Destruction Warlock

Patch 8.3

Written by Deepshades Last Updated: 24th Feb, 2020

Raid Bosses

Ny'alotha

Wrathion

Single Target
15
30
45
60
75
90
100

Essences

Vision - Conflict - Breath - Lucid

Boss Notes

Pretty much a fully Single Target phase outside of the Spike intermission.

You can use your Demonic Circle to completely cleanse off the negative movement stacks.

Gateway is a great tool for the intermissions to quickly get to the boss again.

Maut

Single Target
15
30
45
60
75
90
100

Essences

Vision - Conflict - Breath - Lucid

Boss Notes

You can Havoc the adds for Soul Shard regeneration and Rolling Havoc stacks.

Use Unending Resolve in the intermission.

The Prophet Skitra

Single Target
15
30
45
60
75
90
100

Essences

Vision - Conflict - Breath - Lucid

Boss Notes

Can place a Gateway if the intermission add is very far away. Make good use of your Havoc.

Dark Inquisitor Xanesh

Single Target
15
30
45
60
75
90
100

Essences

Vision - Conflict - Breath - Lucid

Boss Notes

Use Felhunter to help with interrupts. Use your Havoc regularly.

The Hivemind

Cleave
15
30
45
60
75
90
100

Essences

Vision - Conflict - Breath - Lucid

Boss Notes

Use your Cataclysm for the wave of small adds and drones.

Use your Havoc on cooldown.

You can place a Demonic Circle at the edge of the room for easier dodging of the dance.

Shad'har the Insatiable

Single Target
15
30
45
60
75
90
100

Essences

Lucid - Conflict - Breath - Vision

Boss Notes

Place your Demonic Circle at the edge of the room in case you get fixated.

Drest'agath

Cleave
15
30
45
60
75
90
100

Essences

Vision - Conflict - Breath - Lucid

Boss Notes

Make sure to get the buff on CD to attack the boss. Save CDs for whenever you have the buff.

Make good use of your Havoc.

You can place a Gateway to cross the room faster.

Il'gynoth

Single Target
15
30
45
60
75
90
100

Essences

Vision - Conflict - Breath - Lucid

Boss Notes

Place your Demonic Circle at the edge of the room for good laser kiting.

Make good use of Havoc.

You can use your Felhunter in the intermission to interrupt one of the far away organs.

With your Imp you can dispel yourself.

Make sure you have CDs for the last phase.

Vexiona

Cleave
15
30
45
60
75
90
100

Essences

Vision - Conflict - Breath - Lucid

Boss Notes

Use your Cataclysm for every add wave.

Make use of your Havoc.

You can place a Gateway from the entrance to the end of the room.

Position your Demonic Circle on a good spot.

Ra-den the Despoiled

Cleave
15
30
45
60
75
90
100

Essences

Vision - Conflict - Breath - Lucid

Boss Notes

Place your Demonic Circle and Gateway on good positions.

Make good use of Havoc.

Carapace of N'Zoth

Cleave
15
30
45
60
75
90
100

Essences

Vision - Conflict - Breath - Lucid

Boss Notes

Have a good Demonic Circle position in Phase 1.

You can dot a Cyst in Phase 3 for Flashpoint (from where you came so you don’t blow the way up infront of your raid team).

N'Zoth the Corruptor

Cleave
15
30
45
60
75
90
100

Essences

Vision - Conflict - Breath - Lucid

Boss Notes

Banish a Neuron to completely disable it. Use your Felhunter to help with interrupting.

Demonic Circle can be very useful in Phase 2 to get away from the Anguish.

The Eternal Palace

Abyssal Commander Sivara

Single Target
15
30
45
60
75
90
100

Azerite Essences: Visions of Perfection (Major) + Iris + Crucible

This encounter is a pure single target fight. You should make use of your Demonic Circle for easier movement and try to optimise your cooldown usage.

Blackwater Behemoth

Single Target
15
30
45
60
75
90
100

Azerite Essences: Visions of Perfection (Major) + Iris + Crucible

Another single target fight that has some slight target swapping involved. Cooldown usage is once again the most important part of the fight.

Radiance of Azshara

Single Target / AoE
15
30
45
60
75
90
100

Azerite Essences: Visions of Perfection (Major) + Iris + Crucible

Majority of the time a single target fight with a transition phase to kill adds. You should try to utilise your Demonic Circle for the transition.

Lady Ashvane

Single Target
15
30
45
60
75
90
100

Azerite Essences: Visions of Perfection (Major) + Iris + Crucible

Orgozoa

Single Target
15
30
45
60
75
90
100

Azerite Essences: Visions of Perfection (Major) + Iris + Crucible

Several adds spawn throughout the fight that you should constantly apply Immolate to. These adds don’t have to die immediately, so try to use them to increase your single-target damage, making Flashpoint a good Azerite trait for this fight.

The boss is an Aberration and takes additional damage from the Benthic Belt: Shirakess Cinch.

Queen's Court

Cleave
15
30
45
60
75
90
100

Azerite Essences: Visions of Perfection (Major) + Iris + Crucible

Make sure to never use the same ability twice in a row during Repeat Performance.

Rolling Havoc can be an incredible Azerite trait here.

Za’qul

Multi DoT
15
30
45
60
75
90
100

Azerite Essences: Visions of Perfection (Major) + Iris + Crucible

The adds should be permanently dotted with Immolate, making Flashpoint a good Azerite trait here.

The Benthic Belt: Shirakess Cinch works on this fight due to the boss being an Aberration.

Queen Azshara

Multi DoT
15
30
45
60
75
90
100

Azerite Essences: Visions of Perfection (Major) + Iris + Crucible

Place your Demonic Circle on a Line of Sight position to make the ability easier. You can also place a Demonic Gateway for other players.

Crucible of Storms

The Restless Cabal

2/3 Target Fight
15
30
45
60
75
90
100

On this fight you want to play preferably with 3x Rolling Havoc and Crashing Chaos and Flashpoint traits.

You want to use your Imp to be able to dispel yourself. This gives you the freedom to play a little longer with the extra damage stacks.

Your goal is to keep Immolate on both targets and always Immolate the extra adds that are spawning for higher Flashpoint uptime, preferably the one you let live the longest. Havoc should be permanently used.

Uu'nat

15
30
45
60
75
90
100

IMPORTANT: On this boss fight you really want to play Affliction.

On this fight you want to play preferably with 3x Rolling Havoc and Crashing Chaos and Flashpoint traits.

You want to use your Felhunter even if you’re not assigned to interrupt to be a backup in-case someone failed their interrupt.

Demonic Circle is incredible strong on this fight and you should have it on a good position in Phase 1 & 3 to dodge all Laser Beam stacks (Piercing Gaze of N'Zoth).

Keep Immolate on at least one target above 80% for Flashpoint uptime and try to use Havoc always on the target with the most health so you don’t push it too fast to low health.

Battle of Dazar'alor

Champion of the Light

Single Target
15
30
45
60
75
90
100

This fight is pretty much a Single Target encounter.

Keep Immolate on all secondary targets for Flashpoint and use Havoc to generate Soul Shards.

Don’t get blinded by the Crusader's Blinding Faith while you’re re-applying Immolate on the adds.

Grong, the Jungle Lord

Single Target
15
30
45
60
75
90
100

Basically a Single Target encounter with two extra targets every minute.

Make sure to refresh your dots on the boss before swapping to the robots and use your Dark Pact for every Tantrum phase.

Make sure to stand far away when the adds die to not get knocked.

Jadefire Masters

Cleave
15
30
45
60
75
90
100

Jadefire Masters is a two target encounter with occasional add spawns (Spirits of Xuen). During the fight you want to focus Mestrah most of the time.

Place a Demonic Gateway for the transition phase to skip the majority of the movement.

Opulence

Single Target
15
30
45
60
75
90
100

Fel Hunter is the best pet choice since your Imp has to move in Phase 1 between each room.

You should pick the Opal Gem (left side, blue) unless you’re assigned to use the Topaz (yellow) or Ruby (red). If your guild kills the boss before the 3rd add wave it is probably more worth using the Emerald (green) gem.

In Phase 2 you can use your Demonic Circle to minimise movement with the Liquid Gold.

Conclave of the Chosen

Multi Target
15
30
45
60
75
90
100

This is a Multi Target encounter with a priority target.

There are two bosses up for the majority of the time but the secondary target is irrelevant due to it healing when the main target dies. Keep Immolate always up on the second target for Flashpoint uptime.

When raptors spawn throughout the fight it’s worth keeping Havoc for them with several Soul Shards prepared.

You can use your Imp to dispel Mind Wipe of other players.

King Rastakhan

Single Target
15
30
45
60
75
90
100

This is a Single Target encounter that starts with three adds in Phase 1.

Make sure to stand spread in Phase 2 and 3 to not spread the plague of fire.

Place your Demonic Circle to minimize movement for the Inevitable End.

If you’re assigned to burst Bwonsamdi make sure to save your cooldowns for 60%.

High Tinker Mekkatorque

Single Target
15
30
45
60
75
90
100

This is a Single Target encounter.

Place your Demonic Circle so you can work around the Wormhole Generator knock-up.

The damage income on this fight is pretty high so Dark Pact is the best choice here. However, if you struggle to move for Gigavolt Charge then burning Rush might be a better talent choice.

Stormwall Blockade

Multi Target
15
30
45
60
75
90
100

Phase 1 is mainly a Single Target Encounter, while Phase 2 is heavily add based.

Make sure to keep your DoT’s on everything in Phase 2.

I would recommend placing a Demonic Circle in both phases in case a Siren's Tempting Song knocks you off the platform.

Lady Jaina Proudmoore

Single Target
15
30
45
60
75
90
100

Jaina is basically a Single-Target encounter.

In Phase 1 the adds usually get mind-controlled or killed before you can dot them. Place your Demonic Circle on the boat in case you get hit by a bombard and would get knocked off the ship.

In Phase 2 you can dot up the Ordnance Barrels with Immolate for extra Flashpoint. You can make a Demonic Gateway for crossing the arena if an Icefall is blocking the way or is about to fall.

At 30.5% you can Havoc the boss and go hard on the Wall of Ice.

In Phase 4 you should apply Immolate on the Elemental for Flashpoint.