Frost Deathknight

Patch 8.3

Written by Narcolies Last Updated: 12th Jan, 2020

Some content in this guide is based on PTR/early data

Updates will be made after raid progress is finished and more accurate information is available.

Raid Bosses

Ny'alotha

Wrathion

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100

Essences

Major: Worldvein Resonance

Minor: Memory of Lucid Dreams, Strife

Trinkets: Azshara's Font of Power, Ashvane's Razor Coral

In phase 1 pretty much just pop cooldowns every time they are ready, and on mythic you can ask for freedom roughly every 30 sec to reset you’re stack if your Paladins are willing. As I said you could follow the boss during Cataclysm but it's risky. In phase 2 some adds will spawn and some pillars, make sure your cooldowns are ready for this. If you have to delay your breath for like 20 sec or more, it's still worth it.

Maut

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Essences

Major: Worldvein Resonance

Minor: Memory of Lucid Dreams, Strife

Trinkets: Azshara's Font of Power, Ashvane's Razor Coral

As a DPS there really isn’t much for you to do on this fight, simply pop cooldowns when they are ready.

Also make sure to place the Devour Magic in a good spot.

The Prophet Skitra

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Essences

Major: Worldvein Resonance

Minor: Memory of Lucid Dreams, Strife

Trinkets: Azshara's Font of Power, Ashvane's Razor Coral

Really nothing insane here, other than make sure to have your breath hit the add.

Just make sure to move out with Shred Psyche.

Dark Inquisitor Xanesh

15
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Essences

Major: Worldvein Resonance

Minor: Memory of Lucid Dreams, Strife

Trinkets: Azshara's Font of Power, Ashvane's Razor Coral

Pretty straight forward boss if you’re not going down, simply play single target talents, pop cooldowns and follow boss.

If you get Soul Flay run out of the raid if targeted.

If you are assigned with going down with Void Ritual note here you can't do any damage so manage your cooldowns according to this.

The Hivemind

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Essences

Major: Worldvein Resonance

Minor: Memory of Lucid Dreams, Strife

Trinkets: Azshara's Font of Power, Ashvane's Razor Coral

This is the biggest aoe boss of the tier.

Roughly every 1 min a bunch of adds will spawn that you need to blast down.

You could play Dragon on that boss to blast some BIG damage but its really not needed.

The only main thing on talents I would change here is frostscythe and every 1 min when they spawn just spam it, but again it's not really needed.

Other than just spamming aoe make sure to interrupt mind-numbing nova.

Shad'har the Insatiable

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Essences

Major: Worldvein Resonance

Minor: Memory of Lucid Dreams, Strife

Trinkets: Azshara's Font of Power, Ashvane's Razor Coral

This is a pure single target boss.

The main point to look out for on this boss is simply dodging stuff on the ground and if targeted by the fixate from Living miasma then run out. 

Simply just a pure DPS check, blast some burst and don’t stand in bad stuff.

Drest'agath

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Essences

Major: Worldvein Resonance

Minor: Memory of Lucid Dreams, Strife

Trinkets: Azshara's Font of Power, Ashvane's Razor Coral

Try to time your cooldowns with picking up Void Ichor from Tentacle of Drest’agath. When fighting the Tentacle of Drest’agath be careful of the crushing slam.

As of writing this guide there are few tactics you could go for. 

One which I think most guilds are going to use is to have melee focus on Tentacle of Drest’agath while ranged focus on the Eye of Drest’agath. Other than that this is a pretty straight forward boss.

Il'gynoth

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Essences

Major: Worldvein Resonance

Minor: Memory of Lucid Dreams, Strife

Trinkets: Azshara's Font of Power, Ashvane's Razor Coral

When it comes to cooldown usage on this boss, you need to make sure you have them ready for nuking down Organ of Corruption.

As a melee don’t stand next to anyone when Mind Control happens, this is because if you are attacked by an ally you will also be charmed.

Run out and ask for a dispel from Curse Pulse, but be careful to not ask for a dispel when its max size.

When nuking down an organ make sure to interrupt Pumping Blood but be careful again to not stack with anyone else.

Vexiona

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Essences

Major: Worldvein Resonance

Minor: Memory of Lucid Dreams, Strife

Trinkets: Azshara's Font of Power, Ashvane's Razor Coral

Here you could run aoe and blast the adds full time, or you could go more single target, it really all depends on how you end up playing the fight as a guild. Which will either be aoe the adds or burst the boss.

Run out if targeted by Encroaching shadows.

Playing Wraith Walk could be good here seeing as the flight phase has a high chance for you to fail at running.

In phase 2 be sure to always be stacked with 1 other player.

Ra-den the Despoiled

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Essences

Major: Worldvein Resonance

Minor: Memory of Lucid Dreams, Strife

Trinkets: Azshara's Font of Power, Ashvane's Razor Coral

If you get Unstable Vita run to either left or right side of the boss then back, make sure to soak Shadow Impacts.

It's a pretty simple boss, as a melee pretty much soak when it's your turn, stay stacked and if your raid needs you to attack the orb then do so, if not just attack adds and nuke the boss.

Carapace of N'Zoth

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Essences

Major: Worldvein Resonance

Minor: Memory of Lucid Dreams, Strife

Trinkets: Azshara's Font of Power, Ashvane's Razor Coral

This is the first time you will start to see the Sanity Bar. Pressing the extra action button will send you back to Wrathion and fill your sanity back up to 100, but you are not able to do this in phase 3 so be careful when you phase the boss.

In phase 1 Interrupt Gaze but dont instantly interrupt.

Be careful when Growth-covered Tentacle spawns to avoid getting crushed by it.

Once it hits the ground run onto it and aoe down the wounds, having breath here would be ideal. I don't really know the timings yet but if you have to delay your breath by approximately 20 sec then its 100% worth it.

There will also be antigen adds but they are very low priority compared to anything else in phase 1 so aoe them once you have done the rest.

In phase 2 it's pretty straight forward, move as a raid on each side and nuke down the Synthesis Growths, once you have cleared both sides reset your sanity and push boss to last phase, if you can delay regaining your sanity then do so.

Phase 3 is just a pure burst phase, this is also where you bloodlust, the main thing to look out for here is Thrashing Tentacle, this is just a tentacle slam which is easy to avoid.

N'Zoth the Corruptor

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Essences

Major: Worldvein Resonance

Minor: Memory of Lucid Dreams, Strife

Trinkets: Azshara's Font of Power, Ashvane's Razor Coral

In phase 1 focus down Synapse, after around 2-3 stacks pop breath and start blasting seeing as the Psychus takes a lot of increased damage.

Make sure when the Psychus dies to run to your body, your cleave with breath here while nuking down synapse is insane.

You will probably be one of the top damage players on synapse while also doing insane damage on psychus.

In phase 2 if you get paranoia, stack with your partner and don't touch anyone else.

Focus down the Corruptor Tentacle and make sure to kick Corrupted Mind, then focus down the basher tentacle which is the tank add, make sure to move around the room.

If you're inside the Mind Phase it's pretty much a copy of phase 1 make sure your breath is ready for when you go in.

Phase 3 is the burn phase, stay with the raid and drop the big puddles together far away, make sure to stack for harvest though.

A big note on this is that blizzard did change this fight after we tested it so it's really hard to know 100% of what to do until we fight this on live.

As I said I will update this whole guide whenever we are done with mythic progression.

The Eternal Palace

Abyssal Commander Sivara

Single Target
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Essences: Blood of the Enemy Major, Memory of Lucid Dreams and Conflict and Strife Minor.

Trinkets: Azshara’s Font of Power/Ashvane’s Razor Coral.

Nothing special dps wise on this fight, it's pretty much just a straightforward fight. 

Use Anti-Magic Shell to avoid receiving any more stacks when taking damage.

Use Death’s Advance to avoid being knocked back from Crushing Reverberation.

Blackwater Behemoth

Single Target
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Essences: Blood of the Enemy Major, Memory of Lucid Dreams and Conflict and Strife Minor.

Trinkets: Azshara’s Font of Power/Ashvane’s Razor Coral.

Open on the fish to build Runic Power and to get the buff. Use Empower Rune Weapon and Breath of Sindragosa as you swim towards the boss.

Use Death’s Advance to avoid getting pushed back on Shock Pulse.

Use Anti-Magic Shell to soak Shock Pulse during Breath of Sindragosa to extend it.

Radiance of Azshara

Single Target
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Essences: Blood of the Enemy Major, Memory of Lucid Dreams and Conflict and Strife Minor.

Trinkets: Azshara’s Font of Power/Ashvane’s Razor Coral.

Make sure not to stand with the tank in the opener so you don't get parried in the start, other than that it’s pretty much a single target boss with a quick add Phase then back to boss with CDs.

Use Anti-Magic Shell on Unshackled Power to gain Runic Power to extend your Breath of Sindragosa.

Use Death’s Advance to avoid getting pushed back by Gale Buffet in the add Phase.

Lady Ashvane

Single Target
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Essences: Blood of the Enemy Major, Memory of Lucid Dreams and Conflict and Strife Minor.

Trinkets: Azshara’s Font of Power/Ashvane’s Razor Coral.

If your Guild has enough DPS and you use Blood Lust on pull, just use Breath of Sindragosa like normal, if not, hold Breath of Sindragosa for each DPS window. Also make sure to have a Rime proc for Briny Bubble targets as well as having Remorseless Winter ready for this, if 2 people gets bubbled it is very good because you will get a free Rime proc if you have the Frozen Tempest Azerite trait. 

Use Anti-Magic Shell on Briny Bubbles to avoid getting bubbled.

Orgozoa

Multi Target
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Essences: Blood of the Enemy Major, Memory of Lucid Dreams and Conflict and Strife Minor.

Trinkets: Azshara’s Font of Power/Ashvane’s Razor Coral.

Try to face yourself so that you hit the boss and the adds with Breath of Sindragosa, also make sure to use all you Rime procs on the adds. This can be done by having a quick focus macro which works wonders.

Use Death’s Advance to avoid getting knocked off in the Intermission.

Queen's Court

Multi Target
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Essences: Blood of the Enemy Major or Condensed Life Force depending on your kill timing, Memory of Lucid Dreams and Conflict and Strife Minor.

Trinkets: Azshara’s Font of Power/Ashvane’s Razor Coral.

Make sure to cleave the Potent Sparks and boss when Breath of Sindragosa is up, make sure to have your Frost Fever on both bosses at all times. During Repeat Performance use Mind Freeze to avoid getting silenced but most of the time when Mind Freeze is down taking the silence is more worthwhile than spending a global on for example Death Grip.

Use Anti-Magic Shell when Potent Sparks die to extend your Breath of Sindragosa.

Za’qul

Single Target / Cleave
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Essences: Blood of the Enemy Major, Memory of Lucid Dreams and Conflict and Strife Minor.

Trinkets: Azshara’s Font of Power/Ashvane’s Razor Coral.

If you delay your first Breath of Sindragosa by a couple of seconds you can have your Breath of Sindragosa for the majority of the first set of adds. Nothing special dps wise here if you are not going in to kill the add, normally you don't as a dk, but if you do -  hold Breath of Sindragosa to easily kill the add. Always make sure that Rime procs are used on the adds. Always try to use Death Grip on adds which are far away, always use Remorseless Winter on 3 targets if you have the Frozen Tempest trait for free Rime procs.

Queen Azshara

Single Target
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Essences: Blood of the Enemy Major, Memory of Lucid Dreams and Conflict and Strife Minor.

Trinkets: Azshara’s Font of Power/Ashvane’s Razor Coral.

Here you can either run with Frostwyrm’s Fury for AoE or Gathering Storm for extended Remorseless Winter for single target, it all depends on what your raid needs. Normally if you don't have a paladin to deal with adds in Phase 2 you have a Frost DK to do it with Frostwyrm’s Fury.

Use CDs instantly as you don't have much time with bosses being stacked in Phase 1, make sure that Frost Fever is on both bosses and try to save Chains of Ice for the hulk in Phase 1 to help out, unless it’s not needed.

For Phase 2 use Ashvane’s Razor Coral instantly on boss and never use it again until Phase 4. Save Breath of Sindragosa in Phase 2 until just before the adds spawn so you can help cleave them down with Breath of Sindragosa/Remorseless Winter and a Rime proc. If your job is to kill them, use Frostwyrm’s Fury here on adds and use Blood of the Enemy in both cases when adds come close to the middle and they are all in range.

In Phase 3 make sure to have Breath of Sindragosa ready for the add you are assigned to nuke, mine is normally the second add. What I do is when the first add is on 20% I go and LoS next to the console and charge my Azshara’s Font of Power while they move the Myrmidon over and then I start building Runic Power. When spear is being cast I instantly use Breath of Sindragosa, Rime proc, Chains of Ice and Frostwyrm’s Fury on the add. Then next Breath of Sindragosa is in Phase 4.

Right before last Phase, go and charge Azshara’s Font of Power when the boss is either at 51% or the add is about to die, then pop Breath of Sindragosa as soon as Phase 4 hits. Make sure to use your Anti-Magic Shell here to reset the stacks in order to maximize your uptime on the boss. Other than that in Phase 4 nothing special happens dps wise.

Use Anti-Magic Shell in Phase 2 to avoid being targeted by Arcane Bomb.

Use Anti-Magic Shell to reset your stacks in Phase 4.

Permafrost is very good seeing as your hp is lowered.

Crucible of Storms

The Restless Cabal

Single Target
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Runic Barrier traits are very good on this fight as the extra absorb is not affected by the maximum health reduction of Promises of Power, which in turn reduces the absorb value of Anti-Magic Shell.

You can help out with interrupts with your ranged interrupt in Mind Freeze and your Pet Interrupt when it is transformed.

Death's Advance is useful to counteract the drag in of Void Essence as it lines up perfectly with one March of the Damned trait.

Uu'nat

Single Target
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When it comes to how to use CDs on this boss, there is nothing special. You should use Breath and Dragon instantly in Phase 1 and when Phase 2 starts they will both be ready. Just make sure to wait until soaks are done before you use them, you could delay your dragon if you want to be full pma for the adds. In the instance that 1 add is higher than the others you can hard nuke it a little with Chains and Dragon but normally just use all CDs after you're done soaking as I'm not 100% sure if you can fit a 2nd set of 2 min CDs into Phase 2. Overall I think it comes down to how your raid DPS is, you really want everything ready for when Phase 3 starts.

If you use instantly in Phase 3 you can get 2 sets of 2 min CDs and Dragon. In Phase 3 make sure you don't kill anyone with Breath or Dragon during the mind control.

You can prevent stacks of Piercing Gaze of N'Zoth by walking through the beams with AMS. Your AMS will be ready for every second set of beams. You can soak multiple Oblivion Tears with Death's Advance and Anti-Magic Shell during usage of the Void Stone. If you get affected by torment in the last phase make sure to be full health before you have to go through beams without AMS. If you are in danger of dropping below 25% during Storm of Annihilation you can use Death Strike to heal yourself back up.

Battle of Dazar'alor

Champion of the Light

Single Target
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Not much you can do here, either you fully nuke the boss or switch to adds at full energy then back to the boss. If your raid switches to adds you might get a second use of Breath of sindragosa, so keep that in mind when thinking about when you use your second potion.

You can use Anti-Magic Shell to prevent the Disorient from Blinding Faith.

Grong, the Jungle Lord

Single Target
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You should use your first breath of sindragosa on pull with bloodlust and your second should be used on adds seeing as you can hit both of them. When it comes to your dragon, if you use it on first set of adds it will be back up for the last set of adds right before the boss dies.

Consider running Wraith walk on this boss as movement can be really bad for Death Knights, if it isn't needed I would play with death pact.

Jadefire Masters

Multi Target
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If your guild saves bloodlust for the first set of Multi-Sided Strike then save Breath of sindragosa for that moment (around 25 sec into the fight) and use your dragon on the adds/bomb. The most important part of this fight is knowing what the boss will do, such as jumping away and Multi-Sided Strike, having Bigwigs for this will make your life way easier.

Death's Advance completely negates the ring of peace effect from Ring of Hostility in the intermission.

Opulence

Single Target / Cleave
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In Phase 1 you should be able to pop breath of sindragosa 2 times unless one side is really lacking damage and your raid leader tells you to stop dps. The same can be applied to Dragon since it has a 3 min cooldown, be more careful when/if use the 2nd as you need it for 2nd set of adds in Phase 2.

Really when it comes down to it, Phase 1 is just about not placing something badly on the left side (Volatile Charge) and not dying on right side to the beam damage.

In Phase 2 you can only really get out 1 breath of sindragosa unless your raids dps is low, then you might get two uses.

Normally raids bloodlust on the 2nd set of adds so that's a good time to use Breath of sindragosa seeing as you can keep it way longer there for pure single. When it comes to your dragon, if you used 2 in Phase 1 your dragon should be ready again on the 2nd set if you popped only 1 in Phase 1 then consider using a dragon on the first set of adds in pillar of frost with 100% crit buff.

Conclave of the Chosen

Single Target
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During the opener of this fight it's really important to use anti-magic shell to pre-immune the first hex, if you get hexed during breath of sindragosa then your entire opener is over. When you use your other cooldowns really depends on when your raid uses bloodlust and the boss’ kill time.

A great thing about Death Knight on this fight is you can Death Grip one of the raptors in and stun it for 4 sec so it can be cleaved. When doing this be careful after the stun to not be right next to it as it can fixate on you.

You can use anti-magic shell to potentially pre-immune Hex.

You can use Ice Bound Fortitude to pre-immune the stun of Kimbul's Wrath - this will not prevent the application of Bleeding Wounds.

King Rastakhan

Single Target / Cleave
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Straight forward opener here using breath of sindragosa and dragon both in Phase 1.

When it comes to phase 2 and if you should use your 2nd breath look at the boss’ health before deciding. Sometimes your raid leader will tell you to stop dps seeing as the placement of death's doors is not complete and using your 2nd breath of sindragosa when you have to stop at some point anyway seems pointless. I would personally just wait until Phase 3 when adds are up and use breath and dragon on 4 targets and then again when the boss is low health.

You can use Death's advance to nullify the drag of Inevitable end.

High Tinker Mekkatorque

Single Target
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Cooldown usage on this fight is probably the most simple, use them on pull and when it's ready again. Make sure to look at the wormhole generator time so you don't pop breath just before the boss flies away. Your 3rd breath will be during bloodlust in Phase 3.

A big thing for Death knights on this fight is being on Death Grip duty and trust me as a Frost Death Knight it's the worst, because on Breath of Sindragosa 1 and 3 you will have to run to the middle of the room and grip a robot. However, you can do this job really well and keep breath rolling, but it's not the easiest thing in the world so will take some practice.

Use Death's Advance every time the boss casts Wormhole Generator to avoid the Knock Up.

Stormwall Blockade

Single Target
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On this fight as a melee it's pretty simple, in Phase 1 just drop pools (sea swell) on top of other pools, other than that nothing special.

In Phase 2 you pretty much just sit on the boss all fight and swap to adds if they are low and close to the boss and of course make sure you don't drop bad sea swells. Remember the boss has a very large hitbox which makes movement less of a dps loss for mechanics.

Use 1 Breath of sindragosa in Phase 1, save your 2nd breath for when phase 2 starts and for your last breath you either use it instantly off cooldown or save for bloodlust depending on what your raid does.

Lady Jaina Proudmoore

Single Target
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Make sure you go full single target traits on this boss to maximize your Phase 3 damage and not overall.

In Phase 1 use Breath of sindragosa on pull and depending on your raid dps you might want to save your 2nd Breath for Phase 2. If the boss is around 67% and you got Breath of sindragosa ready then you want to save it, if its around 71% then you could use it. Only use 1 dragon Phase 1, in Phase 2 if you saved Breath, use it when you find a good time early on. For the second breath in Phase 2 it should either be saved for Phase 3 or used right before the Wall of Ice becomes active. I would recommend using it at around 32% boss health so you can keep Breath of sindragosa rolling for a few seconds on the Wall of Ice, seeing as Frost DK without CDs don't hit very hard.

Other than cooldown timings there is nothing very special about Phase 2, as a melee just stack with the group and single target the boss whilst you make sure not to bait the glacial ray in bad places.

Phase 3 is the most important part of the fight, as said above make sure you have the perfect traits for single target execute damage. If you did not pop breath on the Wall of Ice and dragon is ready you should use Breath of sindragosa as soon as you can as well as dragon. If you used your Breath they will be available around the time glacial ray will be cast, use them instantly if baits were good and also use dragon here.

General Tips

Use Anti-Magic Shell and stand in the Ring of Ice to prevent being frozen and moving!

Get a focus interrupt macro for the elemental if you are on Interrupt duty in last phase.

/cast [@focus]Mind Freeze