Spec Specific Azerite Traits
Azerite traits rotation changes
While it’s not a big change, when you have Equipoise you want to not be under 70% mana during your conserve phase.
Recommended Azerite Traits
Best Raiding Traits
- Equipoise - Incredibly powerful, aim to get it in all 3 of your pieces.
- Arcane Pummeling - Increases your clearcasting chance and each wave of arcane missiles deals increasing damage. You want to have one of this trait.
- Galvanizing Spark - Arcane Blast damage is increased, and 8% chance for Arcane Blast to gain an additional charge.
Average Raiding Traits
- Heart of Darkness - Secondary stats are all increased while your corruption is 25 or higher.
- Undulating Tides - Your damaging spells and abilities have a chance to crash a wave upon your target for 5701 Frost damage.
- Explosive Echo - Arcane Explosion deals increased damage and if it hits more than 3 targets, it has a 10% chance to deal additional damage. Good for AoE, useless for anything else.
Major Power (Rank 3): Burn your target with a bolt of Azerite, dealing 52365 Fire damage. If the target has less than 20% health or more than 80% health, the cooldown is reduced by 30 sec. If Reaping Flames kills an enemy, its cooldown is lowered to 5 sec and it will deal 100% increased damage on its next use.
Minor Power (Rank 3): Your spells and abilities have a chance to strike your target for 12944 Fire damage, and heal you for 50% of the damage dealt. If your target is below 20% health, the chance for extra damage is increased by 400%. Unique: Corruption Resistance increased by 10.
Major Power (Rank 3): Release a wave of energy from your Heart of Azeroth, increasing the damage all party members within 15 yards deal with Azerite Essences by 45% and their Speed by 3 for the next 20 sec.
Minor Power (Rank 3): Your spells and abilities have a chance to increase you and 2 other allies' Haste by 108 for 8 sec and reduces the cooldown of you and 2 other allies' currently slotted Major Essence by 1 sec. Unique: Corruption Resistance increased by 10.
Major Power (Rank 3): Replicate the energy in your target's Heart of Azeroth, gaining access to rank 3 of their currently slotted Major Essence for the next 15 sec. The Formless Void will go on cooldown for 30% longer than the base cooldown of the Essence you replicated. Does not work on passive Essences.
Minor Power (Rank 3): Each time any ally within 40 yds uses an Azerite Essence, gain 341.25 main stat and 66 Haste for 20 sec. The ally who used an Azerite Essence also gains 66 Haste for 20 sec. Only one ally can have this Haste effect at a time. Unique: Corruption Resistance increased by 10.
Worldvein Resonance - Grants you a big chunk of intellect for 18 seconds, 1 minute cooldown.
Breath Of The Dying - Your spells and abilities have a chance to strike your target for 12944 Fire damage, and heal you for 50% of the damage dealt. If your target is below 20% health, the chance for extra damage is increased by 400%. Unique: Corruption Resistance increased by 10.
The Crucible Of Flame - Damage over time effect stacking up to 3 times, doing solid damage.
Essence Of The Focusing Iris - Increases your haste by 36 per stack and stack up each time you hit your initial enemy, stack up to 10 times.
Conflict and Strife - Your spells and abilities have a chance to increase your versatility by 23 for 14 seconds, stack up to 8 times.
Condensed Life Force - Your spells and abilities have a high chance to impale your target dealing damage, when an azerite spike deals damage all damage against the target is increased by 5% for 6 seconds.
Memory of Lucid Dreams - Your spells and abilities have a chance to grant mana, and heal you for a small amount and increase your versatility by 384 for 8 seconds.
Default Raiding Essences:
Major: Condensed Life-Force
Minor 1: Memory of Lucid Dreams
Default Mythic+ Essences:
Major: Essence of the Focusing Iris
Minor 1: Conflict and Strife
Minor 2: Purification Protocol
Infinite Stars - Your spells and abilities have a chance to strike a nearby enemy with an Infinite Star, dealing (X Attack Power or Spell Power) Arcane damage and increasing their damage taken from your Infinite Stars by 25%, stacking up to 10 times.
Echoing Void - Your damaging abilities build the Echoing Void. Each time it builds, Echoing Void has a chance to collapse, dealing X% of your Health as Shadow damage to all nearby enemies every 1 sec until no stacks remain.
Masterful - Increases the amount of mastery you gain from all sources by X%.
Strikethrough - Increases the damage and healing you deal with critical strikes by X%.
Expedient - Increases the amount of haste you gain from all sources by X%.
Racing Pulse - Your spells and abilities have a chance to increase your Haste by X for 4 sec.
Surging Vitality - Taking damage has a chance to increase your Versatility by X for 20 sec.
Honed Mind - Your spells and abilities have a chance to increase your Mastery by X for 10 sec.
Severe - Increases the amount of critical strike you gain from all sources by X%.
Glimpse of Clarity - Your spells and abilities have a chance to grant you a Glimpse of Clarity, reducing the cooldown of your next spell cast by 3 sec.
Twilight Devastation - Your attacks have a chance to trigger a beam of Twilight Devastation, dealing damage equal to X% of your health to all enemies in front of you.
Versatile - Increases the amount of versatility you gain from all sources by X%.
Void Ritual - Gain Void Ritual, giving your spells and abilities a chance to increase all secondary stats by X every sec for 20 sec. This chance is increased if at least 2 nearby allies also have Void Ritual.
Deadly Momentum - Your critical hits have a chance to increase your Critical Strike by X for 15 sec, stacking up to 5 times.
Ineffable Truth - Your Spells and Abilities have a chance to show you the Ineffable Truth, increasing the rate your cooldowns recover by 50% for 10 sec.
Twisted Appendage - Your attacks have a chance to spawn a tentacle which Mind Flays your target for (X% of Attack Power or Spell Power) Shadow damage every second for 10 sec.
Gushing Wounds - Your damaging spells and abilities have a chance to cause your target to ooze blood, dealing X damage over 7 sec.
The top performing corruption effects are:
- Gushing Wounds
- Infinite Stars (as soon as you add an additional target the damage of this trait gets a lot lower)
The top performing corruption effects are:
Make sure you sim your character for optimal damage gain, however note that you probably will not have perfect pieces or that you can only wear so much corruption because of the negative effects.