Brewmaster Monk raid bosses guide

Patch 9.1.5 Last Updated: 25th Oct, 2021
Kian Brewmaster Monk Author
Kian
Sylvanas Windrunner Boss Guide Sanctum of Domination Mythic Boss Guides

Raid Bosses

Sanctum of Domination

The Tarragrue

Single Target
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I would more or less always go for DPS Anima Powers if possible, with the exceptions of Ever-Beating Heart and Unstable Form. Ever-Beating Heart is almost a must to have at least 1 of in the raid, and Unstable Form is just great to let you soak basically every Remnant during the encounter.

Notable tank DPS powers are Elethium Diffuser and Blade of the Lifetaker.

Swap during the cast of Overpower.

If you run Dampen Harm it can help you do a fair bit of tanking during the last 10% of the boss burn so you don't have to kite.

Eye of the Jailer

Single Target
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Try to have a Celestial Brew with stacks ready for Deathlink as the more damage you mitigate, the less the raid takes.

Tank swap on 1 stack.

You can use transcendence (or other blink like abilities) to go through the beam without taking damage.

If you go into the add phase with an Abductor still up, its recommended that you as a Brewmaster tank them because you can dodge it’s bleed, allowing DPS players to mainly focus on the eyes rather than nuking the Abductor.

The Nine

Single Target / Cleave
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In the first phase you swap on 2-3 stacks of the debuff from Kyra, basically whenever the debuff drops.

The same goes for when Skyja joins the fight. At some point during the fight a big bubble will spawn that reduces the boss damage taken by 90%, you want to get her out of it as fast as possible, and as a monk you have a 50% movement increase on your taunt, making it perfect for this.

You can use Ring of Peace to help knocking in the adds towards the bosses. Not needed if you have a death knight in the raid as they can grip it.

Remnant of Ner'zhul

Single Target
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Basically swap after every Suffering.

When there's more than 1 orb up, try to move the boss on top of 1 of them and aim the Suffering towards the other to hit both of them. The off-tank should throw the orbs off the platform when destroyed.

Place a safety Transcendence before the dispels incase you are out of position and are in danger of getting knocked off. You can also use it if Suffering is about to go off and the knock is happening at the same time, get in position to hit the orbs with Suffering, place Transcendence then port back to it after dispel so you can line up Suffering with the orbs.

Soulrender Dormazain

Single Target
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Here you simply want to tank swap on 1 stack of the tank debuff.

Drag the boss towards the middle before the adds spawn to have it as close to them as possible for fast and easy cleave. Ring of Peace can help a bit with repositioning of the adds.

Painsmith Raznal

Single Target
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Swap on every weapon cast. When it's cast on you place it in one of the 4 corners of the platform to avoid hitting others with spikes.

In phase 1, the weapon hit causes a cross pattern of spikes across the platform.

In phase 2, the weapon hit causes a ripple effect of spikes that travels across the platform.

In phase 3, the weapon hit combines the 2 previous phases and does a cross pattern of spikes into the ripple effect.

You can use Transcendence to jump through the spikes if needed. Can be worth using a cooldown or at the very least Celestial Brew for when taking the tank ability as you might be a bit out of range of healers when it happens.

Guardian of the First Ones

Single Target
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The tank mechanic of this boss is a 4 part combo that goes: Sunder (Tank 1) >  Tank1+half of the raid) >  (Tank 2+other half of the raid) >  (tank2). You also want to make sure to taunt during the first Obliterate to not risk having it go on the same tank again.

Sunder is a big physical hit that puts a debuff on anyone who is hit by it, making them take 300% more damage for 20 seconds.

Obliterate also deals a large chunk of physical damage as well as split Arcane damage to anyone soaking it. It also adds a debuff making you take 5000% increased damage from Obliterate.

Use a cooldown for your part of the combo. Either Bob and Weave or Dampen Harm works on this boss really. He generally hits pretty hard so getting to ease some of that during rough times with Dampen Harm can be very helpful.

Fatescribe Roh-Kalo

Single Target
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The tank swap of this fight is Invoke Destiny, the boss casts it on you and after 8 seconds, an add spawns and fixates on you. The raid will have to kill while you kite, and when killed it will spawn a bunch of small adds that will also need to be killed. 

Ring of Peace can be used to knock small adds towards the boss when the tank add dies.

Reposition the boss as needed to not get hit by the beams that happen throughout the fight.

Dampen Harm can be useful if you happen to have to tank both big adds in intermission.

Kel'Thuzad

Single Target
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Soul Fracture is the tank swap mechanic of this fight and you want to make sure to taunt during the cast.

When the cast finishes, the tank who is targeted by the boss will receives 3 stacks of Soul Exhaustion. This debuff will increase damage taken by 500%. It also spawns 3 copies of the tank that needs to be interrupted and killed. When the adds are killed you need to pick up the souls to remove the debuff before the timer runs out.

Ring of Peace can help to keep the small Devoted adds away from the raid.

Tiger’s Lust can help with dispelling the root from soaking Frost Blast.

Sylvanas Windrunner

Single Target / AOE
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Try to have Celestial Brew up for whenever you are getting hit by Ranger’s Heartseeker.

In phase 2 it's important you get to the different platforms fast so you can place Statue and AoE taunt all the adds. Try to tank swap on Goliaths and Souljudge during this phase if they die too slow as they have a stacking debuff/buff that makes them do more damage to their target.

In phase 3 I recommend letting your co-tank start tanking, so when the first set of Banshee’s Bane goes out, you go across to some of the other platforms and pick up the puddles to clean them, it’s advised to use cooldowns for this part as you’ll be away from healers with a lot of stacks. Make sure to get dispelled on one of the corners just before Banshee’s Fury channel is about to be finished as it prevents extra damage as well as preventing other players from picking any of the new puddles up during the channel.

Castle Nathria

Shriekwing

Single Target
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Huntsman Altimor

Cleave
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Use a buffed Celestial Brew just before getting hit by Rip Soul to prevent the soul from having a lot of health.

You can use Ring of Peace to interrupt the Shades of Bargast.

Sun King's Salvation

Single Target / Cleave
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Use Statue to help pick up adds.

Paralysis (although reduced duration) and Leg Sweep both work on Soul Infusers to stop them from moving for a short time.

You should also be healing Kael’thas with Vivify during downtime.

Artificer Xy'mox

Single Target
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Try to have Celestial Brew available for all of the Glyph of Destruction explosions you take, if not available, you can use Dampen Harm or Zen Meditation instead.

Transcendence can be use to teleport to safety to not get hit by Edge of Annihilation in last phase.

Hungering Destroyer

Single Target
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Celestial Brew before Overwhelm, or if not available, purify right after.

Lady Inerva Darkvein

Cleave
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The Council of Blood

Single Target
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Have Celestial Brew up for the second application of Evasive Lunge (Stavros) and Duelist’s Riposte (Niklaus).

If you kill Baroness Frieda last, make sure you have Celestial Brew or another cooldown up for Soul Spikes.

Sludgefist

Single Target
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It's important that you are the main-tank as a brewmaster. You don't generate Elusive Brawler stacks as off-tank outside of the ones you get through Blackout Strike, meaning you will dodge a lot less, making you harder to heal.

Stone Legion Generals

Cleave
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Make sure to have Celestial Brew or another cooldown up when clearing bleed, as you get stunned for a bit.

Sire Denathrius

Single Target
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Place a safety transcendence during Phase 2 and 3 to prevent accidentally get knocked off the platform.

Mythic: You want to swap Rushing Jade Wind with Exploding Keg. EK can be used as a burst on adds as well as helping with the very hard hitting auto attacks.