get Unity in the future, which will allow you to craft it on any other piece of gear.

As a Necrolord or a Kyrian, there is not much to say about double legendaries for Holy Priest for now since it won’t really add much to your gameplay.

As a Venthyr, it’ll give you an insane amount of crit after your Mind Games, so try to use it before channeling a Divine Hymn or using a Holy Word: Salvation.

As a Night Fae, this will give you a mask, acting as an additional faerie, that can provide an extra +50% cooldown reduction or double the damage reduction/mana, depending on the mask’s target and the target’s faerie. You might use the cooldown reduction, either on a DPS to give him +150% cooldown reduction instead of +100% if it’s needed (depends heavily on encounter and on class/spec), or either on yourself to recover your Divine Hymn quicker (while keeping the original faerie on the DPS for instance), depending, once again, on the encounter.

If none of this applies, you can still use the mask for extra mana while hitting a target, which can be very valuable on encounters like Rygelon, if you can’t have innervates.

Legendaries for raiding

Best legendaries: Flash Concentration, Harmonious Apparatus (& X'anshi, Return of Archbishop Benedictus)

Flash Concentration is the default choice, but it will change your gameplay a bit. You need to stack 5x Flash Heal, before switching to an efficient Heal spam. Keep in mind that you must refresh the buff by using a Flash Heal before the 20 seconds expires. Luckily, this is an easy task thanks to the Surge of Light procs.

Harmonious Apparatus is another strong legendary, much more baseline; this one won’t affect your gameplay too much, as long as you keep spamming your low-CDs spells when available (Prayer of Mending, Circle of Healing for the healing-part), and granting you a slight DPS increase too if needed.

X'anshi, Return of Archbishop Benedictus is the “progress”/”cheese mechanic” legendary; after Spirit of Redemption expires, you will revive up to 100% health, based on your effectiveness during Spirit of Redemption. After reviving, you cannot benefit from Spirit of Redemption for 10 minutes.

X’anshi was a fan favourite in Legion when it was first introduced, and to the joy of holy priest players, it has returned in Shadowlands. Once per encounter, you return back to life after dying without consuming a combat res. It is great for progress where mistakes do happen. It is also going to allow you to keep pulls going for longer and allowing your guild to progress faster.

If you’re very confident in the encounter and you can find a good spot, dying on purpose to trigger Spirit of Redemption can allow you to produce a lot of healing with no mana constraints.

Legendaries for Mythic+

Twins of the Sun Priestess Power Infusion also grants you 100% of its effects when used on an ally.

In Mythic+, your optimal play is usually giving Power Infusion to a DPS player, generally, this will be on larger packs where Power Infusion boosting you as well will have some benefit. Even during boss fights, as mentioned previously Holy Priest has the ability to do a lot of damage in Shadowlands and this legendary will allow you to help your group with even more damage.

When playing as a Kyrian, you’ll want to use Spheres’ Harmony, which will give you a good DPS increase by allowing you to cast your Boon of the Ascended every 1-2mins, thanks to Mikanikos

Gear

Tier Sets

In Patch 9.2, you'll be able to, once again, wear a powerful Tier Set, which grants you 2 bonuses when you wear 2 and 4 parts.

This is an interesting set since it'll allow you to cast your Holy Words way more frequently. And by Holy Words, I mean Holy Word: Salvation too, which means that you'll be able to use it another time during any encounter.

This set is extremely bugged on the PTR, with some weird interactions or spells that sometimes trigger and consume the buff, and sometimes it doesn't; maybe it depends on the weather in Paris? Who knows!

Since you'll play with Holy Word: Salvation in the raid, and it'll allow your Holy Word: Serenity and Holy Word: Sanctify to work with your set, they both are the best choices of spells to use when procing your 2pc; it will effectively reduce your Holy Word: Salvation cooldown which is the most valuable thing you want and will add some insane amounts of healing at the same time.

Keep in mind that your Holy Word: Chastise also allows you to proc your bonus! This part is still quite bugged on the PTR but is likely to work that way on live as well.

Some things to note :

  • Light of the Naaru (Talent) currently doesn't add any additional cooldown reduction.
  • It works additively with the cooldown reduction from Apotheosis (meaning, it'll take the reduction from Apotheosis, THEN, it will apply another 15 sec-flat reduction).
  • The 4pc heals you too when you proc it, with a Blessed Soul heal. Actually, it seems to heal for approximately 15% of the spell that triggers it. While this looks pretty minor, it's always good to mention it.