Arms Warrior

Patch 8.1.5

Written by Revvez Last Updated: 16th May, 2019

Raid Bosses

Battle of Dazar'alor

Champion of the Light

Single Target
15
30
45
60
75
90
100

If your guild needs to switch on the adds, have bladestorm ready for it.

Although for this boss I would recommend playing Fury instead.

Grong, the Jungle Lord

Single Target
15
30
45
60
75
90
100

I would recommend playing Fury on this fight.

If you stay Arms then I would save Bladestorm on the pull for the first adds, then use it once in-between add waves and then keep it for the adds. Often you will be able to hit 2 targets with the Bladestorm. You might also be able to Sweeping Strikes if you stand in between the adds.

Jadefire Masters

Multi Target
15
30
45
60
75
90
100

You can play either Arms or Fury on this fight.

Many guilds use their bloodlust at different times on this fight and so it is hard to give general advice. The exact timing of when adds spawn are different, but if possible have Bladestorm ready for the Spirit of Xuen spawns and when you clear the Barriers.

Opulence

Single Target
15
30
45
60
75
90
100

You can play Arms or Fury on this fight.

  • Arms: for AoE in phase 2
  • Fury: if you think single target is more important for your group.

Just do your normal single target rotation, except be careful with using Bladestorm towards the very end of Phase 1 so that you have Bladestorm ready for the first set of adds - keep it if you think Phase 1 is done within 25 seconds. The adds will come once every minute and make sure that you have Warbreaker and Bladestorm ready for it.

Conclave of the Chosen

Single Target
15
30
45
60
75
90
100

I would play Fury on this fight.

For Arms though you just do your normal single target rotation.

King Rastakhan

Single Target
15
30
45
60
75
90
100

I would play Fury on this fight, but if you play Arms:

How you would play Phase 1 depends on your traits and how long it lasts for your raid. If you have single target traits with Test of Might then most likely you start the fight with Warbreaker and Sweeping Strikes, Bladestorm during Test of Might, and then have your second use of Sweeping Strikes for cleaving Execute.

In Phase 2 you will have Bladestorm ready for every other Totem and Sweeping Strikes ready for all of them.

In Phase 3 make sure you have Bladestorm ready for the Phantom adds, my guild will CC all of them at the start, then after a minute kill them all, so I just save Bladestorm after they spawned.

High Tinker Mekkatorque

Single Target
15
30
45
60
75
90
100

I would play Fury on this fight.

  • Just do your normal single target rotation.
  • On Mythic try to have Heroic Leap ready in case you get thrown up with the teleport (Miscalculated Teleport), you can also charge the boss.

Stormwall Blockade

Single Target
15
30
45
60
75
90
100

Just blast the bosses doing your normal single target thing and switch on adds if the timing is so that you are not dropping bad Sea Swells. If Sea Swell is coming up, it might be better to just leave the adds to the ranged, unless they seem to be struggling to bring the adds down in time and then you should help anyway.

Lady Jaina Proudmoore

Single Target
15
30
45
60
75
90
100

You can play Arms or Fury on this fight.

DPS-wise the important part of the fight is the last phase, if you play Troll make sure to not use Berserking late in Phase 2 or you will not get it back.

In the last phase use Sweeping Strikes together with Colossus Smash so that you get the rage refund from the talent during the Colossus Smash window, it will allow you to get bigger Test of Might buffs.

It might be the case that the add is dying because of too much damage. I would then recommend going back to Fury.

Crucible of Storms

The Restless Cabal

Single Target
15
30
45
60
75
90
100

Since you don’t really have cooldowns as Arms unless you spec for Avatar, I would play this fight like any other and basically ignore Promises of Power in your playstyle. This means you should get the buff when you can but don’t save anything for it, except perhaps a Bladestorm if you will reliably get high stacks at some point.

Always use Sweeping Strikes and Colossus Smash together.

Arms should be good on this fight since it is 2 target cleave mostly, but Arms is tuned to do pretty low damage so I would consider going Fury anyway.

Uu'nat

Single Target
15
30
45
60
75
90
100

Most likely you should play Fury on this fight.

The adds spawning in phase 2 come at 1 minute intervals and so I would save Bladestorm for the adds. They often spawn spread apart and so it will be hard hit them all, you will probably have to settle for a Bladestorm hitting 2-3 targets sometimes.

You should spec Fervor of Battle to start and then when you work on phase 3 switch to Massacre.

It is possible to cleave the Undying Guardians with Sweeping Strikes. If your guild positioned the adds to enable cleave I would consider going Collateral Damage for higher single target damage, especially in the last phase.