Balance Druid

Patch 9.0

Written by Dorullkjell Last Updated: 9th Jan, 2021

Raid Bosses

Castle Nathria

Shriekwing

Single Target
15
15
45
60
75
90
100

Talents: This is purely a single target fight, where I would recommend using single target talents. Although, if you feel that there is a lot of movement you can go with Stellar Drift.

Trinkets: Empyreal Ordnance and Inscrutable Quantum Device

Conduits & Legendary:

Notes: 

Stampeding Roar being baseline in every spec will help a lot in the second phase, making it easier to dodge circles.

Try to cast as much as possible and keep resources for movement phases.

Huntsman Altimor

Multi Target
15
15
45
60
75
90
100

Conduits & Legendary:

Notes: You can stun or Ursol's Vortex/Typhoon the shades of Barhgast to stop their cast. The shade will also receive the damage taken debuff if you use Hibernate, but in theory the shades should be far away and trapped by hunters or polymorphed by Mages until they are ready to be killed.

Sun King's Salvation

Multi Target
15
15
45
60
75
90
100

Artificer Xy'mox

Single Target
15
15
45
60
75
90
100

Conduits & Legendary:

Notes: Use Stampeding Roar to run against the Edge of Annihilation "pull" when cast.

Hungering Destroyer

Single Target
15
15
45
60
75
90
100

Conduits & Legendary:

Notes: Stampeding Roar is also nice to have when you will have to spread or stack in the back of the room.

Lady Inerva Darkvein

Single / Multi Target
15
15
45
60
75
90
100

Conduits & Legendary:

Talents on this boss will depend on how important the adds are. You might need to go single target talents.

Notes: Maintain enough Astral Power so you can Starfall when the adds spawn.

The Council of Blood

Single / Multi Target
15
15
45
60
75
90
100

Talents: If you’re progressing this boss on mythic difficulty, you want to use Stellar Drift instead of Stellar flare, so you can kill the Waiters that spawns in phase 2 and 3.

Conduits & Legendary:

Notes: It is not worth moonfiring the two other bosses because of the time spent on it will give you less AP than using playing normal rotation on main boss. So keep you moonfire on primary target only. Furthermore, try not to enter a new eclipse before the dance phase.

Sludgefist

Single Target
15
15
45
60
75
90
100

Talents: On this fight you can also play with Stellar drift (if you play Night Fae) and Fury of Elune. This is good for the burst phase.

Conduits & Legendary:

Notes: Use Fury of Elune instantly on pull, and save all damage cooldowns for the first pillar. Then the next set of all damage cooldowns for the 4th pillar.

Sire Denathrius

Single Target / Cleave
15
15
45
60
75
90
100